Carnifax Posted February 25, 2021 Share Posted February 25, 2021 Hi folks So I'm working through Fire / Nature and quite enjoying it. But probably not enough to go all out Purples and Winters. Pointers / alt builds welcome! I skipped Entangling Aura. Honestly at the moment I don't feel like I need it, I've a couple of cones (heal and Fire Breath) and I've no real need to be in close combat (say unlike a Fire/Nature Controller). Downside is a lack of the lovely Basiliks Gaze +recharge but I can't see how I'd fit it in. This Villain build was built using Mids Reborn 3.0.4.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Crom Cruaich: Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Nature AffinityPower Pool: SorceryPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), SprScrBls-Acc/Dmg(5), SprScrBls-Rchg/+End(5), SprScrBls-Acc/Dmg/EndRdx/Rchg(7)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Fire Ball -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(7), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg(11)Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(15), DctWnd-Heal/EndRdx/Rchg(15), DctWnd-Heal(17), DctWnd-EndRdx/Rchg(51)Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(23)Level 8: Wild Growth -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam(27)Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb(A)Level 12: Aim -- GssSynFr--Build%(A)Level 14: Mystic Flight -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(27)Level 16: Lifegiving Spores -- PrfShf-End%(A), NmnCnv-Heal/EndRdx(29)Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), SprScrBls-Dmg/Rchg(31), SprScrBls-Acc/Dmg/Rchg(31), SprScrBls-Dmg/EndRdx/Rchg(33)Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(50)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(36), Rct-Def/EndRdx(36), DefBuff-I(36)Level 26: Blazing Bolt -- StnoftheM-Acc/ActRdx/Rng(A), StnoftheM-Acc/Dmg(37), StnoftheM-Dmg/EndRdx(37), StnoftheM-Dmg/ActRdx/Rchg(37), StnoftheM-Dmg/EndRdx/Rchg(39)Level 28: Kick -- Empty(A)Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), UnbGrd-ResDam(39), UnbGrd-Max HP%(40), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(40)Level 32: Inferno -- SprAvl-Acc/Dmg(A), Arm-Dam%(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)Level 35: Fire Breath -- Artl-Acc/Dam(A), Artl-Dam/End(43), Artl-Dam/Rech(45), Artl-Acc/Dam/Rech(45), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(46)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(46)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), DefBuff-I(47)Level 44: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), DefBuff-I(48), LucoftheG-Def/EndRdx(48)Level 47: Spirit Ward -- Mrc-Rcvry+(A)Level 49: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(49), UnbGrd-Rchg/ResDam(50), UnbGrd-ResDam/EndRdx/Rchg(50)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run ------------ My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
Meknomancer Posted February 27, 2021 Share Posted February 27, 2021 Much as i prefer corrs over fenders i find myself playing the fender version more than my fire/na corr. I skipped cones on both i spend too much time in melee. Had to take agility for the s/l/e and perma hasten and i'm still 5-6 seconds off perma overgrowth which i think should be the aim of nature toons. I'd try fit in entangling if you can it makes it much more survivable when you do find yourself up close and it stops a lot of stuff getting out out of RoF range. Couldn't fit in sorcery on mine i'll just post as is hopefully it will help: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE NATURE MACE: Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Fire Blast SprScrBls-Rchg/+End:50(A), SprScrBls-Acc/Dmg/EndRdx/Rchg:50(7), SprScrBls-Dmg/EndRdx/Rchg:50(7), SprScrBls-Acc/Dmg/Rchg:50(9), SprScrBls-Acc/Dmg:50(9) Level 1: Corrosive Enzymes Acc-I:50(A) Level 2: Fire Ball SprMlcoft-Rchg/Dmg%:50(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMlcoft-Dmg/EndRdx/Rchg:50(11), SprMlcoft-Acc/Dmg/Rchg:50(13), SprMlcoft-Dmg/Rchg:50(13), SprMlcoft-Acc/Dmg:50(15) Level 4: Regrowth Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(15), Prv-Heal/Rchg:50(17), Prv-EndRdx/Rchg:50(17), Prv-Heal/EndRdx:50(19), Prv-Heal:50(19) Level 6: Rain of Fire PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(21), PstBls-Dmg/Rchg:50(21), PstBls-Dmg/EndRdx:50(23), PstBls-Acc/Dmg:50(23) Level 8: Wild Growth UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(25), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-ResDam:50(27) Level 10: Spore Cloud HO:Enzym(A), HO:Enzym(29) Level 12: Aim GssSynFr--Build%:50(A) Level 14: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(29) Level 16: Lifegiving Spores PrfShf-End%:50(A), NmnCnv-Heal/EndRdx:50(31) Level 18: Blaze Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(33), Apc-Acc/Rchg:50(33), Apc-Acc/Dmg/Rchg:50(34), Apc-Dmg:50(34) Level 20: Wild Bastion Pnc-Heal:50(A), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal/Rchg:50(36), Pnc-EndRdx/Rchg:50(36), Pnc-Heal/EndRedux:50(36) Level 22: Hasten RechRdx-I:50(A), RechRdx-I:50(37) Level 24: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(27), Rct-Def/EndRdx:50(37), Rct-Def/EndRdx/Rchg:50(37) Level 26: Blazing Bolt StnoftheM-Dam%:50(A), StnoftheM-Acc/Dmg:50(31), StnoftheM-Dmg/EndRdx:50(31), StnoftheM-Dmg/ActRdx/Rchg:50(33), StnoftheM-Dmg/EndRdx/Rchg:50(39) Level 28: Kick Empty(A) Level 30: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(46), UnbGrd-Max HP%:50(46), UnbGrd-ResDam/EndRdx/Rchg:50(48), UnbGrd-ResDam:50(48), UnbGrd-ResDam/EndRdx:50(50) Level 32: Inferno Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(43), Arm-Acc/Rchg:50(43), Arm-Acc/Dmg/Rchg:50(43), Arm-Dmg/Rchg:50(46) Level 35: Entangling Aura SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(39), SprEnt-Acc/Hold/End:50(40), SprEnt-End/Rchg:50(40), SprEnt-Acc/Hold:50(40) Level 38: Overgrowth RechRdx-I:50(A), RechRdx-I:50(39) Level 41: Scorpion Shield RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(42), RedFrt-EndRdx/Rchg:50(42), RedFrt-Def:50(42), RedFrt-EndRdx:50(50), RedFrt-Def/EndRdx/Rchg:50(50) Level 44: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(45), ShlWal-Def/EndRdx:50(45), ShlWal-Def/EndRdx/Rchg:50(45) Level 47: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(48) Level 49: Assault EndRdx-I:50(A) Level 1: Brawl Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Scourge Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), EndMod-I:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1493;700;1400;HEX;| |78DA6594596F12611486BF61062B140AB4D28DA5D085D242075013E316D35630B5A| |5A975B96D483BD0491A2040137BE95FF0C6DF60A255A3462F8D4BE29A36EA9DFE00| 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Carnifax Posted February 28, 2021 Author Share Posted February 28, 2021 5 hours ago, Meknomancer said: Much as i prefer corrs over fenders i find myself playing the fender version more than my fire/na corr. I skipped cones on both i spend too much time in melee. Had to take agility for the s/l/e and perma hasten and i'm still 5-6 seconds off perma overgrowth which i think should be the aim of nature toons. I'd try fit in entangling if you can it makes it much more survivable when you do find yourself up close and it stops a lot of stuff getting out out of RoF range. Couldn't fit in sorcery on mine i'll just post as is hopefully it will help: Thanks. Yep, I've considered corruptor vs defender over and over. Decided I liked Scourging RoF too much. I've played Nature on a Mastermind and I know how much mez can mess them up. So decided a RoP build might be fun / less frustrating. I've been debating Fire Breath vs Entangling. It's pretty much a straight swap IO bonus-wise. As my recharge gets better (level 40 now) I find myself using Breath less. Things running out of RoF, especially solo is getting really annoying so something to at least help makes sense. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
brasilgringo Posted February 28, 2021 Share Posted February 28, 2021 I didn't build it yet but this is something I was messing around with. I think I got it from Nihili or someone here (maybe a Defender version). I think with Ageless the Overgrowth is nearly perma. Maybe it could be done better. I know it built for resists, with decent early uptime on RoP. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Fire-Nature-Soul Corr: Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Nature AffinityPower Pool: SorceryPower Pool: SpeedPower Pool: FightingAncillary Pool: Dark Mastery Villain Profile:Level 1: Flares -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Rchg/SlowProc(5)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(7), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), SprScrBls-Rchg/+End(11)Level 4: Regrowth -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(13), Pnc-Heal/Rchg(15), Pnc-Heal/EndRedux/Rchg(15), Pnc-Heal(17)Level 6: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19)Level 8: Rain of Fire -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(23), Rgn-Knock%(23)Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(25), DarWtcDsp-Rchg/EndRdx(25), DarWtcDsp-ToHitDeb/EndRdx(27)Level 12: Aim -- GssSynFr--Build%(A)Level 14: Spirit Ward -- Prv-Absorb%(A)Level 16: Mystic Flight -- BlsoftheZ-ResKB(A)Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(29), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31)Level 20: Wild Bastion -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), RechRdx-I(33)Level 22: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)Level 24: Lifegiving Spores -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(36), Pnc-Heal/+End(36), EndMod-I(37)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(37), StnoftheM-Dmg/ActRdx/Rchg(37), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(39), Apc-Dam%(39)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(40)Level 30: Boxing -- Empty(A)Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42)Level 35: Oppressive Gloom -- Stp-Acc/EndRdx(A)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(43)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(45)Level 44: Soul Drain -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/End/Rech(45), FuroftheG-Dam/End/Rech(45), FuroftheG-Acc/Dmg/End/Rech(46), FuroftheG-ResDeb%(46)Level 47: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(47), UnbGrd-ResDam(47), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(49), LucoftheG-Def(49)Level 1: ScourgeLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11)Level 2: Stamina -- EndMod-I(A), EndMod-I(13)Level 49: Quick FormLevel 50: Melee Core EmbodimentLevel 50: Ageless Total Radial InvocationLevel 50: Spiritual Radial ParagonLevel 50: High Pain ThresholdLevel 50: Born In BattleLevel 50: Invader------------ Link to comment Share on other sites More sharing options...
Uun Posted February 28, 2021 Share Posted February 28, 2021 18 hours ago, Carnifax said: I've been debating Fire Breath vs Entangling. It's pretty much a straight swap IO bonus-wise. As my recharge gets better (level 40 now) I find myself using Breath less. Things running out of RoF, especially solo is getting really annoying so something to at least help makes sense. One thing to keep in mind is that Entangling Aura is autohit. It doesn't help you with set bonuses, but you can slot the power really effectively with 2 or 3 end/hold IOs. Uuniverse Link to comment Share on other sites More sharing options...
Darkir Posted March 1, 2021 Share Posted March 1, 2021 Entangling Aura and all holds have one of the most efficient set bonuses in the game for defense+recharge by 4 slotting Basilisk's Gaze. You get 7.5% recharge AND 2.5% ranged defense, that's fantastic. On top of that its a toggle that holds and can take a +2 hold proc as well, giving you a passive form of defense. You know what sucks? Spore cloud, a 3 second cast time power that enemies can easily run out of because we don't have slows or holds. If you depend on it for your ranged defenses it will let you down as enemies run out of it and you get pummeled. If you depend on it for melee defense it will work well, but it becomes such a slog to cast it for 3 seconds before every fight. I really really hate how it slows down my pew pew 😞 Instead of chasing recharge, I would rather bulk up my defense and resists while adding soul drain to the mix for more dmg and survivability. Overgrowth+soul drain (7 enemies)+aim >>>>>inferno=a 1857 dmg nuke (according to mids) with a radius of 25 and a -20% res proc on all the mobs affected by soul drain. This build can do that every 35-40 seconds (ageless). Anyway, I would use this instead. You lose recharge, but you gain softcapped melee and ranged defenses, maxed s/l resists, tons more dmg with soul drain, and a small passive (toggle based) chance to hold bosses with entangling aura. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Nature AffinityPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Dark Mastery Villain Profile:Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(19), SprScrBls-Dmg/EndRdx/Rchg(21)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Fire Ball -- Artl-Acc/Dam(A), Artl-Dam/End(3), Artl-Dam/Rech(3), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(42)Level 4: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7)Level 6: Regrowth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(13)Level 8: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(37)Level 10: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(11)Level 12: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)Level 14: Boxing -- Empty(A)Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(21)Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(34), SprMlcoft-Dmg/EndRdx/Rchg(34), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(37)Level 20: Wild Bastion -- Heal-I(A)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29)Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 30: Assault -- EndRdx-I(A)Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(46)Level 35: Entangling Aura -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(36), BslGaz-EndRdx/Rchg/Hold(36), BslGaz-Acc/EndRdx/Rchg/Hold(36), Lck-%Hold(42)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(39)Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48)Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(49)Level 1: Brawl -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 50: Born In Battle Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1469;697;1394;HEX;| |78DA6594694F13511486EFEDCC002DC55228656DB1A52C5D18C13F4004C4A86058D| |CE297A68169994868339444BE897F824F6E891B89A2FE0B353110254AA2FFC0B87C| |70C5A51EE6BC761A9964F2DC79CF3DE7BEF7DC9999B834EADD38B63A24A46F6421B| |3B4941EC95BD672A198B7B4894CCE9C55045DD574B79703E9E9CC62CE98D3C74CCB| |480F535231ECC48697B359FD54A6B84CB123D9ACB9681657846F329F5FD0C78DCC9| |C612DCD9B853AFB79CCCCCD17CDC59CC77E9A2918C69CF7DFC402E9FEA30573561F| |CD5817D313B48861ADB4908F04DDBD2E81ABE412315588415534743303BDCC275DE| |53942B41106DDA28FF2246B9A54347B9E4B0535E6812A664B35335EC37C46F5143B| |B9A4289F155B53BF80DF9855DF994F69AEC673356D4A726C9A5933039E667ACE30B| |D67997117F77B2FB71A1EBDF078001EC3F01886C7183CFA29D1CDEB4A7740DA7BF6| |34319354B716756B6FB9ECF93DB7C13BCCDEBBE03D709D29A96E1D7A5957A24B28A| |4F87825D5876ED4A31BF55F990DE846E0303345C5FCE88AFF3E6BE107CCC806F890| |197B043E663EA78E36C241638C4F334A1E9AB0DBA6246B4150A5583362CDE8440B3| |AD14F3E5AE1BD7553D8F5DBB6C017CC8E97E0363348F5DA3947B4A34E03692168A1| |08AFAB53ED4EECB1F32777EFE02FF037F887192931FB05EF7193F61885AFE836C54| |2AAE87A05BE067798F15DCEDDA29C6EECB31B7BEF012F53D93E296D2F7DF0128797| |04BC24E025F19F975542125E9238DF14CE3785734DFD60F6EF353AE41657E851979| |ABD9E7E95BF42FD1A789D79E80678131CE21A5DD4CB013E5F39F086BD0CBC6576A8| |155FB2FDF61DDF53D85D697C5F74522D7FE542DACA7B0F29B252F9E8285246D843F| |00409F4F7F8B06FF6A74A658D5D9D4C941D97768324C1CF1ABDA683D0CF791CFD7C| |C5F842C578AA621C0D38E39D4667FC2EE68CD7A3CEF82FD44DF11C| 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Darkir Posted March 1, 2021 Share Posted March 1, 2021 Oh, one last thing: you are a fire corruptor, embrace melee and bring death with inferno and fireball. Link to comment Share on other sites More sharing options...
Carnifax Posted March 10, 2021 Author Share Posted March 10, 2021 (edited) On 3/1/2021 at 9:58 AM, Darkir said: Oh, one last thing: you are a fire corruptor, embrace melee and bring death with inferno and fireball. I totally missed this. I play all my Supports like this. It's much more fun. Thanks Darkir. I'd respecced into Entangling and its awesome. I was on PuG team yesterday with two tanks and the leader was like "Follow Crom. He's absorbing the entire alpha" 😂 I'm not willing to give up Rune of Prot, it fits really well. However I am loving your build and the Positional Caps it brings (and the Dark Epic) so now I'm going to re-look and see if I can squeeze it all in somehow. Here's my current, exemp friendly build which is a bit of a tank mage. But Dark Epic would make it even more Magey. (on the live build I've actually got Clarion rather than Barrier) Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Crom Cruaich: Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Nature AffinityPower Pool: SorceryPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), SprScrBls-Acc/Dmg(5), SprScrBls-Dmg/EndRdx/Rchg(5), SprScrBls-Acc/Dmg/EndRdx/Rchg(7)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Fire Ball -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(7), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg(11)Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(15), DctWnd-Heal/EndRdx/Rchg(15), DctWnd-Heal(17), DctWnd-EndRdx/Rchg(51)Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(23)Level 8: Wild Growth -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(19), UnbGrd-Max HP%(25), UnbGrd-ResDam/EndRdx(25), GldArm-3defTpProc(27), StdPrt-ResDam/Def+(29)Level 10: Spirit Ward -- Prv-Absorb%(A)Level 12: Spore Cloud -- ToHitDeb-I(A)Level 14: Mystic Flight -- BlsoftheZ-ResKB(A)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), SprScrBls-Dmg/Rchg(31), SprScrBls-Acc/Dmg/Rchg(31), SprScrBls-Rchg/+End(33)Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(50)Level 22: Rune of Protection -- UnbGrd-ResDam(A), RechRdx-I(34), UnbGrd-ResDam/EndRdx(49), UnbGrd-Rchg/ResDam(50), UnbGrd-ResDam/EndRdx/Rchg(51)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(46), Rct-Def/EndRdx(47), DefBuff-I(36)Level 26: Blazing Bolt -- StnoftheM-Acc/ActRdx/Rng(A), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Acc/Dmg(37), StnoftheM-Dmg/EndRdx(37), StnoftheM-Dmg/ActRdx/Rchg(37), Apc-Dam%(39)Level 28: Aim -- GssSynFr--Build%(A)Level 30: Kick -- Empty(A)Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), DefBuff-I(36)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(46)Level 41: Entangling Aura -- Lck-Acc/Hold(A), Lck-Acc/Rchg(43), Lck-Rchg/Hold(45), Lck-EndRdx/Rchg/Hold(45), Lck-Acc/EndRdx/Rchg/Hold(45), Lck-%Hold(46)Level 44: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam(39), UnbGrd-Rchg/ResDam(40)Level 47: Weave -- LucoftheG-Def/Rchg+(A), DefBuff-I(48), LucoftheG-Def/EndRdx(48)Level 49: Lifegiving Spores -- Mrc-Rcvry+(A)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), EndMod-I(13)Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Pyronic Core Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Total Radial Improved Ally Level 50: Support Radial Embodiment Level 50: Barrier Radial Epiphany Level 50: Agility Core Paragon ------------ Edited March 10, 2021 by Carnifax My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
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