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Invulnerability/Super Strength "Flying Brick" Build


Captain Citadel

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Just thought I would post Version 2.3.3 of my main's build. It may be of use to someone looking for a build that fulfills the "flying brick" power fantasy popularized by characters like Superman and other iconic superheroes. I've managed to achieve perma-Rage without Hasten, though it can also get about 19 seconds of double-Rage, which is pretty good. I've also balanced out the defenses and resistances, rather than only focusing on one or the other. I've posted the totals breakdown below, showing baseline performance with only one stack of Invincibility.

image.png.cca0b9ed0e5e03c93637c036e4679e86.png

It is lacking in any form of ranged damage, but with the recent changes to Fly in the travel powers update, you are the ranged attack. I haven't found any situations where I felt crippled by not having one. The build flies fast, punches hard, and laughs in the face of virtually any foe. The few attacks that do manage to hit you are heavily resisted, and the -ToHit debuff from Diamagnetic Interface effectively increases your defenses even further. It also helps you take down hard targets in group content by debuffing their regen.

EDIT: Almost forgot to include a special thanks to @Infinitum for his help with the build, as mine is based on his own eponymous build, albeit significantly modified.

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Captain Citadel: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), ImpArm-ResPsi(3)
Level 1: Jab -- Hct-Dmg(A), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(7), Hct-Dmg/EndRdx(7), Hct-Dam%(9)
Level 2: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(13)
Level 4: Temp Invulnerability -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-EndRdx/Rchg(17), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam(19), ImpArm-ResPsi(19)
Level 6: Haymaker -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(21), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Rchg/Res%(25)
Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29)
Level 10: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Dam%(31)
Level 12: Hover -- LucoftheG-Def/Rchg+(A)
Level 14: Fly -- Flight-I(A)
Level 16: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-EndRdx/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33), RctArm-ResDam(33), ImpArm-ResPsi(33)
Level 18: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-EndRdx/Rchg(34), RctArm-ResDam/EndRdx/Rchg(34), RctArm-ResDam(36), ImpArm-ResPsi(36)
Level 20: Kick -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(36), TchofDth-Dmg/Rchg(37), TchofDth-Acc/Dmg/EndRdx(37), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(39)
Level 22: Tough -- ImpArm-ResPsi(A)
Level 24: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-Def(40), ShlWal-ResDam/Re TP(40), GssSynFr--Build%(40)
Level 26: Knockout Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Dmg/EndRdx/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Rchg/+Absorb(43)
Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(45), Rct-ResDam%(45)
Level 30: Combat Jumping -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46)
Level 32: Rage -- RechRdx-I(A)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 38: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50)
Level 41: Assault -- EndRdx-I(A)
Level 44: Tough Hide -- LucoftheG-Def/Rchg+(A)
Level 47: Focused Accuracy -- RctRtc-Pcptn(A)
Level 49: Physical Perfection -- NmnCnv-Regen/Rcvry+(A), PrfShf-End%(50)
Level 1: Gauntlet 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Radial Paragon 
Level 50: Mighty Radial Final Judgement 
Level 50: Diamagnetic Core Flawless Interface 
Level 50: Longbow Core Superior Ally 
Level 50: Ageless Radial Epiphany 
Level 50: Support Radial Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 14: Afterburner 
------------

Edited by Captain Citadel
Forgot a shout-out.
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  • 2 months later

Updated the build to Version 2.3.4

 

This Hero build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Captain Citadel: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- Ags-Psi/Status(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(3)
Level 1: Jab -- Hct-Dmg(A), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(7), Hct-Dmg/EndRdx(7), Hct-Dam%(9)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(15)
Level 4: Haymaker -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(17), SprMghoft-Acc/Dmg/EndRdx/Rchg(19), SprMghoft-Rchg/Res%(19)
Level 6: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(25)
Level 8: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam(27), ImpArm-ResPsi(29)
Level 10: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Dam%(29)
Level 12: Hover -- LucoftheG-Def/Rchg+(A)
Level 14: Fly -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(49), WntGif-ResSlow(49)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(33)
Level 18: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(33), RctArm-ResDam/EndRdx/Rchg(33), RctArm-ResDam(34), ImpArm-ResPsi(34)
Level 20: Kick -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(34), TchofDth-Dmg/Rchg(36), TchofDth-Acc/Dmg/EndRdx(36), TchofDth-Dmg/EndRdx/Rchg(36), TchofDth-Dam%(37)
Level 22: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(39), Rct-ResDam%(39), GssSynFr--Build%(39)
Level 24: Knockout Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(42)
Level 26: Tough -- ImpArm-ResPsi(A)
Level 28: Rage -- RechRdx-I(A), RechRdx-I(42)
Level 30: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45)
Level 32: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(46)
Level 35: Tough Hide -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(47)
Level 38: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(47), Arm-Acc/Dmg/Rchg(47), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48), Arm-Dam%(48)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Focused Accuracy -- RctRtc-Pcptn(A)
Level 1: Gauntlet 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(9)
Level 1: Stamina -- EndMod-I(A)
Level 50: Agility Radial Paragon 
Level 50: Mighty Radial Final Judgement 
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Longbow Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Support Radial Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: The Atlas Medallion 
Level 50: Task Force Commander 
Level 50: Portal Jockey 
Level 14: Afterburner 
------------

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