Steampunkette Posted February 10, 2021 Posted February 10, 2021 Character: Water Blast/Bio Armor Sentinel level 29 Relevant Powers: Offensive Adaptation and Athletic Regulation On characters that use both Offensive Adaptation and Athletic Regulation the speed bonus from Athletic Regulation is most likely meant to be doubled by the Offensive Adaptation effect. However it is, instead, buffing all movement rate increasing powers by 100%. Sprint provides 22.54mph increase from the enhanceable aspect and an additional 7.16mph from the unenhanceable portion. Athletic Regulation is providing 10.58mph. Swift is providing 13.98mph. Athletic Run is providing 55.42mph. It is not increasing Flying speed, Jumping speed, or Jumping Height at all.
Bopper Posted February 10, 2021 Posted February 10, 2021 11 minutes ago, Steampunkette said: Character: Water Blast/Bio Armor Sentinel level 29 Relevant Powers: Offensive Adaptation and Athletic Regulation On characters that use both Offensive Adaptation and Athletic Regulation the speed bonus from Athletic Regulation is most likely meant to be doubled by the Offensive Adaptation effect. However it is, instead, buffing all movement rate increasing powers by 100%. Sprint provides 22.54mph increase from the enhanceable aspect and an additional 7.16mph from the unenhanceable portion. Athletic Regulation is providing 10.58mph. Swift is providing 13.98mph. Athletic Run is providing 55.42mph. It is not increasing Flying speed, Jumping speed, or Jumping Height at all. It looks like it's working as intended. The buffs it provides when in Offensive Adaptation (or the weaker buff provided by Efficient Adaptation) is a Movement strength buff, not a Movement current buff. So it's basically an enhancement effect provided to all your powers that provide a Fly or Run speed effect (which includes Athletic Regulation's base movement effects). The reason why I strongly suspect this is working as intended as opposed to a typo in the effect set up (selecting Strength instead of Cur, for example) is because the effect is flagged to ignore Strength/Enhancement buffs. This is typical of effects that boost strength (otherwise you get huge interactions when combined with other strength buffs like Power Boost). The Run and Fly speed buff from base Athletic Regulation does allow Strength/Enhancement buffs (obviously, it takes Fly/Run enhancements), so again I see everything set up as how it should. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
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