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Ill/Rad/??


Cutter

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Having a great time with this combo, sitting at 34 now with a patron badge if I should need it. I've built for all the necessary perma-goodies. I'm stuck on an EPP/PPP choice - considering //Mace and //Psi.

 

Mace gets me some more defenses (still nowhere near capping anything) and another perma pet, but I'm basically stuck taking Clarion Destiny. Psi gives me just-barely-perma Indomitable Will, which I believe makes Clarion unnecessary, and some resists.

 

1. Does IW work the way I think it does, i.e. between it and AM I should never be mezzed again?

1a. If it doesn't, is it still worth it? Or is there a better EPP than Psi I should be evaluating against Mace instead?

2. How good is the Tarantula summon from Mace?

3. Also re: Mace... Poisonous Ray or Disruptor Blast?

 

Ill/Rad/Mace

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Gilded Laurel: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(9), Apc-Dmg(11), Apc-Dam%(13)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Heal(31), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(37)
Level 2: Blind -- WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), WiloftheC-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(9), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), WiloftheC-Rchg/Dam%(13), WiloftheC-EndRdx/Rchg(40)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), EffAdp-EndMod/Acc/Rchg(5), EffAdp-Acc/Rchg(5), RechRdx-I(7)
Level 6: Deceive -- CrcPrs-Acc/Conf/Rchg(A), CrcPrs-Conf%(7), CrcPrs-Conf(46), CrcPrs-Conf/EndRdx(50), CrcPrs-Acc/Rchg(50)
Level 8: Superior Invisibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43)
Level 10: Recall Friend -- BlsoftheZ-ResKB(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(40)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(19), ExpRnf-Acc/Dmg(21), SlbAll-Dmg/Rchg(31), SlbAll-Build%(31)
Level 20: Lingering Radiation -- TmpRdn-Acc/Slow(A), TmpRdn-EndRdx/Rchg/Slow(21)
Level 22: Radiation Infection -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb(23), DarWtcDsp-Rchg/EndRdx(25)
Level 24: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)
Level 26: Spectral Terror -- OvrPrs-Rchg/Energy Font(A), DarWtcDsp-ToHitDeb(27), DarWtcDsp-ToHitDeb/EndRdx(27), DarWtcDsp-ToHitDeb/Rchg(29), DarWtcDsp-ToHitdeb/Rchg/EndRdx(29)
Level 28: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 30: Enervating Field -- EndRdx-I(A)
Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-EndRdx/Dmg/Rchg(33), BldMnd-Acc/Dmg(34), SuddAcc--KB/+KD(34)
Level 35: Scorpion Shield -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(36), Rct-Def(36), Rct-ResDam%(36), Rct-Def/Rchg(37), Rct-EndRdx/Rchg(37)
Level 38: Poisonous Ray -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(39), Dcm-Dmg/EndRdx(39), Dcm-Build%(40)
Level 41: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-Def/Rchg(42), RedFrt-EndRdx(43), LucoftheG-Def/Rchg+(43)
Level 44: Summon Tarantula -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-EndRdx/Dmg/Rchg(45), ExpRnf-Acc/Dmg(45), ExpRnf-Dmg/EndRdx(46)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-ToHit(48), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/Rchg(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 50: Clarion Core Epiphany
Level 50: Musculature Radial Paragon
------------

 

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Ill/Rad/Psi

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Gilded Laurel: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(9), Apc-Dmg(11), Apc-Dmg/Rchg(13)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Heal(31), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(37)
Level 2: Blind -- WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), WiloftheC-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(9), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), WiloftheC-Rchg/Dam%(13), WiloftheC-EndRdx/Rchg(46)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), EffAdp-EndMod/Acc/Rchg(5), EffAdp-Acc/Rchg(5), RechRdx-I(7)
Level 6: Deceive -- CrcPrs-Acc/Conf/Rchg(A), CrcPrs-Conf%(7), CrcPrs-Conf(43), CrcPrs-Conf/EndRdx(50), CrcPrs-Acc/Rchg(50)
Level 8: Superior Invisibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43)
Level 10: Recall Friend -- BlsoftheZ-ResKB(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(40)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(19), ExpRnf-Acc/Dmg(21), SlbAll-Dmg/Rchg(31), SlbAll-Build%(31)
Level 20: Lingering Radiation -- TmpRdn-Acc/Slow(A), TmpRdn-EndRdx/Rchg/Slow(21)
Level 22: Radiation Infection -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb(23), DarWtcDsp-Rchg/EndRdx(25)
Level 24: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)
Level 26: Spectral Terror -- OvrPrs-Rchg/Energy Font(A), DarWtcDsp-ToHitDeb(27), DarWtcDsp-ToHitDeb/EndRdx(27), DarWtcDsp-ToHitDeb/Rchg(29), DarWtcDsp-ToHitdeb/Rchg/EndRdx(29)
Level 28: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 30: Enervating Field -- EndRdx-I(A)
Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-EndRdx/Dmg/Rchg(33), BldMnd-Acc/Dmg(34), SuddAcc--KB/+KD(34)
Level 35: Indomitable Will -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(36), Rct-Def(36), Rct-Def/Rchg(36), Rct-EndRdx/Rchg(37), Rct-ResDam%(37)
Level 38: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(39), RedFrt-Def/Rchg(39), RedFrt-EndRdx(40), LucoftheG-Def/Rchg+(40)
Level 41: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-Psi/Status(42), Ags-ResDam/EndRdx/Rchg(42), GldArm-3defTpProc(42), StdPrt-ResDam/Def+(43)
Level 44: Psionic Tornado -- Rgn-Acc/Dmg/Rchg(A), Rgn-Acc/Rchg(45), Rgn-Dmg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-ToHit(48), AdjTrg-ToHit/Rchg(48), AdjTrg-EndRdx/Rchg(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 50: Musculature Radial Paragon
------------

 

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@Cutter

 

So many alts, so little time...

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Indomitable Will is a Magnitude-based mez protection power. AM is Mez Duration Resistance. So basically, AM will shorten the amount of time you are mezzed, where IW will stop most mez effects from applying in the first place, unless they get stacked or the magnitude is above 10. Also note that even if you get IW and Hasten perma, you'll still need to manually reactivate at least one of those powers, as you can only autofire one at a time. However, this isn't too huge of an issue. I just pop it when I'm about to face something that I know has a hold or sleep power, or deals mostly psionic damage.

I don't have anything to say about Mace Mastery, as I've never tried it.

My advice would be to hit up Pineapple (the test server), use the cheat code to get yourself to 50, and try both builds. Slot them up (everything is free on Test), do a mission, and see what feels right. If they both seem equally awesome... well, you have 3 builds on a character at level 50, and purples aren't as insanely expensive as on Live, so I think having both would be feasable!

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Thanks for the IW advice. I keep forgetting about using the test server. As far as manually clicking goes, I've already got Hasten on auto and have to try and remember to pop AM when it's up. Not sure how I'll manage yet another click on top of that and PA...

@Cutter

 

So many alts, so little time...

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There was a guide from June or July for Dominators about how to set up keybind files so that Hasten and Domination alternate being the auto-execute power. It would be possible to extend that concept to alternate between three powers as the auto-execute power.

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One thought is the Mez shield in Mystic Flight... it works reactively as a break free or proactively like IW.  I'm not sure if it's perma-able or not but it might be something to think about as it opens up more options for your APP/PPP selection.

 

As I recall I went with the Psi pool on my Ill/Rad on Live but I don't still have the exact build and could be confusing it with a different 'troller; I played 4 of them back then.

Guardian Survivor, occasional tanker and player of most AT's.

Guides: Invulnerability Tankers, The first 20 levels.  Invulnerability Tankers Soft Cap defense

Spoiler

 

 

 

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As an Illusion character I would be mightily tempted by the Mace Mastery pool. The blasts in there are slow, but they debuff Resistance, which is exactly what Illusion wants. You also get an extra pet out of it, which works well, because your Army will draw aggro away from it so it can survive to do damage.

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