PennZephre Posted January 6, 2020 Posted January 6, 2020 (edited) I would like to see the Mastermind class have a makeover. For starters, some of the sets have a Defensive aid some some sort (ie: Healing, Bubbles, Maneuvers) Yet others were originally overlooked. My personal example are the Ninjas. An added feature for defense could be the Jounin stealth could be AoE for the other Ninjas for same duration. This would help tremendously in keeping them alive. Thanks for your efforts and hope to see the game improve greatly. Edited January 6, 2020 by PennZephre
Razor Cure Posted January 6, 2020 Posted January 6, 2020 I kinda agree with this, for some sets. Like the demons, the EMber shield is awesome and buffs you and all pets. Robots, the force shield is really good..and yet you can only get ONE on yourself. I have no experience with Thugs, but it sounds like the leadership from t2 pets stacks (unlike teh bubble example). The Necro pets just get..nothing..no buffs or shared powers.(-to hit attack are a far cry from a reliable aoe buff).
Monos King Posted January 7, 2020 Posted January 7, 2020 One force shield on the caster is more than enough. Masterminds have exactly zero need to get buffed from their pets, it's just a rare luxury from exactly two primaries. That is all I have to add; ninjas are bad and need to not be. The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
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