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Posted

Can the devs apply this mechanic to pets?  The current pets I can think of who suffer from the old 'turn off on defeat' crap:

 

Ninjas:  Oni > Rain of Fire

Ninjas: Jounen > Caltrops

Illusion: Phantasm > the clones/duplicates

Right Side Rularuu Lore: > i cant remember, but its a shadow based rain of fire that debuffs.  i switched lore because this would go away upon target enemy death

 

There are probably others, but I hope the point got across

  • Like 1
Posted

The mechanic you're referring to only applies to toggle debuffs, not click debuffs. All the powers you're referring to are clicks (and also do damage). I could see having it apply to Darkest Night when cast by Dark Servant, but I'm not aware of any toggle debuffs used by Controller/Dominator, MM or Lore pets.

Posted

Yeah, it's a different mechanic at play there. The powers you all listed are all pseudo-pets, and when they're used by NPCs their life gets tied to the target of the attack, so when the target dies, the pseudo-pet dies. I think it should be fixable, since I believe there are pets in the game that don't die when the caster or target dies, so the mechanic should already be coded.

Posted
15 hours ago, Vanden said:

Yeah, it's a different mechanic at play there. The powers you all listed are all pseudo-pets, and when they're used by NPCs their life gets tied to the target of the attack, so when the target dies, the pseudo-pet dies. I think it should be fixable, since I believe there are pets in the game that don't die when the caster or target dies, so the mechanic should already be coded.

Rain of Fire and Caltrops are location-based, not target-based. Life of the pseudo-pet has nothing to do with life of a target. 

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