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1 hour ago, BurtHutt said:

Much like you, I want my tank to walk in and out of ALL scenarios and be able to take the punishment. Durability is my main concern.

As you saw in the Tank Gods thread, Shield seems mighty durable and adds a very nice aoe to the mix to help out NrgMel's low aoe output.

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9 hours ago, BurtHutt said:

I've never really played tanks and appreciate this thread. @Infinitum, what's your take on the revamped energy melee? I am wondering about doing an INV/EnM tank or a Brute version. I see you have a tanker build for the old EnM - do you have a build that has the new version? Much like you, I want my tank to walk in and out of ALL scenarios and be able to take the punishment. Durability is my main concern.

I am going to update this with some new builds actually, and im not sure where MIDs is in the update process but if you have trouble viewing the builds let me know and i will send you my files in Mids that will allow you to open them.

 

As far as EM goes, i absolutely love it, i made several EM characters to add to the ones i had already that had shelved cause EM was outdated before this update.

 

Check the first page of this for the updated files.

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My tanker was used to fire-farm a while so I built him that way. Turns out I really enjoy farming so now I have a fire brute for the job.  

 

I'd like to make my tanker into a generalist again so I can play the game content. Is there anyone with a Fire/Staff build that is NOT geared toward farming?

 

I'm already familiar with incarnated and, being an ex farmer, INF is not an issue.

 

I really suck at making builds...

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This is the build I use, has some crazy def and maxed out res, if you use body mastery and combo 3 skysplitter. It also include keeping guarded spin up for the melee def. Would need Agility core Alpha

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpArm-ResPsi(5)
Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(15)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Guarded Spin -- LucoftheG-Def/Rchg+(A), SprMghoft-Acc/Dmg(9), SprMghoft-Rchg/Res%(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Proton Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)
Level 8: Radiation Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)
Level 10: Fallout Shelter -- Ags-ResDam/EndRdx(A), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(43)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(48)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Eye of the Storm -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(17), Erd-Dmg/Rchg(17), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(19), SprGntFis-Dmg/EndRdx/Rchg(21)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 20: Staff Mastery 
Level 22: Super Jump -- Jump-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Ground Zero -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(27), Erd-%Dam(27), PrfZng-Dam%(31), TchofLadG-%Dam(33), Arm-Dam%(45)
Level 28: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(50)
Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(33), Ags-Psi/Status(33), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(45)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34)
Level 35: Innocuous Strikes -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg(36), Erd-%Dam(36), SprGntFis-Acc/Dmg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(46)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48), LucoftheG-Def(50)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 28.5% Defense(Fire)
  • 28.5% Defense(Cold)
  • 22.25% Defense(Energy)
  • 22.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.5% Defense(Melee)
  • 16.94% Defense(Ranged)
  • 17.25% Defense(AoE)
  • 12.6% Max End
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 6% Enhancement(Heal)
  • 15% Enhancement(Accuracy)
  • 58.75% Enhancement(RechargeTime)
  • 30% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 309.2 HP (16.5%) HitPoints
  • 30% JumpHeight
  • 30% SpeedJumping
  • MezResist(Confused) 88.75%
  • MezResist(Held) 88.75%
  • MezResist(Immobilized) 88.75%
  • MezResist(Sleep) 88.75%
  • MezResist(Stunned) 88.75%
  • MezResist(Terrorized) 88.75%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 42% (3.28 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 14% Resistance(Smashing)
  • 14% Resistance(Lethal)
  • 29% Resistance(Fire)
  • 29% Resistance(Cold)
  • 20% Resistance(Energy)
  • 20% Resistance(Negative)
  • 22.25% Resistance(Toxic)
  • 39.25% Resistance(Psionic)
  • 30% SpeedRunning

 

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3 hours ago, Techno said:

This is the build I use, has some crazy def and maxed out res, if you use body mastery and combo 3 skysplitter. It also include keeping guarded spin up for the melee def. Would need Agility core Alpha

 

  Reveal hidden contents

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpArm-ResPsi(5)
Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(15)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Guarded Spin -- LucoftheG-Def/Rchg+(A), SprMghoft-Acc/Dmg(9), SprMghoft-Rchg/Res%(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Proton Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)
Level 8: Radiation Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)
Level 10: Fallout Shelter -- Ags-ResDam/EndRdx(A), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(43)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(48)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Eye of the Storm -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(17), Erd-Dmg/Rchg(17), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(19), SprGntFis-Dmg/EndRdx/Rchg(21)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 20: Staff Mastery 
Level 22: Super Jump -- Jump-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Ground Zero -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(27), Erd-%Dam(27), PrfZng-Dam%(31), TchofLadG-%Dam(33), Arm-Dam%(45)
Level 28: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(50)
Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(33), Ags-Psi/Status(33), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(45)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34)
Level 35: Innocuous Strikes -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg(36), Erd-%Dam(36), SprGntFis-Acc/Dmg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(46)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48), LucoftheG-Def(50)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 28.5% Defense(Fire)
  • 28.5% Defense(Cold)
  • 22.25% Defense(Energy)
  • 22.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.5% Defense(Melee)
  • 16.94% Defense(Ranged)
  • 17.25% Defense(AoE)
  • 12.6% Max End
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 6% Enhancement(Heal)
  • 15% Enhancement(Accuracy)
  • 58.75% Enhancement(RechargeTime)
  • 30% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 309.2 HP (16.5%) HitPoints
  • 30% JumpHeight
  • 30% SpeedJumping
  • MezResist(Confused) 88.75%
  • MezResist(Held) 88.75%
  • MezResist(Immobilized) 88.75%
  • MezResist(Sleep) 88.75%
  • MezResist(Stunned) 88.75%
  • MezResist(Terrorized) 88.75%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 42% (3.28 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 14% Resistance(Smashing)
  • 14% Resistance(Lethal)
  • 29% Resistance(Fire)
  • 29% Resistance(Cold)
  • 20% Resistance(Energy)
  • 20% Resistance(Negative)
  • 22.25% Resistance(Toxic)
  • 39.25% Resistance(Psionic)
  • 30% SpeedRunning

 

Very cool build!  Is Rad a resistance set like Fire?  My tank is Fire/Staff so I imagine it's similar?

 

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2 minutes ago, Aeroprism said:

Very cool build!  Is Rad a resistance set like Fire?  My tank is Fire/Staff so I imagine it's similar?

 

Sorry I put the wrong build!!

 

Here is the Fire/Staff I run!

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Staff Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Blazing Aura -- Erd-Acc/Rchg(A), Erd-Dmg(43), Erd-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(46), SprGntFis-Acc/Dmg/EndRdx/Rchg(46)
Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)
Level 2: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpArm-ResPsi(5)
Level 4: Healing Flames -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(42), NmnCnv-Heal(43), NmnCnv-Regen/Rcvry+(50)
Level 6: Guarded Spin -- LucoftheG-Def/Rchg+(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(17), SprMghoft-Acc/Dmg(48), SprMghoft-Dmg/EndRdx/Rchg(48), SprMghoft-Acc/Dmg/Rchg(50), SprMghoft-Rchg/Res%(50)
Level 8: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(9), ImpArm-ResPsi(33)
Level 10: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(46)
Level 12: Plasma Shield -- Ags-ResDam/EndRdx/Rchg(A), Ags-ResDam/EndRdx(13), Ags-ResDam(13), ImpArm-ResPsi(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Super Speed -- BlsoftheZ-ResKB(A)
Level 18: Eye of the Storm -- Erd-Dmg(A), Erd-Acc/Rchg(19), Erd-Acc/Dmg/Rchg(19), ScrDrv-Acc/Dmg(27), ScrDrv-Acc/Rchg(34), ScrDrv-Acc/Dmg/EndRdx(34)
Level 20: Burn -- Erd-Dmg/Rchg(A), Erd-Dmg(21), Erd-%Dam(21), FuroftheG-ResDeb%(23), Arm-Dam%(23), Obl-%Dam(27)
Level 22: Staff Mastery 
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(25), ShlWal-ResDam/Re TP(25), LucoftheG-Def(34)
Level 26: Fiery Embrace -- Empty(A)
Level 28: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(31)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(33), Ags-Psi/Status(33)
Level 35: Innocuous Strikes -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(36), SprGntFis-Dmg/Rchg(36), Erd-Dmg(36), Erd-Acc/Rchg(37), Erd-Acc/Dmg/Rchg(37)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/EndRdx(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dam%(40), Hct-Dmg/Rchg(40)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(45)
Level 47: Super Jump -- BlsoftheZ-ResKB(A)
Level 49: Consume -- PrfShf-EndMod/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), Prv-Absorb%(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(17)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 22: Form of the Body 
Level 22: Form of the Mind 
Level 22: Form of the Soul 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 25.38% Defense(Fire)
  • 25.38% Defense(Cold)
  • 25.38% Defense(Energy)
  • 25.38% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.5% Defense(Melee)
  • 18.5% Defense(Ranged)
  • 15.69% Defense(AoE)
  • 14.4% Max End
  • 6% Enhancement(Heal)
  • 15% Enhancement(Accuracy)
  • 50% Enhancement(RechargeTime)
  • 22.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 133.5 HP (7.13%) HitPoints
  • 22.5% JumpHeight
  • 22.5% SpeedJumping
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 83.75%
  • MezResist(Held) 83.75%
  • MezResist(Immobilized) 83.75%
  • MezResist(Sleep) 83.75%
  • MezResist(Stunned) 83.75%
  • MezResist(Terrorized) 83.75%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 52% (4.06 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 11.75% Resistance(Smashing)
  • 11.75% Resistance(Lethal)
  • 26% Resistance(Fire)
  • 26% Resistance(Cold)
  • 22.25% Resistance(Energy)
  • 22.25% Resistance(Negative)
  • 22.25% Resistance(Toxic)
  • 45.25% Resistance(Psionic)
  • 22.5% SpeedRunning

 

http://www.cohplanner.com/mids/download.php?uc=1555&c=710&a=1420&f=HEX&dc=78DA6594594F135114C7EF6DA7424B9196A56515CA56DA6269051F0D3102264A1314F4CD34235C4A63D3362D1AEB9B89EB9B82C6AFE0FE19DCFD06C6ED5D31022AAEBCD4D3397F609299A4F9DDF99F73CF76EF34717ECCFDF8F0C55121DD87327AB1989CD1B36754C191D053E9595179AAE8D7C26A724CCDAB6C514527D2AA504A1E3C5BD0DB6049A88C52D1E9457D7E3E39914E2D2CA6B329E19ACAE532D1E9BC52736E6339A9F43C196A8D972DB7BA2DD39C2A1417D2F986F17C7A363A9E5585542999D08B8B94AB998A88D1EF8953E0293BC4179B101D9A08AF80ABCCC1CB9A10714DECBD0A5E63AE074C7B6FB0A6DD64EE5A029799D5B798AEDBCCA794574A63AF5DC6A4A1D946C061A616220635F18C7CEDECEBB01F635BEF7166709A199A61864F30E32799DFA94607F63A9A58F3BCB71B1C7A03BE63C6DF821F98CF296F15EFB555ED63ADDA2F8D9974A1B61F149F475896CEAC8DE79363BE24430D7AAC414F6EF4EA46AFBB11A79B6E452DFBCADA88601BD843B63ACE21EA3E72EC0DCAEBC5ECBD38AF7A9C5FFD5766EB39DE1F28811798AFA8AE06EC6D806F236234AE317DA3DCAFEF00E76B15FCFE93F236719D651FD5E5477F7ECCB67983FD9A8F32038DACBFA69C2DE8A1A54C8FF84B91DA5045DB5DBE15EDF7C0FBCC3D0FC087E023A6A4CC1D88D66144B393D289B3EAC46CBB30EBAEFDCC7F94B11B19BBAF73A49E4BE0151073E8C52C7B319F4DDADB877BD4D7CF33E90F83036088198C8041A646B50DA0B601CC29E401311F2FF944E01381CF207C06E1E3279F28BA8EE21EBC7056BE636968B165D6DAB5EDEFB2724C349D5045C1A9852DD69845895B94618B326251262DCA9486B4A44843717A44E5261995ACBAB6FF03605DDF516C32C037C87584BF90A1557E5FB3ECFAB6A348798767E059627EF26DD754FE6C5AAFF87626F2CB74A77F57D6F0F9635A9F72195D19EB29D35A37AD4F9BD69B143F8E98FF01BC491172

 

 

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5 minutes ago, Aeroprism said:

Very cool build!  Is Rad a resistance set like Fire?  My tank is Fire/Staff so I imagine it's similar?

 

Yeah Rad is one of the resistance sets, you can cap everything but cold.

 

Dark, Electric, and Fire are the other 3 resistance sets.

 

IMO Dark is the best of the resist sets.

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I ran my +4/8 ITF test last night with Alpha Infi, and they would eventually get me down to 1/4 health where it would stay - this was a double spawn of Cims.

 

It looks like They will faceplant you fast once they do manage to get past your defense and then it just stops.  SRs scaling resist combined with reactive defenses scaling resist just brings the slide to a screeching halt.

 

I let it sit there for 30 min, didn't kill me.

 

I left the room for about 15 more, came back - still alive and the Cims all had barely a sliver of end left.  lol they literally wore themselves out hitting me.

Edited by Infinitum
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4 hours ago, Infinitum said:

I ran my +4/8 ITF test last night with Alpha Infi, and they would eventually get me down to 1/4 health where it would stay - this was a double spawn of Cims.

 

It looks like They will faceplant you fast once they do manage to get past your defense and then it just stops.  SRs scaling resist combined with reactive defenses scaling resist just brings the slide to a screeching halt.

 

I let it sit there for 30 min, didn't kill me.

 

I left the room for about 15 more, came back - still alive and the Cims all had barely a sliver of end left.  lol they literally wore themselves out hitting me.

This is my experience as well with my sr/claws BZB.

 

It's an incredibly solid combo even if it can't touch the peak of an sd/nrg tank.

 

Edit: SR/Claws wins on pure sexiness, of course. But that's hard to define numerically.

Edited by Bill Z Bubba
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On 12/7/2020 at 3:29 PM, Bill Z Bubba said:

This is my experience as well with my sr/claws BZB.

 

It's an incredibly solid combo even if it can't touch the peak of an sd/nrg tank.

 

Edit: SR/Claws wins on pure sexiness, of course. But that's hard to define numerically.

So I tried to get @Infinitum's "Captain Starburst" build to go in my mids, and I got it except it hardly shows any EM (secondary) attacks. What am I missing? IS this the "peak" build you are referring to here?

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49 minutes ago, FiveDiamondJack said:

So I tried to get @Infinitum's "Captain Starburst" build to go in my mids, and I got it except it hardly shows any EM (secondary) attacks. What am I missing? IS this the "peak" build you are referring to here?

I forgot I am running a custom mids i personalized further to make I27 builds.

 

As soon as I can get to a computer I will post detailed level guides to the EM stuff.

 

Did you have trouble opening Infinitum or nova infinitum?

 

Sorry about this also I didn't think about the mids difference.

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1 minute ago, Infinitum said:

I forgot I am running a custom mids i personalized further to make I27 builds.

 

As soon as I can get to a computer I will post detailed level guides to the EM stuff.

 

Did you have trouble opening Infinitum or nova infinitum?

 

Sorry about this also I didn't think about the mids difference.

Infinitum no problems. Nova Infinitum was a "no-go". Same issue. Thanks for the quick response!

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Hi Infinitum!

 

I’m newer here, and I’ve noticed you’re kind of a big deal here on the forums =P I hope it’s alright that I’ve shot you a quick message, because I’d love your opinion on something.

 

I used to play this game on live, my first 50 being a classic Invuln/SS Tanker. I’m coming back, so I want to pick up where I left off: front lining for my teams!

 

The only difference is: I’m a Dad with a wife and 3 kids now 😂 so my playtime is rather limited. I’ll probably only be able to get on a couple nights a week, so I realistically will probably only get 1-2 heroes to 50.

 

I’ve settled on one: A Dark Melee/Invuln Brute. I just like the synergy of those 2 sets.

 

Since I play with 2 buddies of mine when I get on, the goal for my second hero is to create the ultimate team tanker: Shield Defense just screams that to me, plus it’s something I never played back on live!

 

So my question is, which of these 3 secondaries would you choose to pair with SD: Electric Melee, Savage Melee or Super Strength?

 

I was drawn to both Elec and Savage for the wombos their T9’s have with Shield bash. Both seem like they could be a lot of fun jumping around.

 

But a friend also pointed out the synergy with SS, and how Footstomp is on a much shorter CD. I could shield bash in, and KEEP them down with Footstomp.

 

So I really wanted to pick your brain and see what you felt would be the best combo/secondary for me to invest in =]
 

Sorry for the novel my man!

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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Captain Starburst: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), StdPrt-ResDam/Def+(17), ImpArm-ResPsi(42)
Level 1: Barrage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(34)
Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), GldArm-3defTpProc(11), ImpArm-ResPsi(13)
Level 6: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46)
Level 8: Active Defense -- RechRdx-I(A)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Combat Jumping -- Rct-ResDam%(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Whirling Hands -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Rchg/Res%(45)
Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-Def(19), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(46)
Level 20: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 22: Total Focus -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(23), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Dmg/EndRdx(25), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Boxing -- KntCmb-Knock%(A)
Level 26: Shield Charge -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(33)
Level 28: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(50)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(50)
Level 32: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(34), ShlWal-Def/EndRdx/Rchg(40)
Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(36), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37)
Level 38: Energy Transfer -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40)
Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Melee Core Embodiment 
Level 50: Resilient Core Paragon 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Ageless Radial Epiphany 
Level 1: Energy Focus 
Level 50: Mighty Radial Final Judgement 
Level 50: Degenerative Core Interface 
Level 50: Longbow Core Superior Ally 
------------

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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Energystar: Level 50 Science Brute
Primary Power Set: Energy Melee
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Barrage -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(5), SprUnrFur-Rchg/+Regen/+End(25), SprUnrFur-Acc/Dmg/Rchg(45), SprUnrFur-Dmg/EndRdx/Rchg(46), SprUnrFur-Acc/Dmg/EndRdx/Rchg(48)
Level 1: Resist Physical Damage -- StdPrt-ResDam/EndRdx(A), GldArm-3defTpProc(3), ImpArm-ResPsi(3)
Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-ResDam(7), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(13), ImpArm-ResPsi(15)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Dull Pain -- Prv-Absorb%(A), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(11), Prv-EndRdx/Rchg(45), Prv-Heal(46), Prv-Heal/EndRdx(46)
Level 8: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45)
Level 10: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(40), ImpArm-ResPsi(42)
Level 12: Combat Jumping -- Rct-ResDam%(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(25)
Level 18: Total Focus -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(19), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury(34)
Level 20: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(31), UnbGrd-EndRdx/Rchg(36), UnbGrd-ResDam/EndRdx/Rchg(37), ImpArm-ResPsi(42)
Level 22: Boxing -- TchofDth-Acc/Dmg(A)
Level 24: Build Up -- GssSynFr--ToHit/Rchg(A)
Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(37), UnbGrd-EndRdx/Rchg(40), ImpArm-ResPsi(42)
Level 28: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def(29), ShlWal-Def/EndRdx/Rchg(29), ShlWal-Def/Rchg(31), GssSynFr--Build%(40)
Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(31), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39)
Level 32: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34)
Level 35: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 38: Tough Hide -- LucoftheG-Def/Rchg+(A)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Power Crash -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Void Radial Final Judgement 
Level 50: Vanguard Core Superior Ally 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Radial Epiphany 
Level 50: Assault Radial Embodiment 
Level 1: Energy Focus 
Level 50: Agility Core Paragon 
------------

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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Lodestarr: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Fire Shield -- ImpArm-ResPsi(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9)
Level 1: Barrage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48)
Level 2: Healing Flames -- Prv-Absorb%(A), Prv-Heal(3), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Combat Jumping -- Rct-ResDam%(A)
Level 8: Consume -- PrfShf-End%(A)
Level 10: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/EndRdx/Rchg(15), SprMghoft-Dmg/Rchg(23), SprMghoft-Acc/Dmg/Rchg(27), SprMghoft-Acc/Dmg/EndRdx/Rchg(42), SprMghoft-Rchg/Res%(42)
Level 12: Plasma Shield -- ImpArm-ResPsi(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50)
Level 18: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 20: Total Focus -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(21), TchofDth-Dmg/Rchg(21), TchofDth-Acc/Dmg/EndRdx(23), TchofDth-Dmg/EndRdx/Rchg(36), TchofDth-Dam%(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), ImpArm-ResPsi(33)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(29)
Level 28: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(40)
Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(31), ShlWal-EndRdx/Rchg(31), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), ShlWal-ResDam/Re TP(43)
Level 32: Temperature Protection -- ImpArm-ResPsi(A)
Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(42), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(45), SprGntFis-Acc/Dmg/EndRdx/Rchg(45), SprGntFis-Rchg/+Absorb(46)
Level 38: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40)
Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hover -- BlsoftheZ-ResKB(A)
Level 49: Afterburner -- BlsoftheZ-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), NmnCnv-Regen/Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 50: Musculature Radial Paragon 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Barrier Core Epiphany 
Level 50: Mighty Radial Final Judgement 
Level 50: Longbow Core Superior Ally 
Level 1: Energy Focus 
------------

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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Nova Infinitum: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(27), ImpArm-ResPsi(43)
Level 1: Barrage -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(13), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Dmg/EndRdx/Rchg(34), SprMghoft-Acc/Dmg/EndRdx/Rchg(50), SprMghoft-Rchg/Res%(50)
Level 2: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(5), Prv-Absorb%(40), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), ImpArm-ResPsi(42)
Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 10: Combat Jumping -- Rct-ResDam%(A)
Level 12: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(34)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 16: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37)
Level 18: Invincibility -- GssSynFr--Build%(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def/Rchg(48)
Level 20: Total Focus -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), ImpArm-ResPsi(48)
Level 26: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), ImpArm-ResPsi(29)
Level 28: Build Up -- GssSynFr--ToHit/Rchg(A)
Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(42), ShlWal-ResDam/Re TP(45)
Level 32: Tough Hide -- LucoftheG-Def/Rchg+(A)
Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(37), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(48), SprGntFis-Rchg/+Absorb(50)
Level 38: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40)
Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(33), NmnCnv-Regen/Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Mighty Radial Final Judgement 
Level 50: Ageless Radial Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Agility Core Paragon 
Level 1: Energy Focus 
Level 50: Longbow Core Superior Ally 
------------

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Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Novaflux: Level 50 Science Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Energy Punch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(43), SprAssMar-Dmg/EndRdx/Rchg(43), SprAssMar-Acc/Dmg/EndRdx/Rchg(50), SprAssMar-Rchg/Rchg Build Up(50)
Level 1: Hide -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(3), ShlWal-EndRdx/Rchg(3), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(31), ShlWal-ResDam/Re TP(40)
Level 2: Kinetic Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-EndRdx/Rchg(9), ShlWal-Def/EndRdx/Rchg(17), ShlWal-Def(39)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-Def/Rchg(9), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/EndRdx/Rchg(43)
Level 8: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(11), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(13), SprStlGl-Acc/Dmg/EndRdx/Rchg(13), SprStlGl-Rchg/Hide%(15)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Combat Jumping -- Rct-ResDam%(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Kinetic Dampening -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(31)
Level 18: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(21), GssSynFr--Build%(23)
Level 20: Power Crash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), ImpArm-ResPsi(40)
Level 26: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Rchg(37), Hct-Acc/Dmg/Rchg(39), TchofDth-Dam%(39), TchofDth-Dmg/Rchg(40), TchofDth-Dmg/EndRdx/Rchg(42)
Level 28: Energy Drain -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46)
Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg/EndRdx(33), Hct-Dmg(33), TchofDth-Dam%(33), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg(34)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hover -- LucoftheG-Def/Rchg+(A)
Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ion Radial Final Judgement 
Level 50: Ageless Radial Epiphany 
Level 50: Longbow Core Superior Ally 
Level 1: Energy Focus 
------------

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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Novaforge: Level 50 Science Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Energy Punch -- SprScrStr-Acc/Dmg(A), SprScrStr-Rchg/+Crit(13), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/Rchg(43), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43)
Level 1: Kinetic Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(3), ShlWal-EndRdx/Rchg(3), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(7), ShlWal-ResDam/Re TP(9)
Level 2: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), ImpArm-ResPsi(42)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Power Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(23), LucoftheG-Def/Rchg+(23)
Level 8: Combat Jumping -- Rct-ResDam%(A)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Bone Smasher -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/EndRdx/Rchg(13), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(19)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--Build%(17)
Level 18: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 20: Energy Cloak -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(29), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), ImpArm-ResPsi(25)
Level 26: Total Focus -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48)
Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(50), Prv-Heal/Rchg/EndRdx(50), Prv-Absorb%(50)
Level 30: Energy Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(46), ImpArm-ResPsi(46)
Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg(33), Hct-Dmg/Rchg(33), TchofDth-Dam%(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dmg/Rchg(34)
Level 35: Energy Drain -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(36), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39)
Level 38: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(39), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48)
Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Degenerative Core Flawless Interface 
Level 50: Assault Core Embodiment 
Level 50: Ageless Radial Epiphany 
Level 50: Longbow Core Superior Ally 
Level 50: Ion Core Final Judgement 
Level 1: Energy Focus 
------------

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