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SS/SR


Spaghetti Betty

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Ok, I wanted to take a crack at a Super Strength/Super Reflexes brute, considering I've never really given SS a shot. Now, I'm not the best Mids wizard, so I wanted a second opinion.

 

I understand the end goal is to double stack Rage and mitigate the crash as much as possible, but is it plausible to be softcapped even with the -def penalty?

 

My other concern is end usage, and I'm really not sure how to deal with that without sacrificing defense or resistance bonuses.

 

Here's my attempt at a build:

 

This Hero build was built using Mids Reborn 3.0.2.19
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Dodgy and Angry: Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(7), SprBrtFur-Dmg/EndRdx/Rchg(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Rech/Fury%(9)
Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(15), Ksm-Def/EndRdx(17), Ksm-Def/Rchg(17), Ksm-ToHit+(19)
Level 2: Haymaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(11), TchofDth-Dmg/Rchg(11), TchofDth-Acc/Dmg/EndRdx(13), TchofDth-Dam%(13), FrcFdb-Rechg%(15)
Level 4: Focused Senses -- Rct-Def(A), Rct-Def/EndRdx(21), Ksm-Def/EndRdx(21), Ksm-Def/Rchg(29), Ksm-EndRdx/Rchg(29)
Level 6: Agile -- RedFrt-Def/EndRdx(A), RedFrt-Def(33), LucoftheG-Def/Rchg+(33)
Level 8: Knockout Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(37)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(45), TchofDth-Dmg/Rchg(46), TchofDth-Acc/Dmg/EndRdx(46), TchofDth-Dmg/EndRdx/Rchg(46)
Level 16: Dodge -- RedFrt-Def/EndRdx(A), RedFrt-Def(34)
Level 18: Rage -- GssSynFr--Build%(A), RechRdx-I(19)
Level 20: Evasion -- Rct-Def(A), Rct-Def/EndRdx(31), Ksm-Def/EndRdx(31), Ksm-Def/Rchg(31), Ksm-EndRdx/Rchg(33)
Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Max HP%(27)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), ShlWal-Def(50), LucoftheG-Def(50)
Level 26: Hurl -- Apc-Dmg(A), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(42)
Level 28: Super Jump -- Empty(A)
Level 30: Lucky -- Ksm-Def/Rchg(A), Ksm-EndRdx/Rchg(34), Ksm-Def/EndRdx(48)
Level 32: Foot Stomp -- FrcFdb-Rechg%(A), ScrDrv-Dam%(37), ScrDrv-Acc/Dmg(37), ScrDrv-Dmg/EndRdx(39), ScrDrv-Dmg/Rchg(39), ScrDrv-Acc/Rchg(39)
Level 35: Quickness -- Run-I(A)
Level 38: Hand Clap -- SuddAcc--KB/+KD(A), RopADop-Acc/Rchg(42), RopADop-EndRdx/Stun(42), RopADop-Acc/EndRdx(43), RopADop-Stun/Rng(48), RopADop-Acc/Stun/Rchg(48)
Level 41: Jab -- TchofDth-Dmg/EndRdx(A), TchofDth-Acc/Dmg(43), TchofDth-Dmg/Rchg(43), TchofDth-Acc/Dmg/EndRdx(45), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 47: Tactics -- ToHit-I(A)
Level 49: Elude -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(3)
Level 50: Cardiac Core Paragon 
------------

Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

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I have one of these the rage crash is a killer a full 20% loss in defence and building for resistance seems pointless so i'm instead trying to hit 65% def just to see if i can but it sacrifices a lot of recharge. I'm relying on handclap and footstomp knockdown to survive. Trying to fit in gloom and dark oblit for some extra aoe and that massive single target damage chain seems impossible its almost as if your forced into body mastery because endurance issues are a serious problem. I've avoided slotting an alpha so far just to see how bad it is i don't want to be forced into cardiac. I've run it with the same s/l res you have and higher defences, then tried with 45'ish% resistance to s/l/e/ne and seen no difference. As to your build i'd assume you'd have end problems sub 45 with no cardiac and the way stamina + manouvres are slotted. I'd swap the rech io out of practiced brawler for an end red i can't remember if it stacks or not but i'm running an odd build right now so i don't think mine has the recharge anyway for me to check it. Wish i could help more but i don't run sr a lot this combo of powers on this At has been a puzzler for me i've been working on it for months now. There is another ss/sr build on the forum if your prepared to look for it. Pretty sure i'll end up going back to this one and just slapping cardiac in it, at least when rage crashes i'll only be shy of melee by 5%:

 

   

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

SS SR: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1:    Punch                SprUnrFur-Rchg/+Regen/+End:50(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(9), SprUnrFur-Dmg/EndRdx/Rchg:50(9), SprUnrFur-Acc/Dmg/Rchg:50(11), SprUnrFur-Dmg/Rchg:50(11), SprUnrFur-Acc/Dmg:50(13)
Level 1:    Focused Fighting        ShlWal-Def:50(A), ShlWal-Def/EndRdx/Rchg:50(13), ShlWal-Def/EndRdx:50(15), ShlWal-Def/Rchg:50(15)
Level 2:    Focused Senses            ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(17), ShlWal-Def/EndRdx/Rchg:50(17), ShlWal-Def/Rchg:50(19)
Level 4:    Agile                LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(19)
Level 6:    Air Superiority            Mk'Bit-Dam%:50(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(40), Mk'Bit-Acc/EndRdx/Rchg:50(40), Mk'Bit-Dmg/Rchg:50(43), Mk'Bit-Dmg/EndRdx:50(46), Mk'Bit-Acc/Dmg:50(46)
Level 8:    Knockout Blow            SprBrtFur-Rech/Fury:50(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(36), SprBrtFur-Dmg/EndRdx/Rchg:50(37), SprBrtFur-Acc/Dmg/Rchg:50(37), SprBrtFur-Dmg/Rchg:50(37), SprBrtFur-Acc/Dmg:50(40)
Level 10:    Practiced Brawler        EndRdx-I:50(A)
Level 12:    Fly                Flight-I:50(A)
Level 14:    Hand Clap            AbsAmz-EndRdx/Stun:50(A), AbsAmz-Acc/Rchg:50(25), FrcFdb-Rechg%:50(36), SuddAcc--KB/+KD:50(36)
Level 16:    Dodge                LucoftheG-Def/Rchg+:50(A)
Level 18:    Rage                RechRdx-I:50(A)
Level 20:    Evasion                ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(21), ShlWal-Def/Rchg:50(21), ShlWal-Def/EndRdx/Rchg:50(25)
Level 22:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(23), Rct-ResDam%:50(23), Rct-Def:50(50)
Level 24:    Boxing                Empty(A)
Level 26:    Tough                StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(27), UnbGrd-Max HP%:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(29), UnbGrd-ResDam:50(29), UnbGrd-ResDam/EndRdx:50(34)
Level 28:    Lucky                LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50)
Level 30:    Weave                ShlWal-Def/EndRdx/Rchg:50(A), ShlWal-Def:50(31), ShlWal-Def/Rchg:50(31), ShlWal-Def/EndRdx:50(31)
Level 32:    Foot Stomp            ScrDrv-Dam%:50(A), ScrDrv-Acc/Dmg/EndRdx:50(33), ScrDrv-Dmg/Rchg:50(33), ScrDrv-Dmg/EndRdx:50(33), ScrDrv-Acc/Dmg:50(34), FrcFdb-Rechg%:50(34)
Level 35:    Quickness            Run-I:50(A)
Level 38:    Maneuvers            ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39), ShlWal-Def/EndRdx/Rchg:50(39)
Level 41:    Tactics                GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(42), GssSynFr--Rchg/EndRdx:50(42), GssSynFr--ToHit/Rchg/EndRdx:50(42), GssSynFr--ToHit/Rchg:50(43), GssSynFr--ToHit:50(43)
Level 44:    Gloom                Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(45), Dcm-Dmg/Rchg:40(45), Dcm-Acc/EndRdx/Rchg:40(45), Dcm-Acc/Dmg/Rchg:40(46)
Level 47:    Dark Obliteration        Bmbdmt-+FireDmg:50(A), Bmbdmt-Acc/Dam/Rech/End:50(48), Bmbdmt-Acc/Dam/Rech:50(48), Bmbdmt-Acc/Rech/End:50(48), Bmbdmt-Dam:50(50)
Level 49:    Afterburner            LucoftheG-Def/Rchg+:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5), NmnCnv-Regen/Rcvry+:50(7), Prv-Absorb%:50(7)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3), PwrTrns-+Heal:50(3), PwrTrns-EndMod:50(5)
Level 50:    Cardiac Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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You definitely can easily with a Tanker.  That gains more from the double stacked rage due to higher base numbers and can hit more targets with footstomp (same Area though) 

 

The SR/SS Tanker can also have a lot of S/L resist. 

Edited by Haijinx
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Ok, I had a feeling I should've just went Tanker in the first place anyway. I'll play around with that in mids and see what I can come up with. Thanks all for the replies.

Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

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