BasherBot Posted April 3, 2020 Share Posted April 3, 2020 Hey, I'm a newer player looking to do a Corrupter build using Archery as a secondary. I was hoping to get some advise on how to approaching leveling as a corruptor (and what skills I should be focusing on while leveling)... as well as some fun secondaries to try out with Archery. Link to comment Share on other sites More sharing options...
Hjarki Posted April 3, 2020 Share Posted April 3, 2020 The above post contains a sample Archery/Cold build that should demonstrate where you're likely to be headed at 50. The primary attacks from Archery would be Ranged Shot, Explosive Arrow and Rain of Arrows, with Aimed Shot being the better of the two basic attacks. However, you won't have enough recharge to create a tight single target rotation until high levels. In that particular build, Cold Domination initial power is also re-purposed into an attack power - which requires a number of IO procs. Archery is primarily ranged with an incomplete attack cycle. This means you want to pair it with sets that can operate at range and have useful abilities to mix into the attack chain. Cold (as above) is decent for this due to re-purposing Infrigidate as an attack. Nature would also (somewhat) fit this description, but it can be tricky to manage due to the extraordinary recharge requires of Overgrowth. Time and Storm are generally strong sets that can work well with a variety of Blast sets. In terms of leveling, support archetypes are amongst the hardest to level since so many of their key abilities come very late and require significant support from IO sets. You'll probably want to team up as much as possible and you'll need to take more attacks in the early levels than you'll be using at high levels. If you're just interested in Archery as a concept, you might also want to explore a */Tactical Arrow Blaster. While they don't have support sets and managing their defenses can be tricky, they'll tend to have stronger damage output and be easier to level. 1 Link to comment Share on other sites More sharing options...
Destlin Posted April 3, 2020 Share Posted April 3, 2020 I have a archery/device blaster that is a ton of fun. It makes me want to try an archery/kin corruptor. It seems that the good AoE of archery would benefit nicely from 400% bonus damage. Link to comment Share on other sites More sharing options...
Hjarki Posted April 3, 2020 Share Posted April 3, 2020 33 minutes ago, Destlin said: I have a archery/device blaster that is a ton of fun. It makes me want to try an archery/kin corruptor. It seems that the good AoE of archery would benefit nicely from 400% bonus damage. Fulcrum Shift requires you be close to a large number of enemies if you want to receive that kind of +damage buffing. However, Kinetics doesn't provide any meaningful defenses the user. As a result, attaching it to a purely ranged set (which also doesn't provide much in the way of meaningful defense) often doesn't work out well. You end up with a glass cannon build that absolutely needs a Brute/Tanker to hold aggro for you so you can operate. Link to comment Share on other sites More sharing options...
Destlin Posted April 4, 2020 Share Posted April 4, 2020 (edited) Easy to cap s/l with 50% res on any build though so I don't see defense as an issue. Have a ele/kin and it it super strong. Just cant see archery doing worse than one of the lowest blast sets. Edited April 4, 2020 by Destlin Link to comment Share on other sites More sharing options...
Psyonico Posted April 5, 2020 Share Posted April 5, 2020 Back on topic, archery ties best with trick arrow. The problem with trick arrow is that it is a difficult set to learn and you get your two best powers at 35 and 38. An archery/tactical arrow blaster is probably a better choice for a newer player. What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Neogumbercules Posted April 6, 2020 Share Posted April 6, 2020 Arch/storm with a force feedback +recharge and sudden Acceleration in every power that takes it. Build for tons of recharge too. You'll be running around with nearly 300% bonus recharge at all times, double stacking freezing rain, throwing out fistful, explosive, and RoA faster than you can blink, and enemies will be permanently controlled by a non-stop barrage of Gale, freezing rain, and explosive arrow knockdowns. It's disgusting. 3 1 Link to comment Share on other sites More sharing options...
captainstar Posted December 7, 2021 Share Posted December 7, 2021 Hey. Anyone here have a good build for a Arch/Martial blaster? 1 Link to comment Share on other sites More sharing options...
DreadShinobi Posted December 8, 2021 Share Posted December 8, 2021 Arch/Storm and Arch/Cold are excellent suggestions. Freezing rain and sleet work very well with rain of arrows. Both storm and cold benefit heavily from force feedback procs in explosive arrow. I would probably give the edge to storm because the force feedback procs do a little more for tornado and lightning storm than they do for heat loss which can be permanent without the proc. Archery is also very endurance light to complement storm summoning. Currently on fire. Link to comment Share on other sites More sharing options...
LoyalHulk Posted January 25, 2022 Share Posted January 25, 2022 On 4/5/2020 at 8:03 PM, Neogumbercules said: Arch/storm with a force feedback +recharge and sudden Acceleration in every power that takes it. Build for tons of recharge too. You'll be running around with nearly 300% bonus recharge at all times, double stacking freezing rain, throwing out fistful, explosive, and RoA faster than you can blink, and enemies will be permanently controlled by a non-stop barrage of Gale, freezing rain, and explosive arrow knockdowns. It's disgusting. Any updated builds for this? This sounds amazingly fun! Link to comment Share on other sites More sharing options...
Camel Posted February 18, 2022 Share Posted February 18, 2022 On 1/24/2022 at 8:49 PM, LoyalHulk said: Any updated builds for this? This sounds amazingly fun! Having played both Archery and Storm Summoning separately, I can definitely say that this would shred. Between Explosive Arrow, Tornado and Lightning Storm, you will have the Force Feedback +Recharge proc on over 50% of the time, which means perma Hasten, Soul Drain, Freezing Rain, Tornado, etc. . You don't even need targets for Tornado or Lightning Storm to proc Force Feedback! This means Rain of Arrows around every 16-20 seconds. It would be absolute chaos.This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: ArcherySecondary Power Set: Storm SummoningPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Dark Mastery Hero Profile:Level 1: Aimed Shot -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(34), SprScrBls-Acc/Dmg/EndRdx/Rchg(37)Level 1: Gale -- Empty(A)Level 2: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(43), Artl-Acc/Dam/Rech(43), Bmbdmt-+FireDmg(43), PstBls-Dam%(45), JvlVll-Dam%(45)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 6: Blazing Arrow -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(7), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31)Level 8: Aim -- GssSynFr--Build%(A), RechRdx-I(9)Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(11), StdPrt-ResDam/Def+(13), HO:Ribo(13)Level 12: Explosive Arrow -- HO:Nucle(A), HO:Nucle(17), Bmbdmt-+FireDmg(17), PstBls-Dam%(23), SuddAcc--KB/+KD(25), FrcFdb-Rechg%(25)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(15)Level 16: Freezing Rain -- Artl-Dam/Rech(A), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(40)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Acc/ActRdx/Rng(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21), Dcm-Build%(23)Level 20: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(42)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), RctArm-ResDam(45), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(46)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(27)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(29)Level 30: Burnout -- RechRdx-I(A), RechRdx-I(49)Level 32: Rain of Arrows -- Artl-Acc/Dam(A), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Bmbdmt-+FireDmg(33), PstBls-Dam%(34), JvlVll-Dam%(34)Level 35: Tornado -- SprScrBls-Dmg/Rchg(A), SprScrBls-Dmg/EndRdx/Rchg(36), SprScrBls-Rchg/+End(36), OvrFrc-Dam/KB(36), FrcFdb-Rechg%(37)Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), FrcFdb-Rechg%(40)Level 41: Dark Consumption -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42)Level 44: Dark Embrace -- UnbGrd-Max HP%(A), RctArm-ResDam(46), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48)Level 47: Soul Drain -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(47), Erd-Acc/Dmg/Rchg(47), Erd-Acc/Dmg/EndRdx/Rchg(48)Level 49: Soul Transfer -- Prv-Absorb%(A)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Rchg(3)Level 49: Quick Form Level 20: Speed Phase Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment ------------ Link to comment Share on other sites More sharing options...
Camel Posted February 19, 2022 Share Posted February 19, 2022 This is my Archery/Radiation/Dark Corruptor. It's been a blast to play. It's a bit clunky with the /Rad toggles but your AoE if pretty quick and you can toggle Enervating Field immediately after you cast Rain of Arrows and the -res debuff still hits in time. This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: ArcherySecondary Power Set: Radiation EmissionPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Dark Mastery Hero Profile:Level 1: Aimed Shot -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(50), SprScrBls-Acc/Dmg/EndRdx/Rchg(50), SprScrBls-Rchg/+End(50)Level 1: Radiant Aura -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(3), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(7)Level 2: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Acc/Dam/Rech(40), Bmbdmt-+FireDmg(40), PstBls-Dam%(40), JvlVll-Dam%(42)Level 4: Radiation Infection -- DS:DSyncEndDefDebuffToHitDebuff(A)Level 6: Accelerate Metabolism -- PrfShf-End%(A), PrfShf-EndMod/Rchg(11), PrfShf-EndMod/Acc/Rchg(11), EffAdp-EndMod/Rchg(13), EffAdp-EndMod/Acc/Rchg(13)Level 8: Blazing Arrow -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(15), SprMlcoft-Dmg/EndRdx/Rchg(17), SprMlcoft-Acc/Dmg/EndRdx/Rchg(25), SprMlcoft-Rchg/Dmg%(27)Level 10: Aim -- GssSynFr--Build%(A), RechRdx-I(31)Level 12: Explosive Arrow -- DS:DSyncAccDam(A), DS:DSyncAccDam(43), Bmbdmt-+FireDmg(43), PstBls-Dam%(43), OvrFrc-Dam/KB(46), FrcFdb-Rechg%(46)Level 14: Enervating Field -- EndRdx-I(A)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 18: Ranged Shot -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(21), Apc-Dam%(21), Dcm-Build%(23)Level 20: Lingering Radiation -- Acc-I(A), RechRdx-I(34), RechRdx-I(36)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(25)Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(27)Level 26: Boxing -- Empty(A)Level 28: Choking Cloud -- SprEnt-Acc/Hold(A), SprEnt-End/Rchg(29), SprEnt-Acc/Hold/End(29), SprEnt-Acc/Hold/End/Rchg(31), SprEnt-Rchg/AbsorbProc(31)Level 30: Tough -- StdPrt-ResDam/Def+(A), RctArm-ResDam(37), RctArm-ResDam/EndRdx(37), RctArm-ResDam/EndRdx/Rchg(37)Level 32: Rain of Arrows -- Artl-Acc/Dam(A), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Bmbdmt-+FireDmg(33), PstBls-Dam%(34), JvlVll-Dam%(34)Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(36)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39)Level 41: Dark Consumption -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42)Level 44: Dark Embrace -- GldArm-3defTpProc(A), UnbGrd-Max HP%(45), RctArm-ResDam(45), RctArm-ResDam/EndRdx(45), RctArm-ResDam/EndRdx/Rchg(46)Level 47: Soul Drain -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(48), Erd-Acc/Dmg/Rchg(48), Erd-Acc/Dmg/EndRdx/Rchg(48)Level 49: Soul Transfer -- Prv-Absorb%(A)Level 1: Brawl -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PrfShf-EndMod/Rchg(9)Level 49: Quick Form Level 24: Speed Phase Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Intuition Radial Paragon Level 50: Pyronic Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment ------------ Link to comment Share on other sites More sharing options...
kiramon Posted March 1, 2022 Share Posted March 1, 2022 Just PB + Bubble the team and pretend you don't have a secondary outside of Repulsion Bomb. Spoiler This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: ArcherySecondary Power Set: Force FieldPower Pool: ConcealmentPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Power Mastery Villain Profile:Level 1: Aimed Shot -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(34), SprMlcoft-Acc/Dmg/EndRdx/Rchg(36), SprMlcoft-Rchg/Dmg%(36)Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 2: Deflection Shield -- Rct-Def(A), Rct-Def/EndRdx(5), Rct-EndRdx/Rchg(5), Rct-Def/Rchg(7), Rct-ResDam%(7), Rct-Def/EndRdx/Rchg(37)Level 4: Infiltration -- LucoftheG-Def/Rchg+(A)Level 6: Blazing Arrow -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), Apc-Dam%(11), GldJvl-Dam%(17), Dcm-Build%(23)Level 8: Aim -- GssSynFr--Build%(A)Level 10: Insulation Shield -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(27), RedFrt-Def/Rchg(37), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(47), RedFrt-Def(47)Level 12: Explosive Arrow -- PstBls-Acc/Dmg(A), Bmbdmt-+FireDmg(13), JvlVll-Dam%(13), PstBls-Dam%(15), FrcFdb-Rechg%(15), OvrFrc-Dam/KB(17)Level 14: Stealth -- LucoftheG-Def/Rchg+(A)Level 16: Boxing -- Empty(A)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/EndRdx/Rchg(19), StnoftheM-Dam%(21), StnoftheM-Dmg/ActRdx/Rchg(21), GldJvl-Dam%(23)Level 20: Dispersion Bubble -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(37), RedFrt-EndRdx(45), RedFrt-Def/Rchg(46), RedFrt-EndRdx/Rchg(46), RedFrt-Def(49)Level 22: Tough -- StdPrt-ResDam/Def+(A)Level 24: Weave -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25), Rct-Def(25), Rct-Def/EndRdx(27)Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(29), ShlWal-ResDam/Re TP(31)Level 28: Tactics -- GssSynFr--ToHit/EndRdx(A)Level 30: Fistful of Arrows -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(39), Rgn-Knock%(39), Rgn-Dmg/EndRdx(40)Level 32: Rain of Arrows -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg(33), SprScrBls-Dmg/EndRdx/Rchg(33), PstBls-Dam%(33), JvlVll-Dam%(34), Bmbdmt-+FireDmg(34)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 38: Power Build Up -- RechRdx-I(A)Level 41: Temp Invulnerability -- GldArm-End/Res(A), GldArm-RechRes(42), GldArm-RechEnd(42), GldArm-Res/Rech/End(42), GldArm-ResDam(43), GldArm-3defTpProc(43)Level 44: Total Focus -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Dmg/EndRdx(48), Hct-Dam%(49)Level 47: Repulsion Bomb -- ExpStr-Dam%(A), PstBls-Acc/Dmg(48), FrcFdb-Rechg%(48), Bmbdmt-+FireDmg(50), JvlVll-Dam%(50), PstBls-Dam%(50)Level 49: Force Bubble -- EndRdx-I(A)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(9)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 49: Quick Form Level 50: Cardiac Core Paragon ------------ Link to comment Share on other sites More sharing options...
AstralTempest Posted June 12, 2022 Share Posted June 12, 2022 On 4/6/2020 at 1:03 AM, Neogumbercules said: Arch/storm with a force feedback +recharge and sudden Acceleration in every power that takes it. Build for tons of recharge too. You'll be running around with nearly 300% bonus recharge at all times, double stacking freezing rain, throwing out fistful, explosive, and RoA faster than you can blink, and enemies will be permanently controlled by a non-stop barrage of Gale, freezing rain, and explosive arrow knockdowns. It's disgusting. I have an Archery / Storm Corruptor that I want to use for Hover Farming but can't find a Mids build for her. Can you recommend one please? Link to comment Share on other sites More sharing options...
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