Lazarillo Posted January 29, 2020 Share Posted January 29, 2020 6 hours ago, nihilii said: The scrapper will still pull ahead in damage, mind you, thanks to the scrapper procs and crits. But if you want comfort, as well as easy farming ability? The tanker is up there, with wider radius, higher survivability and built-in aggro control without restricting yourself to /bio. Must...resist...urge...to make.../Claws...tank... Link to comment Share on other sites More sharing options...
Pixie_Knight Posted February 8, 2020 Share Posted February 8, 2020 On 1/29/2020 at 5:52 AM, Sovera said: ...why wouldn't you invest on endurance reduction and recharge? Anyway... circular argument. It's much easier to show than tell. Why wouldn't you? Because it's not needed. Claws is a buzzsaw to begin with. By being willing to use all your tools you can have fun, not get sick and tired of the exact same 3 button rotation, and still carve through your enemies at high speed. When fighting a single tough opponent, Shockwave and Spin are wasteful. Especially when you have such a robust single target attack chain that allows you to use the attacks in almost any order you please. Against groups you're either spending time jumping backwards that you could have used to take out an enemy or two, or you're scattering everything which makes Spin less then effective. Claws is already a fast recharging power set, it doesn't really need much +recharge. Link to comment Share on other sites More sharing options...
Sovera Posted February 8, 2020 Share Posted February 8, 2020 2 minutes ago, Pixie_Knight said: Why wouldn't you? Because it's not needed. Claws is a buzzsaw to begin with. By being willing to use all your tools you can have fun, not get sick and tired of the exact same 3 button rotation, and still carve through your enemies at high speed. When fighting a single tough opponent, Shockwave and Spin are wasteful. Especially when you have such a robust single target attack chain that allows you to use the attacks in almost any order you please. Against groups you're either spending time jumping backwards that you could have used to take out an enemy or two, or you're scattering everything which makes Spin less then effective. Claws is already a fast recharging power set, it doesn't really need much +recharge. As I said, I knew I wasn't going to change your mind. You do you, knight of the pixies. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
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