Koopak Posted May 16, 2021 Posted May 16, 2021 If its not unreasonable to do so id love to have all the mechanics present in the power execution location command added to the goto command for Master Minds, so we could do something like: /petcom_all goto cursor send pets to cursor with a single bind /petcom_all goto 10:0 array pets just infront of the MM and similar commands 3 1 Regeneration CalculatorClear Speed Leaderboard
TemporalVileTerror Posted May 16, 2021 Posted May 16, 2021 Not that I necessarily want or need to make additional keybinds for my Masterminds . . . Yes. Very yes. Nice idea, @Koopak!
Koopak Posted May 16, 2021 Author Posted May 16, 2021 Thanks 😄 i was just on my MM getting my binds setup to use the nice numpad command setup but with my MMO mouse, and it occured to me thatd itd be nice to not have to click after activating the goto command, and for bots and other MMs with cone attacks, or other odd AoE powers, its nice to have commands to position them in a specific place relative to yourself. In the future this also has potential value for MM pets that do weird AoE buff stuff maybe? But thats obviously way down the line Regeneration CalculatorClear Speed Leaderboard
TemporalVileTerror Posted May 16, 2021 Posted May 16, 2021 The more I think about it, the more I like it. Could do something like: /bind D "petcomall follow defensive$$petcompow sold goto 180:5$$petcompow spec goto 315:5$$petcompow mando goto 45:5"
SmalltalkJava Posted July 25, 2021 Posted July 25, 2021 Wonderful idea. Would make pet control more user friendly. Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
Black Zot Posted July 26, 2021 Posted July 26, 2021 Might want to start with making MM pets consistently obey the Goto command. As-is, they ignore it completely if there's anything on their aggro table.
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