Psyonico Posted January 16, 2021 Posted January 16, 2021 Playing my Ice/Ice tanker today I realized something... Frozen Aura's Sleep is pretty much useless thanks to icicles immediately waking up the targets. This got me to thinking... 6 of the 11 Tanker primaries would have this problem. Then I thought "oh, but it can still be used to sleep annoying enemies that have toggles like Dispersion Bubble" but wait... it's only mag 2. My suggestion, make the sleep Mag 3 so that LTs can be slept for toggle removal. 1 What this team needs is more Defenders
Cendwar Posted January 17, 2021 Posted January 17, 2021 Sleep unfortunately is the most useless mechanic imo (inb4 I get flamed for this). Especially in full teams where constant pbaoe damage is dealt. Unless you are playing solo or with a small team, the coolest thing you'll be able to do with sleep is put a unique IO in it like chance to heal self
Greycat Posted January 17, 2021 Posted January 17, 2021 I wouldn't argue with a mag increase. Sleep is, frankly, underrated, and useful even with being "shut off" right away by damage. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Black Zot Posted January 18, 2021 Posted January 18, 2021 Mag 2 anything is basically worthless. Sleep, being the most fragile mez, should really start at mag 4 and work up to be of real value for players.
Riverdusk Posted January 19, 2021 Posted January 19, 2021 Another reason why ice melee is best on a stalker 😉 But yes, mag 2 is pretty useless.
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