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Posted

I just ran Heather Townshend's Personal Story Arc, and I noticed some severe jankiness while walking that I never noticed before.  Every couple of seconds while walking, it looks like the walking animation would quickly stop and then speed up for a second to catch up.  It's pretty noticeable to me and I'm not exactly the most observant fellow.

Posted
16 minutes ago, Wavicle said:

You sure it wasn't just network lag?


 

Pretty sure.  It was consistent throughout the mission, and then I tried walking with no powers on when I exited the mission and it was fine.

Posted

Can confirm. This happens in many missions where you’re made to look like a different character - to me it looks like an animation reset, that the character model’s animation goes back to neutral for an instant. 

26 minutes ago, Katharos said:
29 minutes ago, Captain Powerhouse said:
On 3/16/2021 at 4:10 PM, Katharos said:

why isn't sentinel bioarmour's athletic regulation getting a look?

Oversight, it will be addressed in the next build.

Oh no. Oh god. What have I done? 

Posted

Yeah, common problem in most of the "Personal Story" missions where the character's "costume" constantly resets itself to a default pose.  Most visible in Mu'Vhrakan's with all the capes he has.

 

Also Dominatrix's outfit tends to also include things like wings if your costume has them.

Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

Posted

Ran Townsend's story on a character who wears the Ascension glove with Glow on the right hand.  Heather had the Glow portion of that on her right hand, which looked cool but probably not intended. 😉

 

Also, in all Personal Story missions Hasten will repeatedly activate every few seconds with sound effect and graphics.  Had to take off the headphones halfway through the mission because the constant *PSSSHSHHHHEHHEEEEEEWWWWWWWWWWWWUUUPPPP* got old fast. 🤣

You see a mousetrap? I see free cheese and a f$%^ing challenge.

Posted
6 hours ago, InvaderStych said:

Ran Townsend's story on a character who wears the Ascension glove with Glow on the right hand.  Heather had the Glow portion of that on her right hand, which looked cool but probably not intended.

In a comparable lapse, I ran it with a character that triggered autofire Haste just as I clicked on the door. Heather had the visual animation for haste (the glow running down the arms to settle at the wrists) running over and over again throughout the mission, starting up again as the previous animation finished.

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Posted
6 hours ago, InvaderStych said:

Ran Townsend's story on a character who wears the Ascension glove with Glow on the right hand.  Heather had the Glow portion of that on her right hand, which looked cool but probably not intended. 😉

 

Also, in all Personal Story missions Hasten will repeatedly activate every few seconds with sound effect and graphics.  Had to take off the headphones halfway through the mission because the constant *PSSSHSHHHHEHHEEEEEEWWWWWWWWWWWWUUUPPPP* got old fast. 🤣

 

This happens in any mission where you are someone else, including the Skulls reporter mission in Atlas, the Skulls mission in KR, and the final mission of Dakota Berg's signature arc.

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Posted
1 hour ago, Wavicle said:

 

This happens in any mission where you are someone else, including the Skulls reporter mission in Atlas, the Skulls mission in KR, and the final mission of Dakota Berg's signature arc.

 

Do we know if this is an auto-fire thing, or a Hasten thing? I also have Hasten on auto-fire, though it alternates with Active Defense.  That scrapper has a bunch of "personal missions" queued up so I guess I'll pay attention to see if the latter exhibits the same behavior at any point.

You see a mousetrap? I see free cheese and a f$%^ing challenge.

Posted

FWIW:

 

Ran the rest of the DA "Personal Missions" last night.  Praetor Duncan had the same costume artifact (see above, the Aura from the Ascension Glove) as Heather, but no other costumes (Max, Mu, Dr.) had that issue.  Could have been gender specific (my toon is also female, and the male NPCs were unaffected by the costume artifact) or could be that the 3 unaffected NPC costumes have pieces that over-ride the glitch (Mu's folded arms, for example).

 

As to Hasten/Click Buffs:

 

Entered each mission with Hasten running:  Persistent/Repeated activation sound.

 

Exit Mission, wait for Hasten to expire while keeping only Active Defense on Auto.

 

Re-Enter mission with Hasten inactive: No activation noise for Hasten.  AD is active upon entry, no activation noise from AD (another click buff).

 

All NPC costumes exhibited the "Reset to Default Pose" loop as reported above.

 

Pretty sure this is one of those bottom of the barrel priorities, but hopefully the above is helpful at some point in the distant future. 😄

You see a mousetrap? I see free cheese and a f$%^ing challenge.

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