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Calling all mids guru's


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I have a concept character in mind but I'm hopeless at doing builds in mids. I'm looking for a Savage melee/EA brute. Would any of you awesome mids gurus be able to put a build together for me capable of doing end game content, AV, SF's, itrials etc 

Edited by Draven
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  • Draven changed the title to Calling all mids guru's

Here's one based on my Staff/NRG Brute just switching out Staff for Stone Melee. It's quite easy to hit silly Typed Def numbers with EA. I kind of hit the S/L/F/C Incarnate caps by mistake. 


If you can switch things around a bit Seismic has a huge array of Procs it can take so that might be more attractive (even dumping one of the Winters for a purple proc would be quite good). 



This Villain build was built using Mids Reborn

Click this DataLink to open the build!

Snookered: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Stone Mallet -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(7), SprBlsCol-Acc/Dmg(13), SprBlsCol-Rchg/HoldProc(15), KntCmb-Dmg/EndRdx/Rchg(31)
Level 1: Kinetic Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def(5), RedFrt-Def/Rchg(5), Rct-ResDam%(40)
Level 2: Heavy Mallet -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Acc/Dmg/EndRdx/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(34)
Level 4: Power Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(9), LucoftheG-Def/Rchg+(37), LucoftheG-EndRdx/Rchg(50)
Level 6: Build Up -- GssSynFr--Build%(A)
Level 8: Fault -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(11), Stp-Acc/EndRdx(11), Stp-Stun/Rng(15), Stp-Acc/Stun/Rchg(17), FrcFdb-Rechg%(37)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Taunt -- PrfZng-Taunt(A)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Energy Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam(19), GldArm-3defTpProc(19), StdPrt-ResDam/Def+(48)
Level 18: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-Max HP%(48)
Level 20: Kick -- Empty(A)
Level 22: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(23), Ags-ResDam(23), Ags-Psi/Status(46), Ags-EndRdx/Rchg(47), Ags-ResDam/Rchg(48)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), ShlWal-ResDam/Re TP(25), LucoftheG-Def/Rchg+(27)
Level 26: Seismic Smash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(27), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(29), SprBrtFur-Acc/Dmg/EndRdx/Rchg(46), SprBrtFur-Rech/Fury%(50)
Level 28: Energy Drain -- LucoftheG-Def/Rchg+(A), Rct-Def/Rchg(39), RedFrt-Def/Rchg(43), LucoftheG-Def/Rchg(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Tremor -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 35: Energize -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Heal(36), DctWnd-Rchg(37)
Level 38: Energy Cloak -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39)
Level 41: Gloom -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Acc/EndRdx/Rchg(42), Dcm-Acc/Dmg/Rchg(43)
Level 44: Dark Obliteration -- Bmbdmt-Dam(A), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(45), Bmbdmt-Acc/Dam/Rech/End(45), Bmbdmt-+FireDmg(46)
Level 47: Darkest Night -- DarWtcDsp-ToHitDeb(A)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Prv-Absorb%(A), Mrc-Rcvry+(40)
Level 2: Stamina -- PrfShf-EndMod(A), EndMod-I(31), PrfShf-End%(50)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 


Edited by Carnifax
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4 hours ago, Draven said:

Thanks @Outrider_01. I'll have a look

No problem, its got 10 KB protection on top of grounded, lethal/smash def soft capped, 180% recharge perma hasten, and resists for S/L/F/C around 75%.  Its not bad, endurance heavy on the Savage, Animation slow on the Mace.  Mace has slightly better resists from set bonus and Savage for some reason is endurance heavy but the Energize is down to about 32/30 seconds so very close to perma while Blood Fury is going; protip is hit Energize first before you endurance drain since it has 13 end cost vs say Consume in Fire Aura which is .5 end.  Hemorrhage is the only one questionable and requires to move around the ATO enhancement set if you don't want it, can swap it out or keep it if you want but the intention was for hitting bosses or higher with their large HP punching bag green bars but its too slow to cause damage it being a DOT; think scrapper would be better because I am pretty sure it doubles damage but it would be front loaded from the crit and the normal damage is applied after.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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