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STJ / WP


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So, I've had this level 50 STJ/WP Scrapper laying around for awhile.... cause I have no idea what to do with it. She's not awful, but I don't even know where to start with builds. I've kinda read about it on the brute forums, but I know that brutes and scrappers are different with caps and all that (and I'm so not a numbers person). 

 

Does anyone have a build that I could like work off of? I keep reading about how STJ is one of the best sets out there, but I see no builds for it anywhere (and I tried searching). 

 

Please help 😭

Edited by Pizzamurai
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Just for you @SmalltalkJava. This is my first attempt at this. I went agility alpha for the extra recharge and more defense. This has softcapped defenses to everything but psionic, max s/l resistance, full ST and AOE attack chains with finishers, and melt armor with an Achilles proc in order to help the team just a little. The amount HP regen and recharge could be better, but I honestly would be amazed if you find a way to die on this outside of psionic damage and even then one purple will get you pretty close to the softcap. I'm confident that hasten will be perma after one FF proc and that only needs to happen once in two minutes and it has a decent chance of happening in crushing uppercut. I'm going to try to go musculature with the next attempt and see what happens. Willpower is a pretty overpowered set when you combine it with IOs.

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Heavy Blow -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(21), Dmg-I(34)
Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam(7), RctArm-ResDam/EndRdx/Rchg(13)
Level 2: Sweeping Cross -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 4: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-EndRdx(5), RctArm-EndRdx/Rchg(7), RctArm-ResDam/EndRdx/Rchg(11), StdPrt-ResDam/Def+(13)
Level 6: Combat Readiness -- RechRdx-I(A), GssSynFr--Build%(9)
Level 8: Rib Cracker -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Rchg/HoldProc(11), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39)
Level 10: Fast Healing -- Mrc-Rcvry+(A)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 14: Kick -- Empty(A)
Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 18: Spinning Strike -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg(40), SprCrtStr-Acc/Dmg/Rchg(40), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(42)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(27)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam(23), RctArm-EndRdx(25), RctArm-ResDam/Rchg(27), GldArm-3defTpProc(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(25), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(33), LucoftheG-Def/Rchg+(34), ShlWal-ResDam/Re TP(40)
Level 26: Shin Breaker -- Hct-Dmg(A), Hct-Dam%(36), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48), Rct-ResDam%(50)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31), Ksm-ToHit+(39)
Level 32: Crushing Uppercut -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(33), Dmg-I(37), FrcFdb-Rechg%(50)
Level 35: Char -- BslGaz-Slow%(A), BslGaz-Acc/Rchg(36)
Level 38: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 41: Melt Armor -- RechRdx-I(A), AchHee-ResDeb%(46)
Level 44: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------


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Edit: I abandoned the musculature route because I just didnt like the numbers I got compared to this. I also made a whirlwind version because it is always funny to me, but I took body mastery for more end recov to make it "work," but then I couldn't find a place to get the extra energy/negative defense I lost from losing char.

Edited by Darkir
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5 hours ago, Darkir said:

Just for you @SmalltalkJava. This is my first attempt at this. I went agility alpha for the extra recharge and more defense. This has softcapped defenses to everything but psionic, max s/l resistance, full ST and AOE attack chains with finishers, and melt armor with an Achilles proc in order to help the team just a little. The amount HP regen and recharge could be better, but I honestly would be amazed if you find a way to die on this outside of psionic damage and even then one purple will get you pretty close to the softcap. I'm confident that hasten will be perma after one FF proc and that only needs to happen once in two minutes and it has a decent chance of happening in crushing uppercut. I'm going to try to go musculature with the next attempt and see what happens. Willpower is a pretty overpowered set when you combine it with IOs.

  Hide contents

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Heavy Blow -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(21), Dmg-I(34)
Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam(7), RctArm-ResDam/EndRdx/Rchg(13)
Level 2: Sweeping Cross -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 4: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-EndRdx(5), RctArm-EndRdx/Rchg(7), RctArm-ResDam/EndRdx/Rchg(11), StdPrt-ResDam/Def+(13)
Level 6: Combat Readiness -- RechRdx-I(A), GssSynFr--Build%(9)
Level 8: Rib Cracker -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Rchg/HoldProc(11), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39)
Level 10: Fast Healing -- Mrc-Rcvry+(A)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 14: Kick -- Empty(A)
Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 18: Spinning Strike -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg(40), SprCrtStr-Acc/Dmg/Rchg(40), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(42)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(27)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam(23), RctArm-EndRdx(25), RctArm-ResDam/Rchg(27), GldArm-3defTpProc(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(25), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(33), LucoftheG-Def/Rchg+(34), ShlWal-ResDam/Re TP(40)
Level 26: Shin Breaker -- Hct-Dmg(A), Hct-Dam%(36), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48), Rct-ResDam%(50)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31), Ksm-ToHit+(39)
Level 32: Crushing Uppercut -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(33), Dmg-I(37), FrcFdb-Rechg%(50)
Level 35: Char -- BslGaz-Slow%(A), BslGaz-Acc/Rchg(36)
Level 38: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 41: Melt Armor -- RechRdx-I(A), AchHee-ResDeb%(46)
Level 44: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------



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Edit: I abandoned the musculature route because I just didnt like the numbers I got compared to this. I also made a whirlwind version because it is always funny to me, but I took body mastery for more end recov to make it "work," but then I couldn't find a place to get the extra engery/negative defense I lost from losing char.

I see a lot of people passing on sweeping cross in the brute section. What's your take on that?

 

Thanks for sharing your build, even if it wasn't for me ❤️ 

Edited by Pizzamurai
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3 hours ago, Pizzamurai said:

I see a lot of people passing on sweeping cross in the brute section. For your whirlwind version are you just swapping cross for whirlwind? 

 

Thanks for sharing your build, even if it wasn't for me ❤️ 

So, the DPS on sweeping cross is actually superior to crushing uppercut. I'm hoping that this changes with three combo levels, but otherwise I see very little reason to take crushing uppercut at all other than set bonuses and procs. It is higher DPA so using it during a gaussian proc window might make sense, but otherwise it doesn't seem worth it. You see this in some other melee sets sometimes. For instance greater fire sword is less dps than scorch, incinerate, or cremate and so I never take it. It's really disappointing for a T9. 

 

Here is the whirlwind build, I looked at it again and I did manage to find the missing energy/negative defense. I took body mastery instead of blaze in order to get conserve power and physical perfection so that the recovery would be enough to run whirlwind...maybe...I'm not sure its enough, but I'm hopeful. 

 

Whirlwind fun:

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Heavy Blow -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(21), PndSlg-Acc/Dmg(34), PndSlg-Dmg/EndRdx(45), PndSlg-Dmg/Rchg(46)
Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam(7), RctArm-ResDam/EndRdx/Rchg(13)
Level 2: Sweeping Cross -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 4: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-EndRdx(5), RctArm-EndRdx/Rchg(7), RctArm-ResDam/EndRdx/Rchg(11), StdPrt-ResDam/Def+(13)
Level 6: Combat Readiness -- RechRdx-I(A), GssSynFr--Build%(9)
Level 8: Rib Cracker -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Rchg/HoldProc(11), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39)
Level 10: Fast Healing -- Mrc-Rcvry+(A)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 14: Kick -- PndSlg-Acc/Dmg(A), PndSlg-Dmg/EndRdx(39), PndSlg-Dmg/Rchg(50)
Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 18: Spinning Strike -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(40), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(42)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(27)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam(23), RctArm-EndRdx(25), RctArm-ResDam/Rchg(27), GldArm-3defTpProc(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(25), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(33), LucoftheG-Def/Rchg+(34), ShlWal-ResDam/Re TP(40)
Level 26: Shin Breaker -- Hct-Dmg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(43), Hct-Dmg/EndRdx(43), Hct-Dam%(43)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48), Rct-ResDam%(50)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 32: Crushing Uppercut -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(33), Dmg-I(37), FrcFdb-Rechg%(50)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 41: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46)
Level 44: Whirlwind -- EndRdx-I(A), FrcFdb-Rechg%(45), SuddAcc--KB/+KD(45)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------


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If you end up making this whirlwind version please let me know what server you play on because I want to see it in action...I think it'd be hilarious.

Edited by Darkir
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Have to say I'm more excited about StJ on a tank with the coming buffs.  Always liked the feel of the set, but StJ's tiny aoe's always put me off a little (I'll go dark melee if I want a single target specialist).  However, if the proposed tank buffs go through crossing punch's narrow 50 degree arc becomes 100 degrees and spinning strike's tiny 6 foot radius turns into around 10 foot, which is closer to a standard AoE.  They'll definitely be worth taking then.  Might be harder to picture a Batman type as a tank though.

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  • 2 months later

Necro! Kinda.

 

So I've been playing this toon a lot more lately, slowly gearing her out with my 5 other projects.

 

I've come to find out that.... I literally never use sweeping cross. Everything else is always up, and the damage is just mediocre at best on the rare occasion that it -is- the only thing off cooldown. Does anyone else have this experience? Or am I just like... using it wrong?

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On 1/22/2020 at 3:09 PM, Pizzamurai said:

Necro! Kinda.

 

So I've been playing this toon a lot more lately, slowly gearing her out with my 5 other projects.

 

I've come to find out that.... I literally never use sweeping cross. Everything else is always up, and the damage is just mediocre at best on the rare occasion that it -is- the only thing off cooldown. Does anyone else have this experience? Or am I just like... using it wrong?

Sweeping Cross is not really that great DPA.  I use it for a pbaoe purple set mule and an situational AOE attack. 

 

Its also nice to have when exemped.  

 

But for ST any set ST attack is usually better to use.

 

 

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