BrandX Posted January 23, 2022 Share Posted January 23, 2022 For this build I didn't really want to rely on Epic Attacks. Not even planning to Hover away in the distance. Nuke is a PBAOE after all. Just wanted to constantly hover as it seemed to fit the concept. My goal was to be able to go Shriek > Scream > Shriek > Screech > Repeat (only a .006 gap in Screech, so this seems to work for that) and survive. I got softcapped F/C/E/N defenses all the time. S/L Resist almost hits 75% with Defensive Adaption on. Think there's ways to help that S/L defense? Maybe I'll be fine? This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Plastik: Level 50 Mutation SentinelPrimary Power Set: Sonic AttackSecondary Power Set: Bio ArmorPower Pool: FightingPower Pool: FlightPower Pool: LeadershipPower Pool: Leaping Hero Profile:Level 1: Shriek -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(5), SprOppStr-Acc/Dmg/Rchg(5), SprOppStr-Acc/Dmg/EndRdx(7), SprOppStr-Acc/Dmg/EndRdx/Rchg(7), SprOppStr-Rchg/+Opportunity(9)Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11)Level 2: Scream -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15), GldJvl-Dam%(17)Level 4: Howl -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(17), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(19), SprSntWar-Acc/Dmg/EndRdx/Rchg(21), SprSntWar-Rchg/+Absorb(43)Level 6: Environmental Adaptation -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(21), ShlWal-Def(23), ShlWal-ResDam/Re TP(23)Level 8: Inexhaustible -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(25), Pnc-Heal(27), Pnc-Heal/+End(27)Level 10: Adaptation Level 12: Boxing -- Empty(A)Level 14: Hover -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 18: Fly -- WntGif-ResSlow(A)Level 20: Rebuild DNA -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), DctWnd-Heal(34)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx/Rchg(36)Level 24: Weave -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-ResDam%(36), LucoftheG-Def/Rchg+(36)Level 26: Screech -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(37), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(39), GldJvl-Dam%(40)Level 28: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Dreadful Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(45)Level 35: Genomic Evolution -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40)Level 38: Parasitic Leech -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(43), DctWnd-Heal/EndRdx/Rchg(43), DctWnd-Heal(45), DctWnd-Rchg(46), TchoftheN-Acc/EndRdx/Rchg(46)Level 41: Amplify -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(45), GssSynFr--Build%(46)Level 44: Athletic Regulation -- Flight-I(A)Level 47: Air Superiority -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(50), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50)Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Opportunity Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(48)Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Health -- Mrc-Rcvry+(A)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(3), PwrTrns-+Heal(3)Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 18: Afterburner Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion ------------ Link to comment Share on other sites More sharing options...
Gobbledigook Posted January 23, 2022 Share Posted January 23, 2022 (edited) Is this any help? Time lords boon will cap the slow resist to 100%. I didn't want to rewrite your build just try to get you some more S/L defence/resist. Not of any help then @BrandX ? This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Plastik: Level 50 Mutation SentinelPrimary Power Set: Sonic AttackSecondary Power Set: Bio ArmorPower Pool: FightingPower Pool: FlightPower Pool: LeadershipPower Pool: Leaping Hero Profile:Level 1: Shriek -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(5), SprOppStr-Acc/Dmg/Rchg(5), SprOppStr-Acc/Dmg/EndRdx(7), SprOppStr-Acc/Dmg/EndRdx/Rchg(7), SprOppStr-Rchg/+Opportunity(9)Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), StdPrt-ResDam/Def+(46)Level 2: Scream -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15), SprWntBit-Rchg/SlowProc(17)Level 4: Howl -- SprSntWar-Acc/Dmg(A), SprSntWar-Rchg/+Absorb(11), SprSntWar-Dmg/Rchg(17), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(19), SprSntWar-Acc/Dmg/EndRdx/Rchg(21)Level 6: Environmental Adaptation -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(21), ShlWal-Def(23), ShlWal-ResDam/Re TP(23)Level 8: Inexhaustible -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-Heal/Rchg(27)Level 10: Adaptation Level 12: Boxing -- Empty(A)Level 14: Hover -- LucoftheG-Def/Rchg+(A)Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 18: Fly -- WntGif-ResSlow(A)Level 20: Rebuild DNA -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(33)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx/Rchg(36)Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(25), LucoftheG-Def(34), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)Level 26: Screech -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(37), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(39), GldJvl-Dam%(40)Level 28: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Dreadful Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(45)Level 35: Genomic Evolution -- UnbGrd-ResDam(A), GldArm-3defTpProc(40), UnbGrd-ResDam/EndRdx(43), UnbGrd-Max HP%(45), UnbGrd-Rchg/ResDam(46)Level 38: Parasitic Leech -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(43), Pnc-Heal/Rchg(43)Level 41: Amplify -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(45), GssSynFr--Build%(46)Level 44: Athletic Regulation -- Flight-I(A)Level 47: Air Superiority -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(48), TchofDth-Dmg/Rchg(48), TchofDth-Acc/Dmg/EndRdx(50), TchofDth-Dam%(50), TchofDth-Dmg/EndRdx/Rchg(50)Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: Opportunity Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(48)Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(27), Pnc-Heal/+End(33)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 18: Afterburner ------------ Edited January 24, 2022 by Gobbledegook Link to comment Share on other sites More sharing options...
BrandX Posted January 26, 2022 Author Share Posted January 26, 2022 Made a change to get a bit more S/L Resist. Move the Avalanche set to Boxing and took Assault for more damage. AND OMG! THE END RECOVERY IS INSANE! Only level 45 and I can fight non stop with Fly on right now. Link to comment Share on other sites More sharing options...
Xandyr Posted February 12, 2022 Share Posted February 12, 2022 I was actually playing around in Mids with sonic/Bio. Seems like the extra -resist from Sonic combined with the damage boost from Bio would make a pretty sweet Sentinel. How's it playing? What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com) Link to comment Share on other sites More sharing options...
Underfyre Posted February 12, 2022 Share Posted February 12, 2022 2 hours ago, Xandyr said: I was actually playing around in Mids with sonic/Bio. Seems like the extra -resist from Sonic combined with the damage boost from Bio would make a pretty sweet Sentinel. How's it playing? If we're looking at things from an even playing field, and every other primary is also paired with Bio, Sonic remains a middling set. Take solace in boosting your teams damage tho. Sentinel DPS Spreadsheet Sentinel Builds, fifth post down Link to comment Share on other sites More sharing options...
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