KaizenSoze Posted August 1, 2020 Posted August 1, 2020 This is a concept char, hence the uncommon pairing. Trying to maximize end drain, so I was thinking traps/electric/mu. I know I am not going to drain AVs, but maybe the occasional EB. Force field generator gives me the space to go proc heavy. The new end mod sets give lots of recharge, drain, and defense. In the crazy idea bucket, I found that you can enflame acid mortar and I presume trip mine. Probably not practical but maybe fun. Any awesome suggestions? I will post my initial build once I have tinkered with it more. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Doomguide2005 Posted August 3, 2020 Posted August 3, 2020 Power Mastery can do crazy good things to end drain and -recovery. As in -200% recovery from Short Circuit alone as well as boosting -endurance. 1
Nemu Posted August 4, 2020 Posted August 4, 2020 Soul mastery gives powerboost and soul drain. I'd go with that. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Technology DefenderPrimary Power Set: TrapsSecondary Power Set: Electrical BlastPower Pool: LeapingPower Pool: ConcealmentPower Pool: zc_LeadershipPower Pool: FightingAncillary Pool: Soul Mastery Hero Profile:Level 1: Web Grenade -- HO:Endo(A)Level 1: Charged Bolts -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/Rchg(37)Level 2: Triage Beacon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(3), Pnc-Heal/Rchg(3), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9)Level 4: Ball Lightning -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(5), Rgn-Acc/Rchg(5), Rgn-Dmg/EndRdx(7), Rgn-Knock%(7), Ann-ResDeb%(31)Level 6: Super Jump -- WntGif-ResSlow(A), BlsoftheZ-ResKB(46)Level 8: Acid Mortar -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg/EndRdx(17), SprVglAss-Dmg/Rchg(19), AchHee-ResDeb%(19), SprDfnBst-Rchg/Heal%(40), SprDfnBst-Acc/Dmg/EndRdx(40)Level 10: Lightning Bolt -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(11), Apc-Acc/Rchg(11), Apc-Dmg/EndRdx(15), Apc-Dam%(17)Level 12: Force Field Generator -- LucoftheG-Def/Rchg+(A), ShlWal-Def(13), ShlWal-Def/EndRdx(13), ShlWal-ResDam/Re TP(15)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(42)Level 16: Stealth -- LucoftheG-Def/Rchg+(A), HO:Cyto(42)Level 18: Poison Trap -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(21), BslGaz-EndRdx/Rchg/Hold(21), BslGaz-Acc/EndRdx/Rchg/Hold(23)Level 20: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(25), StnoftheM-Acc/ActRdx/Rng(25), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(43)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(33), Rct-Def/EndRdx(34), Rct-ResDam%(37)Level 24: Boxing -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(40)Level 26: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(46)Level 28: Tesla Cage -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/EndRdx/Rchg/Hold(31)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(34)Level 32: Seeker Drones -- SprVglAss-Acc/Dmg(A), Dcm-Build%(34), SprVglAss-Acc/Dmg/EndRdx/Rchg(48), SprVglAss-Dmg/EndRdx/Rchg(48)Level 35: Short Circuit -- FuroftheG-ResDeb%(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(36), EffAdp-EndMod/Rchg(36), PreOptmz-EndMod/Rech(37), PwrTrns-Dam/EndMod(43)Level 38: Thunderous Blast -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39), SprDfnBst-Dmg/EndRdx/Rchg(39), SprDfnBst-Acc/Dmg(39)Level 41: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(50), Arm-Dam%(50)Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(45), Ags-ResDam(45), Ags-Psi/Status(45)Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)Level 49: Tactics -- HO:Cyto(A)Level 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(42), NmnCnv-Regen/Rcvry+(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Degenerative Core Flawless InterfaceLevel 50: Ageless Radial EpiphanyLevel 50: Musculature Radial Paragon------------ Trip mine was a let down. Too much setup time, too many things interrupt it including uneven terrain. You are better off with just another attack. This build has you covered defensively and with 80% slow protection you can keep short circuit on a relatively fast cycle even with slow debuffs. Powerboost helps you one shot drain stuff. Muscalature shores up your damage and adds to end drain. Soul Drain is nearly up half the time. 2 Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle!
kiramon Posted August 4, 2020 Posted August 4, 2020 Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural DefenderPrimary Power Set: TrapsSecondary Power Set: Electrical BlastPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipPower Pool: ConcealmentAncillary Pool: Soul Mastery Hero Profile:Level 1: Caltrops -- Rgn-Knock%(A)Level 1: Charged Bolts -- Empty(A)Level 2: Lightning Bolt -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(48), SprVglAss-Dmg/EndRdx/Rchg(48), Dcm-Build%(48), Dcm-Acc/Dmg(50), Dcm-Dmg/EndRdx(50)Level 4: Ball Lightning -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg(5), SprVglAss-Acc/Dmg/EndRdx(5), Bmbdmt-+FireDmg(27), PstBls-Dam%(34), JvlVll-Dam%(37)Level 6: Acid Mortar -- GldJvl-Dam%(A), Dvs-Hold%(7), AchHee-ResDeb%(7), TchofLadG-%Dam(17), ShlBrk-%Dam(17), GldJvl-Acc/Dmg(19)Level 8: Force Field Generator -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def(9), LucoftheG-Def/Rchg(11)Level 10: Short Circuit -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(11), PreOptmz-EndMod/Rech(13), PreOptmz-EndMod/Acc/End(13), PreOptmz-EndMod/Acc/Rech(15), PreOptmz-EndMod/End/Rech(15)Level 12: Poison Trap -- NrnSht-Dam%(A), GldNet-Dam%(19), GhsWdwEmb-Dam%(25), Lck-%Hold(27)Level 14: Boxing -- Empty(A)Level 16: Aim -- RechRdx-I(A)Level 18: Seeker Drones -- CldSns-%Dam(A), Apc-Dam%(40), Apc-Dmg(43), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Dmg/EndRdx(45)Level 20: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dmg/EndRdx(21), StnoftheM-Dam%(23), StnoftheM-Dmg/ActRdx/Rchg(25)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)Level 24: Weave -- LucoftheG-Def/Rchg+(A)Level 26: Trip Mine -- Arm-Dam%(A), Arm-Dmg(33), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(34), OvrFrc-Dam/KB(34)Level 28: Tesla Cage -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(29), UnbCns-Dam%(29), GldNet-Dam%(31), GldJvl-Dam%(31), GldJvl-Acc/Dmg(31)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 35: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37)Level 38: Soul Drain -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Rchg/KDProc(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg(40)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Max HP%(42)Level 44: Thunderous Blast -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(45), SprDfnBst-Dmg/EndRdx/Rchg(46), SprDfnBst-Acc/Dmg/EndRdx(46), SprDfnBst-Acc/Dmg/EndRdx/Rchg(46), SprDfnBst-Rchg/Heal%(50)Level 47: Stealth -- LucoftheG-Def/Rchg+(A)Level 49: Power Boost -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Musculature Radial Paragon ------------------------Set Bonus Totals: 9.5% DamageBuff(Smashing) 9.5% DamageBuff(Lethal) 9.5% DamageBuff(Fire) 9.5% DamageBuff(Cold) 9.5% DamageBuff(Energy) 9.5% DamageBuff(Negative) 9.5% DamageBuff(Toxic) 9.5% DamageBuff(Psionic) 16.63% Defense(Melee) 11.31% Defense(Smashing) 11.31% Defense(Lethal) 12.25% Defense(Fire) 12.25% Defense(Cold) 12.88% Defense(Energy) 12.88% Defense(Negative) 6% Defense(Psionic) 19.75% Defense(Ranged) 11% Defense(AoE) 9% Max End 8% Enhancement(Heal) 24% Enhancement(Accuracy) 10% Enhancement(Range) 91.25% Enhancement(RechargeTime) 2.5% Enhancement(Max EnduranceDiscount) 15% SpeedFlying 194.6 HP (19.13%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 31.25% MezResist(Held) 31.25% MezResist(Immobilized) 31.25% MezResist(Sleep) 31.25% MezResist(Stunned) 31.25% MezResist(Terrorized) 31.25% MezResist(Teleport) 100% (20% chance) 15.5% (0.26 End/sec) Recovery 38% (1.61 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 12% Resistance(Fire) 12% Resistance(Cold) 3.75% Resistance(Energy) 3.75% Resistance(Negative) 3% Resistance(Toxic) 3% Resistance(Psionic) 15% SpeedRunning 1
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