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Posted

Anybody have, or is willing to make, a Fire/Thorny Dom build?  I don't know Doms very well, and have found very little info regarding Fire/Thorny. =/

Posted

Hi! I used to have one before game shutdown. Was my inf farmer. He was a Dps machine very effective and decent.

Do you have any preferences about how to approach to your requested build? Want him Def softcap or Permahasten? What about your budget? Can you afford 2-3 purple sets + Dominator Sets? Or want something cheap?

Ley me know when you can. 

I'll post a build today when i return Home.

 

  • Thanks 1
Posted (edited)

I guess I'd prefer perma-dom, which I guess isn't attainable w/o Hasten (although if it is, I'd probably prefer that). Softcap def would be the next priority. It would be for general play, not fire farming, so balanced defenses would be best, and not just fire def.

 

In terms of budget, the sky's the limit ;D

 

Edit: sorry if I seemed vague.  I really don't know enough about Doms yet to really know what I'd need/want, hehe.  As far as I can tell, perma-dom seems to be a huge boost, although to be honest I don't quite get how/why.  Does domination do anything besides make your mezzes better?

Edited by Tonio
Posted (edited)

As promised : Permadom + Softcap DEF S/L + Softcap Ranged

Also added some suggestions for incarnates powers selection.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Thorny Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5)
Level 1: Thorny Darts -- Empty(A)
Level 2: Skewer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg(9), Mk'Bit-Dam%(9)
Level 4: Fire Cages -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(11), GrvAnc-Acc/Immob/Rchg(11), GrvAnc-Acc/Rchg(13), GrvAnc-Immob/EndRdx(13)
Level 6: Fling Thorns -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rchg(17), PstBls-Dmg/Rng(17), PstBls-Acc/Dmg/EndRdx(19)
Level 8: Hot Feet -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(23)
Level 10: Impale -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(27), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29)
Level 12: Flashfire -- Empty(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
Level 18: Cinders -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(34)
Level 20: Thorn Burst -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Kick -- Empty(A)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(40)
Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(42)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(43)
Level 35: Ripper -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)
Level 38: Thorn Barrage -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Apc-Acc/Dmg/Rchg(48), Apc-Dmg/Rchg(48)
Level 41: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50)
Level 44: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 47: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 49: Combat Jumping -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(15), Empty(40)
Level 50: Nerve Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Cryonic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Cimeroran Radial Superior Ally 
Level 50: Assault Core Embodiment 
------------

 

http://www.cohplanner.com/mids/download.php?uc=1538&c=669&a=1338&f=HEX&dc=78DA6594495313511485BB9320120249484240460384104C20EAC2A9CAB2185C08160A7BAA0B5AD21A935412AA64E9CE7FE0CAB11C70E3C679FA176AB11075E54EC161E7D0DEF439A429FA55D2DFEB7387BEEFBED73D7D69DCF7F0E4E5E38AEA1FCB69E5F2FC78E1A291D72A8552FD69ADB25CD2726E4546BDFCBB6BA6F9B142BE522AE4D2934649DFBAE9B5CD27CA656D395749CF650BA5FCCAD6ADE29B2948CC94AE158DFC92D7BA992DEAFA6293359D3496B21531F8B7BC16F552396B143B268AC642DA4E3EAD2DE8722957F4D24A9B9495967F9F556475986EE5AD4B51BA3C8AEB1DF91EF4AC8101DB577E3294A0282A943AF59C2023DE4BE0AE2C6980BBCF9317C07E894542D3E39E71599AF70C7916F4CD9273608B04D431A6EE11F2343F06034FC8A760CB3330EEC626546BACFFCD3C7FC0F05FF21FD86A92D5CA84214103631BAE215FDB75F206B8E726790BECBC0D0E4A6C23BBD568752B2A653451694AC02B2C5E7E3EC17F074FEFBC0B76DF23EF93AB60EF033021B14115B1C1E7A8B8F705F912DCFB8A7C4DBE012382103B19FA00AD6F9DFC487E02FB3F8331A93F82183532CC5D245D628B726D516BB54312D48EEA3CEDDCAB38F72ACEBD8A73AF06B9576EC9D28118B523AA5AA7AE7F3F9EEE115B176CAEAE888AB80038140693E2DAC36EF66CA04B439BE47730F983FC49FE02A3121B63476287A0ED3B4C1E218F82A963609BC40C306680E723C5F390E2791849C377240506651D09AE23C1FA47587F86EBBA227987E9334C9FCC0E9F2F3EBCC1D58EA7A9B54AEE51C429A3D43A3D3BDFDA98AD98A792F63CE9F01C7528198772C0A11C7428530E65C653FB7228AAA534046ADF03F3AB57ACEA76EB8643F9E650366DC505A5D9BA0E5A57B3360261690CFCCCB5903DF746ECF96ACC9E4F6CF3B9BA6DFE1F685220F2

 

Enjoy!

Edited by serxiom
  • Thanks 1
Posted

Lovely, thank!!! Can't wait to get off work and check it out properly!

 

Quick question, tho: why Cimeroran for Lore? Any specific mechanics reason, or you just like the way they look?

Posted
2 hours ago, Tonio said:

Lovely, thank!!! Can't wait to get off work and check it out properly!

 

Quick question, tho: why Cimeroran for Lore? Any specific mechanics reason, or you just like the way they look?

Cimerorans are top DPS lore pets. You have to paths to pick with Cimerorans incarnate. The path i chose is with heals pet besides the DPS pet. Both are great for damage and buffs.

Posted
3 hours ago, serxiom said:

As promised : Permadom + Softcap DEF S/L + Softcap Ranged

Also added some suggestions for incarnates powers selection.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Thorny Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5)
Level 1: Thorny Darts -- Empty(A)
Level 2: Skewer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg(9), Mk'Bit-Dam%(9)
Level 4: Fire Cages -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(11), GrvAnc-Acc/Immob/Rchg(11), GrvAnc-Acc/Rchg(13), GrvAnc-Immob/EndRdx(13)
Level 6: Fling Thorns -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rchg(17), PstBls-Dmg/Rng(17), PstBls-Acc/Dmg/EndRdx(19)
Level 8: Hot Feet -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(23)
Level 10: Impale -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(27), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29)
Level 12: Flashfire -- Empty(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
Level 18: Cinders -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(34)
Level 20: Thorn Burst -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Kick -- Empty(A)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(40)
Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(42)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(43)
Level 35: Ripper -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)
Level 38: Thorn Barrage -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Apc-Acc/Dmg/Rchg(48), Apc-Dmg/Rchg(48)
Level 41: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50)
Level 44: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 47: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 49: Combat Jumping -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(15), Empty(40)
Level 50: Nerve Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Cryonic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Cimeroran Radial Superior Ally 
Level 50: Assault Core Embodiment 
------------

 

http://www.cohplanner.com/mids/download.php?uc=1538&c=669&a=1338&f=HEX&dc=78DA6594495313511485BB9320120249484240460384104C20EAC2A9CAB2185C08160A7BAA0B5AD21A935412AA64E9CE7FE0CAB11C70E3C679FA176AB11075E54EC161E7D0DEF439A429FA55D2DFEB7387BEEFBED73D7D69DCF7F0E4E5E38AEA1FCB69E5F2FC78E1A291D72A8552FD69ADB25CD2726E4546BDFCBB6BA6F9B142BE522AE4D2934649DFBAE9B5CD27CA656D395749CF650BA5FCCAD6ADE29B2948CC94AE158DFC92D7BA992DEAFA6293359D3496B21531F8B7BC16F552396B143B268AC642DA4E3EAD2DE8722957F4D24A9B9495967F9F556475986EE5AD4B51BA3C8AEB1DF91EF4AC8101DB577E3294A0282A943AF59C2023DE4BE0AE2C6980BBCF9317C07E894542D3E39E71599AF70C7916F4CD9273608B04D431A6EE11F2343F06034FC8A760CB3330EEC626546BACFFCD3C7FC0F05FF21FD86A92D5CA84214103631BAE215FDB75F206B8E726790BECBC0D0E4A6C23BBD568752B2A653451694AC02B2C5E7E3EC17F074FEFBC0B76DF23EF93AB60EF033021B14115B1C1E7A8B8F705F912DCFB8A7C4DBE012382103B19FA00AD6F9DFC487E02FB3F8331A93F82183532CC5D245D628B726D516BB54312D48EEA3CEDDCAB38F72ACEBD8A73AF06B9576EC9D28118B523AA5AA7AE7F3F9EEE115B176CAEAE888AB80038140693E2DAC36EF66CA04B439BE47730F983FC49FE02A3121B63476287A0ED3B4C1E218F82A963609BC40C306680E723C5F390E2791849C377240506651D09AE23C1FA47587F86EBBA227987E9334C9FCC0E9F2F3EBCC1D58EA7A9B54AEE51C429A3D43A3D3BDFDA98AD98A792F63CE9F01C7528198772C0A11C7428530E65C653FB7228AAA534046ADF03F3AB57ACEA76EB8643F9E650366DC505A5D9BA0E5A57B3360261690CFCCCB5903DF746ECF96ACC9E4F6CF3B9BA6DFE1F685220F2

 

Enjoy!

 

Ok, checking this out... I see empty slots in Thorny Darts, Flashfire, Kick, Combat Jumping, Health, and Stamina.

 

I'm assuming you don't use Thorny Darts at all.  Empty Kick slot is not unexpected, since it's there just to get to Tough/Weave.  Flashfire... you don't use it?  If not, why not skip it?  Combat Jumping, Health, and Stamina, I'm assuming you're leaving the slots empty as a way of saying "your choice"?

 

If PFF from Mace Mastery there just as a LotG mule, or did you find it useful as a power?  If just a LotG mule, I guess you could switch that LotG to Combat Jumping, and free up a power choice (Assault? Tactics? Acrobatics?).

 

Please don't take any of that as a complaint, I'm honestly curious as to the reasons behind the decisions. 😃

Posted

Sorry sorry my bad.... posted an unfinished build. Ignore it. This is the right one.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Thorny Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- Lck-%Hold(A)
Level 1: Thorny Darts -- EntChs-Heal%(A)
Level 2: Skewer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dam%(3), Mk'Bit-Acc/Dmg/EndRdx/Rchg(3), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(7)
Level 4: Fire Cages -- GrvAnc-Immob(A), GrvAnc-Acc/Rchg(5), GrvAnc-Hold%(9), GrvAnc-Acc/Immob/Rchg(9), GrvAnc-Immob/Rchg(11)
Level 6: Fling Thorns -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(11), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rchg(17), PstBls-Dmg/Rng(17)
Level 8: Hot Feet -- Obl-Dmg(A), Obl-%Dam(13), Obl-Acc/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(21)
Level 10: Impale -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(23), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(27), Thn-Acc/Dmg/EndRdx(27)
Level 12: Flashfire -- AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), AscoftheD-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), AscoftheD-EndRdx/Rchg(23), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), AscoftheD-Rchg/+Dmg%(34)
Level 14: Super Jump -- Jump-I(A)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(33), BslGaz-Rchg/Hold(33), BslGaz-Acc/EndRdx/Rchg/Hold(34)
Level 20: Thorn Burst -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Kick -- Empty(A)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(40)
Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(42)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(43)
Level 35: Ripper -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)
Level 38: Thorn Barrage -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Apc-Acc/Dmg/Rchg(48), Apc-Dmg/Rchg(48)
Level 41: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50)
Level 44: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 47: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(40)
Level 50: Cryonic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Cimeroran Radial Superior Ally 
Level 50: Assault Core Embodiment 
Level 50: Nerve Core Paragon 
Level 50: Ageless Core Epiphany 
------------

 

http://www.cohplanner.com/mids/download.php?uc=1544&c=688&a=1376&f=HEX&dc=78DA6594C953135110C6DF2413919090C42404640B01B24136F5E05665592C562958287AA6A6604C46631267862A397AF3AA174EAEE582172F6EFF885A1C143D79537039B98D9D7C0D93325395FCDE74F7D7AF5FF7CCCC5E9DF43C3D71ED98907C1365C5301626AB97B58A6256F5B6D38AB9AC2B65A7A0AB8D7E033BAE85896AC5D4ABE5ECB4A6ABDB3751DB7DDC3094E5B2993D57AAEA9595ED5BE199AB926646556A5AA5E86EDCCCD75475C9DB584E6BC592490EDF76D492AA1B25ADD63B55D316B376F2596551A53FC354F5956E2A6B9C7EC38D22EB9725C44F8710FDB2F037DB6E1062B208904D82CD255D201464E1B8C4BC08CA45705789A98123A4454A4B76CE39103B0FEE3ECF3C0BBACF807B48E0628DEB19F2B85F819DCF41FF0BE64B30EE44BBEB35B6FD421E4F7DE77ABEDF9CD702437F987FC12085B5B3B6FD16F275DD07BB6F33EF807BEF32EF8109D276B0B6A386FD3C57C02E1DEC33C02193B90C46A8602FF7DA9B44BE10B97C9CCFF700F5F53D04071E311F33D7C0E8133049DA00B4CEC06BCC33FA86F9161C5A07C3141BE41E07DFA19EE1F7CC0DE60770E42318A37AC3D048E1319E2FD341BE089F2562D1255224EA91B0430F4F31CED38BF3F4E23CBD044FD749597AA1917A2352A3D2917DD85D265F3F7C8EFEB0049D1F4C85C034850E72F70637D195D416F32B98FEC6FCCEFC0146481BE38EC40EC2367E8879987904CC1C05BB4933CA9A517E7232FC8464F809C965119BCB80013A4792CF91E4FA735C7F81CF759DF28E71CC18C714FE8BF9E41122CB1DCFB2AD8B72E7A11379B6F5C94D6F74633231DB629D4ADBEB744B64BEC55268B1EC6FB11C68B1CCB458E6E49D6F8A901A9676FFCE97C2FAEC262F9F43CAA08F9BCDB693B448C8E24BB38DDFA02DDBE69056D1F3CE9B6022CA5F8D100131D67AD05EBBC3F67A2D66AFA79A62569BD6FF00CE69FA50

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