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Dark/Plant? Anyone?....anyone?


Jawbreaker

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Haven't tried dark/plant blaster combo, are you stuck on it being blaster, what about plant/dark dominator or controller? Did you want a super expensive tanky/melee one or a cheap ranged hoverblaster. Almost any combo can be made to work thats the beauty of the game. Some will simply be better than others. Hers a cheap one with mostly junk sets thrown in for hover blasting keeping stuff kb'd and immob'd and stacking -to hit:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

PLANT DARK SOUL: Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Plant Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Gloom                Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(5), Thn-Dmg/Rchg:50(5), Thn-Acc/Dmg/Rchg:50(7), Thn-Acc/Dmg/EndRdx:50(7), Thn-Dmg/EndRdx/Rchg:50(9)
Level 1:    Entangle            SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(9), SprDfnBrr-Acc/Dmg/EndRdx:50(11), SprDfnBrr-Acc/Dmg/Rchg:50(11), SprDfnBrr-Dmg/Rchg:50(13), SprDfnBrr-Acc/Dmg:50(13)
Level 2:    Umbral Torrent            FrcFdb-Rechg%:50(A), SuddAcc--KB/+KD:50(15), Bmbdmt-+FireDmg:50(15), Bmbdmt-Acc/Dam/Rech/End:50(40), Bmbdmt-Acc/Rech/End:50(40), Bmbdmt-Dam:50(40)
Level 4:    Hasten                RechRdx-I:50(A), RechRdx-I:50(42)
Level 6:    Aim                RechRdx-I:50(A)
Level 8:    Moonbeam            StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(39), StnoftheM-Acc/ActRdx/Rng:50(39), StnoftheM-Acc/Dmg:50(43), StnoftheM-Dmg/EndRdx:50(43)
Level 10:    Toxins                RechRdx-I:50(A)
Level 12:    Tenebrous Tentacles        Artl-End/Rech/Rng:50(A), Artl-Acc/Dam:50(25), Artl-Acc/Rech/Rng:50(43), Artl-Acc/Dam/Rech:50(46), Artl-Dam/Rech:50(46), Artl-Dam/End:50(46)
Level 14:    Fly                WntGif-ResSlow:50(A)
Level 16:    Hover                LucoftheG-Def/Rchg+:50(A), BlsoftheZ-Travel/EndRdx:50(17), BlsoftheZ-Travel:50(17), Ksm-ToHit+:30(37)
Level 18:    Abyssal Gaze            Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(19), Thn-Dmg/Rchg:50(19), Thn-Acc/Dmg/Rchg:50(23), Thn-Acc/Dmg/EndRdx:50(25), Thn-Dmg/EndRdx/Rchg:50(48)
Level 20:    Wild Fortress            EndMod-I:50(A), EndMod-I:50(21), Heal-I:50(21), Heal-I:50(23)
Level 22:    Afterburner            LucoftheG-Def/Rchg+:50(A)
Level 24:    Kick                Empty(A)
Level 26:    Life Drain            Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(27), Thn-Dmg/Rchg:50(27), Thn-Acc/Dmg/Rchg:50(37), Thn-Acc/Dmg/EndRdx:50(37), Thn-Dmg/EndRdx/Rchg:50(39)
Level 28:    Tough                StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(29), GldArm-End/Res:40(29), GldArm-Res/Rech/End:40(34)
Level 30:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(31), ShlWal-Def/EndRdx:50(31), ShlWal-Def:50(31)
Level 32:    Blackstar            SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(33), SprBlsWrt-Acc/Dmg/EndRdx:50(33), SprBlsWrt-Acc/Dmg/Rchg:50(33), SprBlsWrt-Dmg/Rchg:50(34), SprBlsWrt-Acc/Dmg:50(34)
Level 35:    Vines                BslGaz-Acc/Rchg:30(A), BslGaz-Acc/Hold:30(36), BslGaz-EndRdx/Rchg/Hold:30(36), BslGaz-Acc/EndRdx/Rchg/Hold:30(36)
Level 38:    Spore Cloud            EndRdx-I:50(A)
Level 41:    Dark Embrace            TtnCtn-ResDam/EndRdx:50(A), Ags-ResDam/EndRdx:50(42)
Level 44:    Night Fall            Artl-End/Rech/Rng:50(A), Artl-Acc/Rech/Rng:50(45), Artl-Acc/Dam/Rech:50(45), Artl-Dam/Rech:50(45), Artl-Dam/End:50(50), Artl-Acc/Dam:50(50)
Level 47:    Maneuvers            LucoftheG-Def/EndRdx:50(A), Rct-ResDam%:50(48), Rct-Def/EndRdx:50(48), Rct-Def:50(50)
Level 49:    Assault                EndRdx-I:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Defiance    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Flight-I:50(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), NmnCnv-Regen/Rcvry+:50(42)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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This is the Water/Plant build I settled on with Neru's help.  Should give you some tips on how to approach Plant at least.  It was done from a ranged hover blaster perspective (soft-cap ranged).

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Water Blast
Secondary Power Set: Plant Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Aqua Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Entangle -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(50), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)
Level 2: Water Burst -- FrcFdb-Rechg%(A), SprFrzBls-Acc/Dmg(7), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(9), Bmbdmt-+FireDmg(45), PstBls-Dam%(45)
Level 4: Super Speed -- WntGif-ResSlow(A)
Level 6: Whirlpool -- AchHee-ResDeb%(A), SprFrzBls-Rchg/ImmobProc(11), SprFrzBls-Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/Rchg(13), Dmg-I(46), Ann-ResDeb%(48)
Level 8: Tidal Forces -- GssSynFr--Build%(A), RechRdx-I(46)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11)
Level 12: Dehydrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(17)
Level 14: Toxins -- RechRdx-I(A)
Level 16: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(31), BlsoftheZ-Travel/EndRdx(33)
Level 18: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(45)
Level 20: Wild Fortress -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(21), PreOptmz-EndMod/Rech(21), PreOptmz-EndMod/Acc/End(23), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/End/Rech(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(39), RctArm-ResDam(39), UnbGrd-Max HP%(48)
Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(33), Artl-End/Rech/Rng(34)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(29), ShlWal-Def(29), ShlWal-ResDam/Re TP(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Geyser -- Artl-Acc/Dam(A), Artl-Dam/End(34), Artl-Dam/Rech(34), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)
Level 35: Charged Armor -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/EndRdx/Rchg(36), RctArm-ResDam(36)
Level 38: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(40), BslGaz-Acc/EndRdx/Rchg/Hold(40)
Level 41: Vines -- UnbCns-Acc/Hold/Rchg(A), UnbCns-Acc/Rchg(42), NrnSht-Dam%(42), GldNet-Dam%(42), UnbCns-Dam%(43), Lck-%Hold(43)
Level 44: Spore Cloud -- HO:Enzym(A)
Level 47: Fly -- BlsoftheZ-ResKB(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------

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I'll have to save out the build I have for Токсичный Подлесок (Toksichniy Podlesok, 'Toxic Undergrowth'), my Dark/Plant Blaster. The two powersets synergize nicely, with a solid blastroller playstyle (an ice/plant build is less so, being much heavier on controls and limited non-control attacks, feeling more like a straight-up controller without the advantage of the controller inherent).

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6 hours ago, Meknomancer said:

Haven't tried dark/plant blaster combo, are you stuck on it being blaster, what about plant/dark dominator or controller? Did you want a super expensive tanky/melee one or a cheap ranged hoverblaster. Almost any combo can be made to work thats the beauty of the game. Some will simply be better than others. Hers a cheap one with mostly junk sets thrown in for hover blasting keeping stuff kb'd and immob'd and stacking -to hit:

 

 

Definitely wanted a hoverblaster for this one, I already have a dark/plant dom

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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38 minutes ago, srmalloy said:

I'll have to save out the build I have for Токсичный Подлесок (Toksichniy Podlesok, 'Toxic Undergrowth'), my Dark/Plant Blaster. The two powersets synergize nicely, with a solid blastroller playstyle (an ice/plant build is less so, being much heavier on controls and limited non-control attacks, feeling more like a straight-up controller without the advantage of the controller inherent).

That sounds like what I had in mind, Hoverblast/light controller

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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Updating the Mid's plan for the character; it was badly out of date...

The character is not yet fully tweaked out, but it still plays quite well. With two ST holds, a targeted AoE hold, a ST immob, and a cone immob, it's got enough control to lock down mobs while you shred them, enough direct damage to do the shredding, and a self heal that contributes to your damage.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

 

Toksichniy Podlesok: Level 50 Science Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Plant Manipulation
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation

Hero Profile:
Level 1: Dark Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/EndRdx(50), Thn-Acc/Dmg/Rchg(50), Thn-Dmg/EndRdx/Rchg(50)
Level 1: Entangle -- HO:Endo(A), HO:Endo(5), Dmg-I(50)
Level 2: Gloom -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(50), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(50)
Level 4: Strangler -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(7), Lck-Acc/Hold(9), Lck-Rchg/Hold(9), Lck-Acc/EndRdx/Rchg/Hold(11), Lck-%Hold(50)
Level 6: Mystic Flight -- Flight-I(A)
Level 8: Moonbeam -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(50), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(50)
Level 10: Toxins -- RechRdx-I(A)
Level 12: Umbral Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(15), PstBls-Dmg/Rng(50), PstBls-Acc/Dmg/EndRdx(50)
Level 14: Tenebrous Tentacles -- HO:Endo(A), HO:Endo(50), Dmg-I(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 18: Abyssal Gaze -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Lck-Acc/Hold(19), Lck-Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(50), Lck-%Hold(50)
Level 20: Wild Fortress -- Heal-I(A), Heal-I(21), EndMod-I(21), EndMod-I(23), Heal-I(23)
Level 22: Thorn Burst -- Acc-I(A), Dmg-I(25), Dmg-I(25)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- StdPrt-ResKB(A), TtnCtn-ResDam/EndRdx(27), TtnCtn-EndRdx/Rchg(27), TtnCtn-ResDam/EndRdx/Rchg(29), TtnCtn-ResDam(29), TtnCtn-EndRdx(39)
Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31), LucoftheG-Def/Rchg+(33)
Level 30: Life Drain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/EndRdx(33), TchoftheN-Heal(34), TchoftheN-Acc/Heal(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen(34)
Level 32: Blackstar -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Vines -- Lck-Acc/Hold(A), Lck-Acc/Rchg(37), Lck-EndRdx/Rchg/Hold(37), Lck-Acc/EndRdx/Rchg/Hold(39), Empty(39)
Level 38: Aim -- RechRdx-I(A)
Level 41: Spore Cloud -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
Level 44: Arcane Bolt -- Acc-I(A)
Level 47: Rune of Protection -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(48), TtnCtn-EndRdx/Rchg(48), TtnCtn-ResDam(48)
Level 49: Recall Friend -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
Level 50: Intuition Radial Paragon
Level 50: Ion Core Judgement
Level 50: Diamagnetic Core Interface
Level 50: Banished Pantheon Partial Core Improved Ally
Level 50: Barrier Partial Core Invocation
Level 50: Support Total Radial Graft
------------

 

Click this DataLink to open the build!

 

 

 

Edited by srmalloy
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2 hours ago, srmalloy said:

Updating the Mid's plan for the character; it was badly out of date...

The character is not yet fully tweaked out, but it still plays quite well. With two ST holds, a targeted AoE hold, a ST immob, and a cone immob, it's got enough control to lock down mobs while you shred them, enough direct damage to do the shredding, and a self heal that contributes to your damage.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

 

Toksichniy Podlesok: Level 50 Science Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Plant Manipulation
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation

Hero Profile:
Level 1: Dark Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/EndRdx(50), Thn-Acc/Dmg/Rchg(50), Thn-Dmg/EndRdx/Rchg(50)
Level 1: Entangle -- HO:Endo(A), HO:Endo(5), Dmg-I(50)
Level 2: Gloom -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(50), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(50)
Level 4: Strangler -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(7), Lck-Acc/Hold(9), Lck-Rchg/Hold(9), Lck-Acc/EndRdx/Rchg/Hold(11), Lck-%Hold(50)
Level 6: Mystic Flight -- Flight-I(A)
Level 8: Moonbeam -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(50), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(50)
Level 10: Toxins -- RechRdx-I(A)
Level 12: Umbral Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(15), PstBls-Dmg/Rng(50), PstBls-Acc/Dmg/EndRdx(50)
Level 14: Tenebrous Tentacles -- HO:Endo(A), HO:Endo(50), Dmg-I(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 18: Abyssal Gaze -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Lck-Acc/Hold(19), Lck-Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(50), Lck-%Hold(50)
Level 20: Wild Fortress -- Heal-I(A), Heal-I(21), EndMod-I(21), EndMod-I(23), Heal-I(23)
Level 22: Thorn Burst -- Acc-I(A), Dmg-I(25), Dmg-I(25)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- StdPrt-ResKB(A), TtnCtn-ResDam/EndRdx(27), TtnCtn-EndRdx/Rchg(27), TtnCtn-ResDam/EndRdx/Rchg(29), TtnCtn-ResDam(29), TtnCtn-EndRdx(39)
Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31), LucoftheG-Def/Rchg+(33)
Level 30: Life Drain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/EndRdx(33), TchoftheN-Heal(34), TchoftheN-Acc/Heal(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen(34)
Level 32: Blackstar -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Vines -- Lck-Acc/Hold(A), Lck-Acc/Rchg(37), Lck-EndRdx/Rchg/Hold(37), Lck-Acc/EndRdx/Rchg/Hold(39), Empty(39)
Level 38: Aim -- RechRdx-I(A)
Level 41: Spore Cloud -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
Level 44: Arcane Bolt -- Acc-I(A)
Level 47: Rune of Protection -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(48), TtnCtn-EndRdx/Rchg(48), TtnCtn-ResDam(48)
Level 49: Recall Friend -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
Level 50: Intuition Radial Paragon
Level 50: Ion Core Judgement
Level 50: Diamagnetic Core Interface
Level 50: Banished Pantheon Partial Core Improved Ally
Level 50: Barrier Partial Core Invocation
Level 50: Support Total Radial Graft
------------

 

Click this DataLink to open the build!

 

 

 

Oh that's a great start, thank you so much!

 

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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20 hours ago, Jawbreaker said:

Oh that's a great start, thank you so much!

 

For Moonbeam and Gloom, they were originally slotted with Thunderstrike as well before I accumulated the influence to buy the Blaster ATO sets, and then catalyze them at 50, so that gives you a less-expensive development build (and with unslotters, you can pass the Thunderstrikes to other characters to help them out on the cheap).

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I did one of these.  As a hoverblaster with a heal and debuffs, it had EXTREME survivability.  I was planning for it to be my "solo anything" toon.  Fully built, it can easily solo GMs, but the dps is too low for soloing many 54AVs (who resist the -regen debuffs). 

 

Personally, I didn't enjoy it on teams very much.  It's damage is so much weaker than other blaster options I didn't feel like I was contributing very much.  That boost to survivability doesn't mean much on a team.  Also, one of your best attacks is AoE knockback, so can be kind of messy on teams, anyway.

 

Active on Excelsior:

Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow

 

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5 hours ago, Shred Monkey said:

It's damage is so much weaker than other blaster options

The damage is roughly the same when you compare like powers to each other, but the problem with Dark Blast is that much of it is spaced out over time as a DoT. The way the game is designed, DoTs need to be faster or have larger tics if they want to feel competitive to more traditional burst damage powers. Unfortunately, Dark Blast is still stuck in the past so it has low tic, long lasting DoTs instead.

exChampion and exInfinity player (Champion primarily).

 

Current resident of the Everlasting shard.

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