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Posted
On 6/22/2020 at 6:24 AM, Nemu said:

Staff/Fire

 

People avoid /fire on the forums and that's exactly why I'm promoting it. In this age of everyone defense soft capping /fire does just fine. I even took whirlwind for moar SPIN.

 

SPIN to win, burn to WINNNN

I made one of these as my first stalker. Love it. I got capped resists to S/L/Fire and enough defense to not die immediately. For single targets its BU plus AS but for groups it is Burn, my spin, and my Melee booster attack and then repeat. I can pick off the rest with a jab or two. On the ITF Burn plus your single target attacks can handle shards. I can handle my own up to +3 easy enough. You have to live on the edge though. Most things die before I do and I just heal up and move on to the next. Body epic allows for more end, recovery and regen. By using global proc you can build enough regen, recovery, and hp procs to counter the lack of defense fire has. Being capped to 3 types and decent to the rest, plus decent defense makes fire a premiere set as if has an attack built in that others lack. And yea, burn makes things run, but that takes the heat off me long enough to keep living. If they are scattering they are not attacking me.

Posted

I have to say I'm really enjoying rad/rad at the moment working through the Goldside story arcs. It's just very... smooth?

 

Nothing fancy, nothing flashy - just steady, fuss-free combat. Rad melee has a heal early on, which is helpful, and rad armour has good endurance management from the get-go.

 

There are two AoE attacks build into rad armour, which I'll get to eventually, but at the moment I'm really just enjoying not worrying about endurance and being sturdy enough at low levels to not have to stop and rest every two fights.  

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
  • 2 weeks later
Posted (edited)
On 6/18/2020 at 10:15 AM, wyldchyld said:

I'll throw in my fave:  Kin/Energy, my Zoom-Stalker.

 

All of the attacks in Kin/* have -Damage which works very well when/if any get through */Energy's +Defense.  */Energy also has Energize (Heal and End discount), Entropy Shield (+Recharge status protection toggle), and Energy Drain (PBAoE End siphon) to make sure you never want to leave combat.

 

Kin Melee has a bad reputation of being a "slow" set, but the attacks feel very quick to me (Concentrated Strike being an outlier).  CS, however, does benefit from resetting Build-Up on crit, so I can't advise skipping it.  The set also boasts a very decent ranged knock-down power in Focused Burst, though it comes late at L26.

 

All-in-all, it was a very fun Praetorian character for me.  I skipped Placate from the primary, and Disrupt (PBAoE Stun-toggle) and Overload (+Defense "Oh crap" power, with a hard crash).

You can abuse the hide proc to have build up at all times unless you get very unlucky with it.

 

build up> body blow > smashing blow > assassin's strike > concentrated strike > build up

 

I think you'll actually have the gaussian proc for all these attacks too. 

 

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Body Blow -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), Ksm-ToHit+(46)
Level 2: Smashing Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39)
Level 4: Kinetic Shield -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)
Level 6: Assassin's Strike -- Dmg-I(A), SprStlGl-Acc/Dmg(7), SprStlGl-Rchg/Hide%(9), Mk'Bit-Dam%(9), TchofDth-Dam%(11), GldStr-%Dam(11)
Level 8: Power Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(40)
Level 10: Build Up -- GssSynFr--Build%(A)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)
Level 16: Kinetic Dampening -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam(17), GldArm-3defTpProc(23)
Level 18: Burst -- Obl-Dmg(A), Obl-%Dam(19), Erd-Dmg(19), Erd-%Dam(21), ScrDrv-Dam%(21)
Level 20: Tactics -- HO:Cyto(A)
Level 22: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(40), AbsAmz-Acc/Stun/Rchg(40), AbsAmz-Acc/Rchg(42), AbsAmz-EndRdx/Stun(42)
Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25), StdPrt-ResDam/Def+(27)
Level 26: Focused Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(29), Apc-Dmg/EndRdx(31), Apc-Dam%(31)
Level 28: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Concentrated Strike -- GldStr-Dam/Rech(A), GldStr-%Dam(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Dam%(33), TchofDth-Dam%(34), Hct-Dam%(34)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 41: Super Speed -- Empty(A)
Level 44: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(45), StnoftheM-Dmg/ActRdx/Rchg(45), StnoftheM-Dmg/EndRdx/Rchg(45), StnoftheM-Dam%(46)
Level 47: Summon Widow -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48)
Level 49: Soul Storm -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(50), BslGaz-Rchg/Hold(50), BslGaz-EndRdx/Rchg/Hold(50)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13), Mrc-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(15), PrfShf-End%(15)
Level 50: Musculature Core Paragon 
------------


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Edited by Darkir
Posted (edited)

Staff/Ice Armor/Leviathan may be the toughest non-tank character I've ever made. It hasn't been defeated yet at 51. I also primarily pick-up teamed all the way there, except for soloing a few of the accolades and one task force (Numina).

 

For perspective, if you care, all my 50s have I/O sets and most start getting them at around level 10, I have 2 other incarnate stalkers (ice/shield/levi and elect/nin/mu) that are no where near as tough, and I've played very recklessly on this character for most of the ride - soloing x8 size mobs without insps, pickup group for Lady Grey (mini-Hami), speed ITFs when I was sub 50, rushing mobs on teams... etc. I have one tank, brute, and defender and many scrappers, blasters, doms, controllers, corruptors, etc.... all I/O'd heavily... and survivability of the Staff/Ice/Levi Stalker easily rivals my dark armor scrapper and makes me feel like I'm more on my rad/titan/energy tank due to all the AoE and non-stop assailing.

 

I love my blasters and scrappers... but this stalker has risen out of nowhere to be tied for my main alt.

Edited by VashNKnives
  • Like 1

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