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Posted (edited)

I've been intrigued by this combo for awhile and wanted to give it a try. I'm just going to assume I have a small purple or buffs at any given time to get softcapped to S/L/E/R (and almost N). This build will stay in melee range most of the time so I can get the most out of Disruption Aura. I think the KB->KD procs will do enough mitigation to keep me alive by the time I can finish a Nova->EB->DW->ET rotation. Any suggestions?

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

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Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Sonic Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Power Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Rchg/+Status Protect(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Dmg/Rchg(7)
Level 1: Sonic Thrust -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(50), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50)
Level 2: Energy Torrent -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(7), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dam/KB(9), OvrFrc-Acc/Dmg/End/Rech(11), FrcFdb-Rechg%(11)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(46), Ksm-ToHit+(48)
Level 6: Power Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(13), Apc-Acc/Dmg/Rchg(13), Apc-Dam%(15), Apc-Acc/Rchg(15), FrcFdb-Rechg%(17)
Level 8: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(17), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dam%(19), StnoftheM-Dmg/EndRdx/Rchg(21), FrcFdb-Rechg%(21)
Level 10: Sound Booster -- RechRdx-I(A), GssSynFr--Build%(48)
Level 12: Aim -- RechRdx-I(A)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 18: Deafening Wave -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(45)
Level 20: Sound Barrier -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(27), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(29), NmnCnv-Heal(31), NmnCnv-Regen/Rcvry+(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31)
Level 26: Explosive Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(34), SuddAcc--KB/+KD(34)
Level 28: Disruption Aura -- EndRdx-I(A)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(34), LucoftheG-Def(36)
Level 32: Nova -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37), Arm-Dam%(37), SuddAcc--KB/+KD(37)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(46)
Level 38: Earsplitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-Def/EndRdx/Rchg(48)
Level 44: Assault -- EndRdx-I(A)
Level 47: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Shadow Recall -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(42), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Acc/Rech(43), PreOptmz-EndMod/End/Rech(43)
------------

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Edited by tristanLV
Posted

It might be better to lead with ET as you hop in and Nova as mobs are trying to get back up.

 

I'm not a fan of melee blasting with hover, preferring combat jumping for the immob protection and the mobility. Melee blasting is not about staying in melee range all the time and there are plenty of powers that do -fly and immob, but if you can make it work with hover more power to you.

 

As for the build itself it's fine. There are some tweaks you can do here and there to get to the softcap at the expense of recharge but the build shows focus and I don't see anything glaring that needs attention.

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted
On 12/19/2020 at 8:16 AM, Nemu said:

It might be better to lead with ET as you hop in and Nova as mobs are trying to get back up.

 

I'm not a fan of melee blasting with hover, preferring combat jumping for the immob protection and the mobility. Melee blasting is not about staying in melee range all the time and there are plenty of powers that do -fly and immob, but if you can make it work with hover more power to you.

 

As for the build itself it's fine. There are some tweaks you can do here and there to get to the softcap at the expense of recharge but the build shows focus and I don't see anything glaring that needs attention.

As an alternative, hover and combat teleport address immobility and quick positioning, especially with binds! 🙂

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

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