Hew Posted July 3, 2021 Share Posted July 3, 2021 Mods, please move this thread; Thanks! This thread started off as a means to help the OP understand the invention system, and has delved straight into what Blackbird has stated, which is dedicated Blaster build development. Thanks! 1 Link to comment Share on other sites More sharing options...
Lead Game Master GM Impervium Posted July 3, 2021 Lead Game Master Share Posted July 3, 2021 (edited) Moved topic per OP request 😃 (They reported their own topic and asked for it to be moved) Edited July 3, 2021 by GM Impervium GM ImperviumHomecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM! Link to comment Share on other sites More sharing options...
huang3721 Posted July 7, 2021 Author Share Posted July 7, 2021 (edited) On 7/3/2021 at 8:18 AM, huang3721 said: The result is a glass cannon with minimum recharge time but no defense whatsoever: This is an alternate build without purple. It is still a glass cannon. Slot To size Recharge Decimation Single Shot 5 6.25 Decimation Charged Shot 5 6.25 Bombardment Cutting Beam 5 5 Entropic Chaos Disintegrate 5 6.25 Decimation Lance Shot 5 6.25 Sting of the Manticore Penetrating Ray 5 7.5 Bombardment Piercing Beam 5 5 Superior Defiant Barrage Overcharge 5 10 Superior Blaster's Wrath Time Wall 5 10 Basilisk's Gaze Time Stop 4 7.5 Preventive Medicine Temporal Healing 6 8.75 Cloud Senses Time Shift 4 6.25 Reactive Defenses Personal Force Field 6 8.75 Kinetic Crash Repulsion Field 6 7.5 Kinetic Crash Repulsion Bomb 6 7.5 Power Transfer Force Of Nature 6 7.5 Total Recharge Time Reduction Bonus 116.25% However, recharge time reduction bonus greatly varies across levels: Level 10 33.75 Level 15 33.75 Level 20 57.5 Level 29 98.75 Level 39 116.25 Edited July 7, 2021 by huang3721 image soon Link to comment Share on other sites More sharing options...
huang3721 Posted September 13, 2021 Author Share Posted September 13, 2021 Build #3 is pretty good, but there is still room for improvement. First, it limits itself to level 30 sets and above due to a misconception. It turns out Curtail Speed's bonus still applies after level 30. It also aims for unnecessary targets (recovery and accuracy), thus reduces its recharge bonus. Finally, 51% S/L resistance is too much. I revised my model, and this is the result (Build #4): Slot To Size Recharge SL Resist Kinetic Crash Single Shot 6 7.50 2.25 Kinetic Crash Charged Shot 6 7.50 2.25 Adjusted Targeting Aim 6 5.00 3.75 Executioner's Contract Penetrating Ray 5 0.00 3.75 Analyze Weakness Overcharge 6 0.00 4.50 Trap of the Hunter Time Wall 5 0.00 3.75 Crushing Impact Aging Touch 2 0.00 1.50 Basilisk's Gaze Time Stop 4 7.50 0.00 Adjusted Targeting Chronos 6 5.00 3.75 Obliteration End of Time 5 5.00 2.25 Preventive Medicine Temp Healing 6 8.75 2.25 Curtail Speed Time Shift 2 0.00 1.50 Titanium Coating Time Lord 4 0.00 3.00 Reactive Defenses Personal Force Field 6 8.75 1.50 Titanium Coating Temp Inv 4 0.00 3.00 Kinetic Crash Repulsion Bomb 6 7.50 2.25 Aegis Force of Nature 4 0.00 3.00 TOTAL 83 62.50 44.25 Comparison between Build #3 and Build #4 Stats Build #3 Build #4 Change Accuracy 49 47 -2 AoE Defense 1.5625 1.5625 0 Damage 10 10 0 Endurance Discount 0 7.5 7.5 Energy/Negative Energy Defense 0 2.5 2.5 Energy/Negative Energy Resistance 15 11.25 -3.75 Fire/Cold Defense 3.125 3.125 0 Fire/Cold Resistance 6 9 3 Health 7.875 8.625 0.75 Immobilization Duration 5 5 0 Knockback Protection 0 9 9 Movement Speed 7.5 21 13.5 Range 5 0 -5 Ranged Defense 0 1.25 1.25 Recharge Time 15 62.5 47.5 Recovery 10 4 -6 Regeneration 36 38 2 Smashing/Lethal Resistance 51 44.25 -6.75 Status Resistance 44.94 48.19 3.25 Stun Duration 2 0 -2 Toxic/Psionic Resistance 1.5 0 -1.5 Summary: Recharge goes up from 15% to 62.5%. Accuracy isn't severely affected (somehow). Resistance goes down from 51% to 44.25% but still hits 75% thanks to Tough and Temp Invulnerability. Next, I am planning to calculate bonuses for each power. Soon(tm). Link to comment Share on other sites More sharing options...
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