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Posted

Primary is Melee with special attacks are ( like build up or taunt for tankers)

Reaper's Soul : %50 recovery rate %150 regeneration rate %15 movement speed %0.5 damage for everything you hit with melee for 30 seconds

Inherent : Inevitable : When you hit 1 or more attacks on same enemy you got stack of damage and range buff that stacks for 2 times for each enemy for total cap of 10 stack for total for 30 seconds.Amount of damage and range determines for rank enemy every rank up more damage and range you get (you get more then 2 stacks on AV up to 10 stacks).Additionally when you defeat enemy Executed buff applies and gives minor health regen that stacks for 5 times for 30 seconds.Every stack is after that refreshes oldest stack's time.

Secondary power sets are designed for buffing or debuffing.

Thats it.

Posted

I'll add this to the compilation soontm

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

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