Kyksie Posted August 24, 2021 Posted August 24, 2021 The rooting duration of the power is inconsistent with it's animation. The player forms a ball of radiation over their head and hurls it, but the rooting stops about 2/3 of a second before, so you can walk out from under the ball, leaving it hanging in midair before it launches itself. Also, Sentinel damage is terrible and needs to be increased by at least 30%.
Bopper Posted August 24, 2021 Posted August 24, 2021 The issue isn't the root time, as it matches the cast time of the power. The problem seems to be the animation time is much longer than the cast time (by a full second) PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
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