Marshal_General Posted February 1, 2022 Share Posted February 1, 2022 (edited) I do not have a brute and right now the only concept I have that would be a brute is a SS/Rad, but the /rad graphics annoy me, I have been reading up like I am sure many have on regen and thought I would give it a shot. This is what I have come up with on the first pass. Spoiler This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Ice Regen: Level 50 Natural BrutePrimary Power Set: Ice MeleeSecondary Power Set: RegenerationPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Arctic Mastery Hero Profile:Level 1: Frozen Fists -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Rech/Fury%(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(50)Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9)Level 2: Ice Sword -- SprBlsCol-Acc/Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(13), SprBrtFur-Acc/Dmg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Dmg/Rchg(15), TchofDth-Dam%(17)Level 4: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal/+End(21), ResDam-I(21)Level 6: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/Rchg(25), SprFrzBls-Dmg/EndRdx/Acc/Rchg(25), SprFrzBls-Rchg/ImmobProc(27)Level 8: Ice Patch -- EndRdx-I(A)Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Quick Recovery -- PrfShf-End%(A)Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)Level 18: Super Jump -- WntGif-ResSlow(A)Level 20: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), UnbGrd-Max HP%(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36), Rct-ResDam%(37), LucoftheG-Def/EndRdx(37)Level 24: Kick -- Empty(A)Level 26: Freezing Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), GldStr-%Dam(39), GhsWdwEmb-Dam%(39), TchofDth-Dam%(39), Hct-Dam%(40)Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(42)Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam/Rchg(43)Level 32: Frozen Aura -- Acc-I(A), ScrDrv-Dam%(43), Erd-%Dam(45), Obl-%Dam(45), Arm-Dam%(45), SprAvl-Rchg/KDProc(46)Level 35: Block of Ice -- SprEnt-Acc/Hold(A), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Acc/Hold/End(46)Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A)Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-EndRdx/Rchg(50)Level 44: Tactics -- GssSynFr--Build%(A)Level 47: Build Up -- RechRdx-I(A)Level 49: Assault -- EndRdx-I(A), EndRdx-I(50)Level 1: Brawl -- Empty(A)Level 1: FuryLevel 1: Sprint -- HO:Micro(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 18: Double JumpLevel 50: Intuition Radial Paragon------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1472;705;1410;HEX;| |78DA55935B4F534110C7F7B45B6B81DA3B855EA0E5D2165A0A55DF8C89172011C13| |43EF8669A635DCA494A694E0F098AB7F8091435BE8A9707DF958B89C6443E8C37D0| |448DF1A90E3BB3697B02FD7567F63FF3DFD99E85B5E99EC5C5D9334CEB3E5FD51B8| |DD23973D512CE4BBAB56AEA55068FEB4259242E8B8AA839611592F9D282A80A9187| |0C7E8B60745A2C8A5A43E4E56E61EA96B152633DC595956A7E5EE875A356F1A8C57| |56136968CBA5BAE678DCA9205D9A05CCDACD585692C8B9A250B0466EA46397FD62C| |5B46B9B4A0372C61DEE8032769F8DF4AC18776E892351DEC3167ACC099ED09F1B95| |D92BF22BE44167C98BF196C89398B61F2489C38803C3A484C20B7A1A3A63A6A1B58| |A9E711F1196E3AF682B889F4960EFD72B60E1DED4A6CA78E5EEAE8A78E7EEA184C1| |2734C72073A3B94D8F1063BF6BE256E21FBB6893BC8C82EF21D889D0CC5CC99C48A| |B7C18E4B55747DC676912FC8D857E237E4C077E23EB217CA75939875873419BC051| |5DD2AE87E6A93C13B10F4A8397BE8D40374EA049D3A41A74ED09CC350DEA70CFBA2| |18BC0B9502CA70200CDFE29C258F6332F98FF81B39FC87F817E9838A2112DB43647| |8F82226477E11BD18B7C1E6B06A1F6EC2C3DEC308FB55F3FE0738D79187C85406F5| |A965D4A7E8C6D3599CC13D701EA57A3C4A3348D30CD23483319AC118CDC00E26E2C| |A717C0A2B8F9D448E9F2016901FC0DE2075700C46F086C7D791B9039B9C558E61E5| |DC69B435B189F68B101E22B16DE8230627F6889F90F7E10CA36A26A334400E1E33E| |A7233149CA4294E06890164C18F0C80288B6F5193655FA3975D38405E95CF67D1B8| |1F764E51796D4AFE6E5DAC408C71A69E26FC1D5ED22C6FBDD3CDF98EFC2900B7B32| |2571B20A849D17E574BC4D80416FFD116D4D89C26AFB3EB0A1EE0A0439141C5CF0E| |05FDF8BB369045481694B1ABED0BBD7D71AD7DB137DE7A07DA1E1E6EDBF31FB548D| |A12| |-------------------------------------------------------------------| How does it look so far? Edit: Replace Assault with Hasten! Edited February 2, 2022 by Marshal_General Oops! 1 Link to comment Share on other sites More sharing options...
Marshal_General Posted February 2, 2022 Author Share Posted February 2, 2022 I made a few tweaks to fix the lack of hasten and add a few KD procs to help with soft control. I will worry about power order once I decide if I am going ahead with this. Spoiler This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Ice Regen: Level 50 Natural BrutePrimary Power Set: Ice MeleeSecondary Power Set: RegenerationPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Arctic Mastery Hero Profile:Level 1: Frozen Fists -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Rech/Fury%(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(50)Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9)Level 2: Ice Sword -- SprBlsCol-Acc/Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(13), SprBrtFur-Acc/Dmg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Dmg/Rchg(15), OvrFrc-Dam/KB(17)Level 4: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal/+End(21), ResDam-I(21)Level 6: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/Rchg(25), SprFrzBls-Rchg/ImmobProc(25), Rgn-Knock%(27)Level 8: Ice Patch -- EndRdx-I(A)Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Quick Recovery -- PrfShf-End%(A)Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)Level 18: Super Jump -- WntGif-ResSlow(A)Level 20: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), UnbGrd-Max HP%(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36), Rct-ResDam%(37), LucoftheG-Def/EndRdx(37)Level 24: Kick -- Empty(A)Level 26: Freezing Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), GldStr-%Dam(39), GhsWdwEmb-Dam%(39), TchofDth-Dam%(39), Hct-Dam%(40)Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(42)Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam/Rchg(43)Level 32: Frozen Aura -- Acc-I(A), ScrDrv-Dam%(43), Erd-%Dam(45), Obl-%Dam(45), Arm-Dam%(45), SprAvl-Rchg/KDProc(46)Level 35: Block of Ice -- SprEnt-Acc/Hold(A), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Acc/Hold/End(46)Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A)Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-EndRdx/Rchg(50)Level 44: Tactics -- GssSynFr--Build%(A)Level 47: Build Up -- RechRdx-I(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: Brawl -- Empty(A)Level 1: FuryLevel 1: Sprint -- HO:Micro(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 18: Double JumpLevel 50: Intuition Radial Paragon------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1462;701;1402;HEX;| |78DA55935B6F524110C7E7C022425B5BA094969602BD70871635F1C19878A94DAAC| |5104D7C33E448B72D0952023451EB2D7E02AD1A5FAD9707DFB5B5261A13FB457CF3| |D66AA2C6F884D39DD94037C0EFECCCFEE7B69CDCD5A9CEF9F9E9E360749C2A9BF57| |AE1646DB921EDE7CCC672CD2C032EC74C5186CECB0559B1E3CEABFC859C2C4B9941| |0F3DF9C93A25E765A52E33EAB4AC998DD252053AF34B4BE5CCAC34ABA5CA42B7DEC| |CC95A7DB154ED52FBE9D2C26203BD4EB5BB509572CE73BA5A2A664ED48A8D52B190| |33EB0D59BBD68FF9A3F85D8FE08FB15B1B346DF050006405581E319F5A15C50BE67| |362D645FEEBBD2DB1802172EE0B308789FB83CC107103331A3AA3B14A913A1F309F| |D0A103CF986BC49E4FC8A88015CC68D5622B67ECE18C6ECEE8E68CBD61660A14DF6| |0669B16DB5E51C6BED7CC7562FF067393E83F62517C8B623B9018EC618A7813CB71| |E8888ECF94CEFF8538F495F98D38FC9DB94DECC3701D2C860EAFA18C37306297367| |63DA6DCB7D0D8ADE7DCCD5D0F73D721EE3AC45D8778CE3E0CEFD205BB06C9781B23| |7974C11E1F3E0504840F9233FC8FF99B38FA87F997E8C2885E165BBD5CF0E859728| |EFD62F690DD82877D3ABDAF890BDEE1080774F2817B34DFB1FBC4488CF4912BA48F| |1440DD78344933B883950F723C31C83388F20CA23C8338CF20CE33B06211015D716| |09222C70F1313879859E27B2C2FC8196C413FDD70628598DAB1A859A58022A78E51| |59E9352A3F8FE611165B463E9031BDC5FC48BC8B3D8CEB998CF30005D618D3971B6| |3E3044F71A297E92166DD440F8A92F4163521F9926AD9C406323A7C2649858FE0C9| |490E6F4C2AA303B2CC21017A35F1B37B49D3A2F54E3767F7F88F228415F2421F40A| |3A144DBCE9608204DC17FB4190D3863A8EB745EA40676F62862A4F8B947C17F7EE7| |2A318FCEAC2EEC52FBC66CDF5C6EDF6C255AEF40DB12BEB633FF01E86FD5E3| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Troo Posted February 2, 2022 Share Posted February 2, 2022 Looks like you handily addressed the -Recharge debuffs. What made you pick Ice? 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
Marshal_General Posted February 2, 2022 Author Share Posted February 2, 2022 51 minutes ago, Troo said: Looks like you handily addressed the -Recharge debuffs. What made you pick Ice? For the slows, ice patch, -recharge all means less incoming damage to regen. Its best attack is also a hold along with the ability to proc out frozen Aura into a decent AoE attack. In theory at least. I have an ice/ice blaster, but never did an ice melee character. 3 Link to comment Share on other sites More sharing options...
Marshal_General Posted February 2, 2022 Author Share Posted February 2, 2022 I created the build on test to run around with it and so far so good, but I noticed that mids has the Regen Resist as 25.95 and the game has it as 51.25% Link to comment Share on other sites More sharing options...
Marshal_General Posted February 4, 2022 Author Share Posted February 4, 2022 (edited) OK, I have done some testing. I ran a few radio missions against Council, CoT and CoS at 4/8. The council were like shooting fish in a barrel if you took the fish out first and watched them flop around on the ground while shooting. The CoS did try to have its way with my blue bar when they fell, but other than that was about the same as the Council. The CoT on the other hand showed me that what I had thought was right. I really need Focused Accuracy. They also managed to turn my regen into the red. I never had to use MoG or IH. I clicked DP when I noticed it up and rarely had to hit Reconstruction. Things would probably been easier if I had prioritized my target, but I went in and just mashed buttons letting the game target for me so I could watch my bars closer. I moved a few enhancements around for pre FA and now have v3 of the build. Spoiler This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Ice Regen 1: Level 50 Natural BrutePrimary Power Set: Ice MeleeSecondary Power Set: RegenerationPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Frozen Fists -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Rech/Fury%(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11)Level 2: Ice Sword -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(13), SprBrtFur-Acc/Dmg(15), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Dmg/Rchg(17), OvrFrc-Dam/KB(17)Level 4: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(21), Pnc-Heal/+End(21)Level 6: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/EndRdx(25), SprFrzBls-Acc/Dmg/Rchg(25), SprFrzBls-Rchg/ImmobProc(27), Rgn-Knock%(27)Level 8: Ice Patch -- EndRdx-I(A)Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(37)Level 14: Quick Recovery -- SynSck-EndMod(A), SynSck-EndMod/Rech(23), SynSck-EndMod/+RunSpeed(46)Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(33), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(34)Level 18: Super Jump -- WntGif-ResSlow(A)Level 20: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), UnbGrd-Max HP%(34), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(37)Level 26: Freezing Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(39), GldStr-%Dam(39), GhsWdwEmb-Dam%(40), TchofDth-Dam%(40), Hct-Dam%(40)Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(42), Pnc-Heal/Rchg(42), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(43)Level 30: Kick -- Empty(A)Level 32: Frozen Aura -- Acc-I(A), ScrDrv-Dam%(43), Erd-%Dam(43), Obl-%Dam(45), Arm-Dam%(45), SprAvl-Rchg/KDProc(45)Level 35: Focused Accuracy -- EndRdx-I(A), EndRdx-I(46)Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A)Level 41: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(46), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam/Rchg(48)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-EndRdx/Rchg(50)Level 47: Tactics -- GssSynFr--Build%(A)Level 49: [Empty] -- Empty(A)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- HO:Micro(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 18: Double JumpLevel 50: Intuition Radial ParagonLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas Medallion------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;697;1394;HEX;| |78DA5594CB6F524114C6E7C2452CD007054A5FB4505B1EA5D0A2262E8C89D196446| |D4DA3893B43AEED40499012A089B5BEE25FA055E3D6FA58B8D7564D74E53FE24E6B| |1F266A8C0B8327F39D09F426F063CE9CC737DFBD97B91BD39E7C3E7B5A18EEB325A| |B56CB9DA9AED4A5F3A2555FA95A254197FBDC820C5F9205590E679CB40EA88CDC9C| |2C4999A63DFCEA47745AE665B926D32A5F56AD7A71B92C3CF3CBCBA5F4ACB42AC57| |2C1A516972B522E76EAF8A2ACD6968A9576B5CE160B4B754AEC9BA91417D233D4A5| |B09A9BB36A75595D85BA5E5231469FCDA8D057C3211E9B42644C617BC27C6E57345| |F315F8287BCD8BFE9A73203C5A618E4CD10787888390CBAC2E05654D7D044E3213A| |791E811DCF90D4F102ECDA607E21C64CB14613ED7AA29D2776F3C46E9EE8E789FE0| |8F88E263AB8C8E17883493D6FC1DE4DE616D8FF9E79C2A6F8818A9D2C573823844C| |9BB84D32DA74C7B6AF1833F88DB90D0E7D67EE3077C11E6AE7E662C31D305470F41| |F2D43A6B8459DDB79D3D6BECD5A77C0D43E7887923AB50B9DEC42985D08B30B6176| |21C2BE0769AC571FC43B80E05DEAE4D307F1050DA52172942BFF82477E317F33FF8| |023D431A00F1248C29A28D34B9B417D90A03EE505548EFE043F92B97DFA59E87B80| |D345D7997124C5AEA3389613EA1988257167EE91F6012E3607D88504BB90601712E| |CC238BB60235921ED42A84197F8442286B588E17EC81F5F13A8DBB3294F2604EA27| |4E61F8C40644BAC8D211EDC1083F1E29E67D3F5E32356C8C3DB093823857D8E3530| |8A68E8393C79819D0A4E4A4BED349EE30D90566FC4C1FB31BF45151DA303036FD1A| |82D551A7D477D66CBEB68D41B3F9072090357B20749260DAC5BCD97C6D85A1F2765| |DCD3E42A470E6BD03C13882FB2D41439C37D47D745D81DC1F07369F42AE671DFC3C| |DE7C6A1B6690625AF8BCAB6571B57561B52EAEB52EFE033344D4F0| |-------------------------------------------------------------------| That last slot would either be build up or physical perfection. I am not sure what else I need to do or test to call it about done. Edited February 4, 2022 by Marshal_General 1 Link to comment Share on other sites More sharing options...
Koopak Posted February 27, 2022 Share Posted February 27, 2022 Mog can be used to mitigate inciming debuffs and I consider ageless radial near manditory for the same reason. Your panacea prox should be moved to a toggle or auto power and id try some +4x8 DA content. I soloed all but the AVs of the DA arcs that way on my scrapper. Brute should do better. Regeneration CalculatorClear Speed Leaderboard Link to comment Share on other sites More sharing options...
Troo Posted February 28, 2022 Share Posted February 28, 2022 MoG can also counter end issues or sapping with +Recovery. As @Koopak pointed out, maybe swap the Fast Healing and Reconstruction slotting. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
Marshal_General Posted March 1, 2022 Author Share Posted March 1, 2022 I will give these ideas a try, once I get done leveling the MA/SR brute I am running around with. Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted March 2, 2022 Share Posted March 2, 2022 As you note, regen pairs very well with soft controls. But knockdown works on enemies in melee range and not those taking potshots at you from afar. Even though regen lives and dies by +recharge, I'd consider 6 slotting Numina's in Fast Healing to help out a bit with ranged defense. Who run Bartertown? Link to comment Share on other sites More sharing options...
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