ScarySai Posted December 10, 2019 Share Posted December 10, 2019 I see Thugs/Storm is generally touted as some of the best damage a mastermind can put out, but how is it when paired with bots? Bot's main weakness seems to be single target damage, which storm summoning seems to handle just fine. Link to comment Share on other sites More sharing options...
Talionis Posted December 10, 2019 Share Posted December 10, 2019 I like the synergies with Bots/Storm. Both have significant Disorient to stack. Storm doesn’t have a heal and the Bots heal themselves. The defense from Steamy Mists stack with Shields from Bots. Bots mature late but once they mature they are very strong and are Defensive. The added damage from Storm is nice with Bots. Pure damage Thugs is probably better but Bots is well rounded and can probably survive tougher missions. Link to comment Share on other sites More sharing options...
Maxzero Posted December 10, 2019 Share Posted December 10, 2019 Both Bots and Storm are very strong powersets. While Thugs has a slightly better synergy it's not that a big of a difference. Link to comment Share on other sites More sharing options...
Sovera Posted December 10, 2019 Share Posted December 10, 2019 Both bots and storm want mass immobilizes to hold the mobs in place while the burn patches and tornadoes are active. So I say WITH the caveat of rushing to get the mass immobilize from the patron pool the combo will work well together since you're immobilizing mobs anyway. Pre mass immobilize I feel it's going to be the usual miserable thing of throwing a tornado or bots doing fire patches and the mobs rushing to gtfo. There really is a lot of chaos and confusion going with Storm but I feel that pylon runs don't have a meaning in real gaming. Lots of KD, sure, a ton of little numbers popping all over the screen, which looks and feels great, but also enemies scattering and messing things up for the rest of the team who is trying to AoE them down, and in practical terms the enemies surviving longer because of this, compared to throwing a Tar Patch which slows them in place and increases damage taken. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Brute's compilation of Fire Armor builds. - Brute Rad/Stone and compilation of Stone Armor builds. Link to comment Share on other sites More sharing options...
ScarySai Posted December 10, 2019 Author Share Posted December 10, 2019 (edited) 7 hours ago, Sovera said: Both bots and storm want mass immobilizes to hold the mobs in place while the burn patches and tornadoes are active. So I say WITH the caveat of rushing to get the mass immobilize from the patron pool the combo will work well together since you're immobilizing mobs anyway. Got two builds ready, Thug uses mace mastery, bot one uses mu (Since the protector bot fills in the defense hole VERY nicely.) I figure the thug one will at least be better until the AI changes, bots running into melee is the worst. Also, got all of the most offending storm powers a -kd IO, so no worries there. Turns the annoying into the amazing. Edited December 10, 2019 by ScarySai Link to comment Share on other sites More sharing options...
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