SomeMadTekk Posted June 28, 2021 Share Posted June 28, 2021 Need some help, all i seem to find are melee blasters. I would like to see if anyone has a build for a Range blaster with good defense. this is my first 50 blaster and just want to make it the best i can without having to go melee/hands on. I would be grateful for any help on this subject. Thank you everyone. Link to comment Share on other sites More sharing options...
brasilgringo Posted June 29, 2021 Share Posted June 29, 2021 I honestly don't think /Atomic is a great secondary for a ranged blaster. A lot of its best attacks have PBAOE or long wind-up times. Also Beta Decay works best when you're standing a large number of mobs. If you're not set on /Atomic, consider other good ranged secondaries like /Plant or even /Energy. 1 Link to comment Share on other sites More sharing options...
SomeMadTekk Posted June 29, 2021 Author Share Posted June 29, 2021 Guess i am going to have to re roll. Thanks for the info. Link to comment Share on other sites More sharing options...
PainX Posted July 3, 2021 Share Posted July 3, 2021 both sets require melee range really fire has a pbaoe nuke and rad gets it's buffs from being close imagine something like water/time would work better for pure ranged Link to comment Share on other sites More sharing options...
rochrist Posted July 11, 2021 Share Posted July 11, 2021 All the above said, /Atomic pairs really well with Fire if you don't mind getting a little up close and personal. My Fire/Atomic is now my most incarnated char. Link to comment Share on other sites More sharing options...
DarknessEternal Posted July 14, 2021 Share Posted July 14, 2021 On 6/28/2021 at 9:59 PM, brasilgringo said: I honestly don't think /Atomic is a great secondary for a ranged blaster. A lot of its best attacks have PBAOE or long wind-up times. Also Beta Decay works best when you're standing a large number of mobs. If you're not set on /Atomic, consider other good ranged secondaries like /Plant or even /Energy. There's nothing about /Plant makes it better at ranged than melee. It's still a melee set. Link to comment Share on other sites More sharing options...
Seed22 Posted July 14, 2021 Share Posted July 14, 2021 You want Beam/Devices for a range-only build. Sacrifices nothing and does great damage with the added bonus of feeling like a operative from SWTOR I think( never played one but heard that from someone once) 1 Aspiring show writer through AE arcs and then eventually a script 😛 AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.| Link to comment Share on other sites More sharing options...
dragonhawk777 Posted July 15, 2021 Share Posted July 15, 2021 On 6/28/2021 at 10:59 PM, brasilgringo said: I honestly don't think /Atomic is a great secondary for a ranged blaster. A lot of its best attacks have PBAOE or long wind-up times. Also Beta Decay works best when you're standing a large number of mobs. If you're not set on /Atomic, consider other good ranged secondaries like /Plant or even /Energy. I would disagree I have a Fire/Atomic blaster that is all range and it performs great. Atomic has some nice holds on it so those would be the things to go after if building for range., combine it with Fire epic powers and you have a good amount of control and debuffs at your disposal. Link to comment Share on other sites More sharing options...
dragonhawk777 Posted July 15, 2021 Share Posted July 15, 2021 If you want a range centered build for your fire/atomic blaster feel free to try this one out. I took a heal from the Medicine pool, so if you dont want that if frees up to powers and 3 enhancement slots to play around with. One good option would be to pick up Melt Armor as it is a very nice debuff for AV fights. ]https://www.midsreborn.com/builds/download.php?uc=1474&c=683&a=1366&f=HEX&dc=78DA6594594F13611486BF69A7425B0AA5A550A00B6569E94AAB264663A20285186942E00734133A8189B56DBA44BDF45EA3DE2AB48A9A8017DEB8FD1197C4DD1FE0F207C87898F7B4123A49FB74DEEFBCE79C6F6BEEC662DF8BE55B1784E458282AB55A7E9EBEEB6AB537D7A82B75AD5C12F4D816ABCA66B9B4A55CBFDA43AFA31C935F534A9B6A21B5A45555F8C2ED91F546A552AED6536B4A4133D2E4734A49AB348AC8695F2D978BA9A5A2B6B955B719BFD72BAA5A18307EAEA84A41ADD6B6B48AC378CFA9056D432BA9AE6C45DB2093724DA56C87656E7AA99B307D2E8AF6A35BC40E21220B5393D902E547CCC76072979891C59968C72BC418B44B0489F3490993A19D48325360EF1C330DDAB691779E6066AFF98B19635FC1BE6FCCEF60FF0F30F3135C2097055ED9F212BD385F81A1D7E0D41BE65B7091D0C39E9EB687C77CEC0DB037C0DEB334672B3C66EB3BEADF2F8BB10FCCF7A0EF23788E62ED8895EC4F30D7B91668A7C20E63A17493E313B4FECFA0EB403298A5D101F60F1CF32F913AC86B35F8006BE07A080E6F3377406F93D90227A9B61B5E933B8E790D1DE379EADD83FE64CF1DD49CBA0D4EDF63DE0523F7C141CA3B028F79E440186B1018C25CC21E30E604970F6F03F73F2A64439B909826A6190CC94C0BE8A63AE3A863196FA27662174CEE319F829967CC7DD04F5E3F9F59FF34E66A252DC8EB116CF7C97B12E33D11C3424C72CC24C74C734C98638294678663662E4BC6998E2C4BC63A44B278DFA32D98E5F333CBE727CAE727CAE727CAE7679F62E37C46E227B1778911E44B784117D54C2146A44298CF730A4DF31CD3BC9F21B97D3175DD271FB9B73A3D62A54B59953BF7584886F2CB460A5792A690F5F7516D16DA9FA35A085DFFFDAF99A409C4859973CC2BB14ED77AACAB9F749792E9524E7529A7BB14ABB3F31FA3FF03BAA1E7C4 Link to comment Share on other sites More sharing options...
brasilgringo Posted July 15, 2021 Share Posted July 15, 2021 1 hour ago, dragonhawk777 said: If you want a range centered build for your fire/atomic blaster feel free to try this one out. I took a heal from the Medicine pool, so if you dont want that if frees up to powers and 3 enhancement slots to play around with. One good option would be to pick up Melt Armor as it is a very nice debuff for AV fights. ]https://www.midsreborn.com/builds/download.php?uc=1474&c=683&a=1366&f=HEX&dc=78DA6594594F13611486BF69A7425B0AA5A550A00B6569E94AAB264663A20285186942E00734133A8189B56DBA44BDF45EA3DE2AB48A9A8017DEB8FD1197C4DD1FE0F207C87898F7B4123A49FB74DEEFBCE79C6F6BEEC662DF8BE55B1784E458282AB55A7E9EBEEB6AB537D7A82B75AD5C12F4D816ABCA66B9B4A55CBFDA43AFA31C935F534A9B6A21B5A45555F8C2ED91F546A552AED6536B4A4133D2E4734A49AB348AC8695F2D978BA9A5A2B6B955B719BFD72BAA5A18307EAEA84A41ADD6B6B48AC378CFA9056D432BA9AE6C45DB2093724DA56C87656E7AA99B307D2E8AF6A35BC40E21220B5393D902E547CCC76072979891C59968C72BC418B44B0489F3490993A19D48325360EF1C330DDAB691779E6066AFF98B19635FC1BE6FCCEF60FF0F30F3135C2097055ED9F212BD385F81A1D7E0D41BE65B7091D0C39E9EB687C77CEC0DB037C0DEB334672B3C66EB3BEADF2F8BB10FCCF7A0EF23788E62ED8895EC4F30D7B91668A7C20E63A17493E313B4FECFA0EB403298A5D101F60F1CF32F913AC86B35F8006BE07A080E6F3377406F93D90227A9B61B5E933B8E790D1DE379EADD83FE64CF1DD49CBA0D4EDF63DE0523F7C141CA3B028F79E440186B1018C25CC21E30E604970F6F03F73F2A64439B909826A6190CC94C0BE8A63AE3A863196FA27662174CEE319F829967CC7DD04F5E3F9F59FF34E66A252DC8EB116CF7C97B12E33D11C3424C72CC24C74C734C98638294678663662E4BC6998E2C4BC63A44B278DFA32D98E5F333CBE727CAE727CAE727CAE7679F62E37C46E227B1778911E44B784117D54C2146A44298CF730A4DF31CD3BC9F21B97D3175DD271FB9B73A3D62A54B59953BF7584886F2CB460A5792A690F5F7516D16DA9FA35A085DFFFDAF99A409C4859973CC2BB14ED77AACAB9F749792E9524E7529A7BB14ABB3F31FA3FF03BAA1E7C4 The great thing about this game is you can play how you like, for sure. I'm not yucking your yum. But for the OP, I'd point out that you only slotted 3 powers from /Atomic and one of those, the hold, you 4-slotted as a hold instead of proccing it out for damage which works well on blaster holds. The reason I suggested /Plant or /Energy is that for a relatively low investment in the secondary set, you get powers that can help with ranged / ranged damage. Atomic shines with Beta Decay (which requires you to be surrounded by mobs) and has OK-ish PBAOE attacks like Atom Smasher and even Radioactive Cloud. If you're not using those and Atomic's melee attacks, it could be that a different secondary would offer more. Again, play as you like. Link to comment Share on other sites More sharing options...
Galamane Posted July 15, 2021 Share Posted July 15, 2021 @Nemu Shows that it can work very as all ranged Link to comment Share on other sites More sharing options...
dragonhawk777 Posted July 15, 2021 Share Posted July 15, 2021 I built this guy with control as a backup so I slotted it for holds. With Atomics hold and Char I can keep bosses held indefinitely and can even get EBs held at times. I like Atomic because it has abilities that allow you to change your playstyle with a respec. You can go ranged damage with ranged control, can be a blapper, or can do pbaoe with abilities like beta decay, radioactive cloud, and inferno. At one point my build had both ranged and the pbaoe abilities but I decided to go with an all ranged build on him. My Rad/Rad Sentinel has the pbaoe abilities though and does very well with it. I cant speak for plant as I never made a toon with it, but I found that if your not blapping Energy doesnt do much for Fire. Ive never noticed Power Boost affecting the dot damage on Fire and seems better suited for abilities like Sonic or Rad that do things like debuff def or resistance. Boost range I always felt was more situational and back on my Fire/Energy toon back on live I rarely used it. It was great for snipes though, particularly when soloing. Link to comment Share on other sites More sharing options...
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