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Posted

Hello gang!

Dante here.  Building a dedicated late game debuffer. 

Looking for a build that has capped S/L defense, capped range defense, at least. N0  poison buffs unless needed for set bonus's(Snek with Tiny Hat does not buff)... Stimulant is acceptable, aid other is not. 

 

Will be using Darks 3 cones, life drain, Dark pit. Nuke not really wanted, although open to it. 

 

Whatever it takes, the inf will be there. 

Incarnate suggestions also greatly appreciated.

 

Thank you so much for reading, your awesome feedback.

 

-Dante

Posted (edited)
1 hour ago, DanteTheStoic said:

Looking for a build that has capped S/L defense, capped range defense, at least. N0  poison buffs unless needed for set bonus's(Snek with Tiny Hat does not buff)... Stimulant is acceptable, aid other is not. 

How about I just give you a build with all the powers you wanted with ranged/melee defense softcapped, hardcapped s/l resistance, perma hasten, and near perma soul drain instead? 

 

Version 1 this has more recharge and goes the more sane route of taking dark consumption. You can keep yourself healed with life drain alone, you'll be fine. You have maxed s/l res. Build:

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Poison
Secondary Power Set: Dark Blast
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Envenom -- AchHee-ResDeb%(A)
Level 1: Dark Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 2: Weaken -- EndRdx-I(A)
Level 4: Moonbeam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(43)
Level 8: Kick -- Empty(A)
Level 10: Dark Pit -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(34), AbsAmz-Acc/Rchg(34), AbsAmz-EndRdx/Stun(34), AbsAmz-ToHitDeb%(37)
Level 12: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 16: Tenebrous Tentacles -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(17), SprVglAss-Rchg/+Absorb(31), Ann-Dmg/Rchg(46)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21)
Level 20: Night Fall -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(21), SprDfnBst-Dmg/EndRdx/Rchg(23), SprDfnBst-Acc/Dmg/EndRdx(23), SprDfnBst-Acc/Dmg/EndRdx/Rchg(29), SprDfnBst-Rchg/Heal%(31)
Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(40)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 26: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 28: Torrent -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), SprVglAss-Dmg/EndRdx/Rchg(33)
Level 30: Elixir of Life -- GldArm-3defTpProc(A)
Level 32: Venomous Gas -- HO:Enzym(A), HO:Enzym(33), AchHee-ResDeb%(33)
Level 35: Life Drain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)
Level 38: Blackstar -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 50: Agility Core Paragon 
------------


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Version 2 loses some recharge but takes oppressive gloom to stack with dark pit in order to stun bosses....and is hilarious. I'm not sure you can solo with this and keep your HP up due to oppressive gloom's HP drain, but it sure would be funny to try.

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Poison
Secondary Power Set: Dark Blast
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Envenom -- AchHee-ResDeb%(A)
Level 1: Dark Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 2: Weaken -- EndRdx-I(A)
Level 4: Moonbeam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(43), Rct-ResDam%(50)
Level 8: Kick -- Empty(A)
Level 10: Dark Pit -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(34), Stp-Acc/EndRdx(34), Stp-Stun/Rng(34), Stp-Acc/Stun/Rchg(37), Stp-KB%(43)
Level 12: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 16: Tenebrous Tentacles -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(17), SprVglAss-Rchg/+Absorb(31), Ann-Dmg/Rchg(46)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21)
Level 20: Night Fall -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(21), SprDfnBst-Dmg/EndRdx/Rchg(23), SprDfnBst-Acc/Dmg/EndRdx(23), SprDfnBst-Acc/Dmg/EndRdx/Rchg(29), SprDfnBst-Rchg/Heal%(31)
Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(40)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 26: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 28: Torrent -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), SprVglAss-Dmg/EndRdx/Rchg(33)
Level 30: Elixir of Life -- GldArm-3defTpProc(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(43)
Level 32: Venomous Gas -- HO:Enzym(A), HO:Enzym(33), AchHee-ResDeb%(33)
Level 35: Life Drain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)
Level 38: Blackstar -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Oppressive Gloom -- AbsAmz-Stun(A)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Super Speed -- BlsoftheZ-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 50: Agility Core Paragon 
------------


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Feel free to replace the endurance reduction IO with a -recharge proc in weaken if you want, its proc chance won't be stellar, but its something.

Edited by Darkir
Posted

Please look around for what you can Proc/do with Poison Trap. It's about a 25 radius hold with damage so it can proc huge numbers.

 

for your combo, it can be as easy as Venom Gas/OG on/Dark Pit on the way in/maybe throw an Envenom/Poison Trap/heal any damage you took with OG on the way in. Clean up the boss. Black Star if it's a particularly nasty group.

 

And for that boss, you can get a perma snipe and two fast acting single target attacks.

 

Dunno if you'll be farming +4/+8 but I could definitely see +2/+8 as possible.

 

Have a look at what I think would be the basics. Ymmv.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 49 Magic Defender
Primary Power Set: Poison
Secondary Power Set: Dark Blast
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Envenom -- ShlBrk-Acc/DefDeb(A), ShlBrk-Acc/EndRdx/Rchg(3), ShlBrk-Acc/Rchg(3)
Level 1: Dark Blast -- Empty(A)
Level 2: Weaken -- Empty(A)
Level 4: Moonbeam -- ExcCnt-Stun%(A), Apc-Dam%(5), Thn-Acc/Dmg(5), Apc-Dmg/EndRdx(7), Thn-Dmg/EndRdx(7), Thn-Acc/Dmg/EndRdx(9)
Level 6: [Empty]
Level 8: [Empty]
Level 10: Dark Pit -- Acc-I(A), RzzDzz-Acc/EndRdx(11), RzzDzz-Immob%(11), RzzDzz-Stun/Rng(13), RzzDzz-Acc/Stun/Rchg(13)
Level 12: [Empty]
Level 14: [Empty]
Level 16: [Empty]
Level 18: [Empty]
Level 20: [Empty]
Level 22: [Empty]
Level 24: [Empty]
Level 26: Poison Trap -- UnbCns-Dam%(A), Arm-Dam%(27), Erd-%Dam(27), GhsWdwEmb-Dam%(29), NrnSht-Dam%(29), GldNet-Dam%(31)
Level 28: [Empty]
Level 30: [Empty]
Level 32: Venomous Gas -- HO:Enzym(A), HO:Enzym(33), HO:Enzym(33)
Level 35: Life Drain -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(36), GldJvl-Dam%(36), Thn-Acc/Dmg(36), Thn-Dmg/EndRdx(37), Thn-Acc/Dmg/EndRdx(37)
Level 38: Blackstar -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(39), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Dmg/EndRdx(40), ToHitDeb-I(40)
Level 41: Oppressive Gloom -- AbsAmz-Acc/Stun/Rchg(A), AbsAmz-Acc/Rchg(42), AbsAmz-Stun(42)
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
------------

 

 

  • 3 weeks later
Posted

The builds posted here are not including poison traps it is extremely good i have a earth poison controller with high rec (12 seconds for the trap)and and poison fire defender that's procd(24 seconds traps but is fully procd for damage). 

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