TungstenShark Posted April 14, 2022 Posted April 14, 2022 (edited) I kept saying I wanted to try War Mace and have still yet to pull the trigger. I decided to pair it with Energy Aura because I haven't tried that one either and being strong and pretty should always be the goal in life. One of the appeals of WM is the simple attack chains (both single target and AOE) IF you have high enough recharge (as I understand it, around 250% or more). Who's got a good build they like that's performed well for them? Edited April 14, 2022 by TungstenShark 1
TungstenShark Posted April 14, 2022 Author Posted April 14, 2022 (edited) This is what I have worked up so far in Mids. I have no idea how to reach the Recharge numbers I have seen elsewhere, as I chased it wherever possible. Entirely possible I am doing something wrong in Mids with the calculations. My resists are pretty abysmal while some of my defense numbers are too high and others not high enough (Negative and Psi). I was not focusing on a leveling build, so the power choices by level and slotting by level are obviously not optimized. Any and all feedback, comments, critiques from better builders are most welcome! This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology ScrapperPrimary Power Set: War MaceSecondary Power Set: Energy AuraPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Body Mastery Hero Profile:Level 1: Pulverize -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(45)Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(15), RedFrt-Def/Rchg(45), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(46), RedFrt-EndRdx(48)Level 2: Jawbreaker -- FrcFdb-Rechg%(A), SprScrStr-Rchg/+Crit(5), SprScrStr-Acc/Dmg(5), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(13)Level 4: Dampening Field -- GldArm-3defTpProc(A), ImpArm-ResPsi(15)Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def/Rchg(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(48), RedFrt-EndRdx(48)Level 8: Clobber -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13)Level 10: Entropic Aura -- EndRdx-I(A)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17)Level 14: Kick -- Empty(A)Level 16: Energy Protection -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(17)Level 18: Whirling Mace -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21)Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(42)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(36)Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(40), ShlWal-Def/Rchg(42)Level 26: Shatter -- FrcFdb-Rechg%(A), Arm-Dmg(27), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34)Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36)Level 35: Energy Drain -- LucoftheG-Def/Rchg+(A)Level 38: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)Level 41: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-ToHit/Rchg(50), AdjTrg-ToHit/EndRdx/Rchg(50)Level 44: Assault -- EndRdx-I(A)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 49: Physical Perfection -- PrfShf-End%(A)Level 1: Brawl -- Empty(A)Level 1: Critical Hit Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)------------ Edited April 14, 2022 by TungstenShark
Pzn Posted April 14, 2022 Posted April 14, 2022 5 hours ago, TungstenShark said: This is what I have worked up so far in Mids. I have no idea how to reach the Recharge numbers I have seen elsewhere, as I chased it wherever possible. Entirely possible I am doing something wrong in Mids with the calculations. My resists are pretty abysmal while some of my defense numbers are too high and others not high enough (Negative and Psi). I was not focusing on a leveling build, so the power choices by level and slotting by level are obviously not optimized. Any and all feedback, comments, critiques from better builders are most welcome! This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology ScrapperPrimary Power Set: War MaceSecondary Power Set: Energy AuraPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Body Mastery Hero Profile:Level 1: Pulverize -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(45)Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(15), RedFrt-Def/Rchg(45), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(46), RedFrt-EndRdx(48)Level 2: Jawbreaker -- FrcFdb-Rechg%(A), SprScrStr-Rchg/+Crit(5), SprScrStr-Acc/Dmg(5), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(13)Level 4: Dampening Field -- GldArm-3defTpProc(A), ImpArm-ResPsi(15)Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def/Rchg(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(48), RedFrt-EndRdx(48)Level 8: Clobber -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13)Level 10: Entropic Aura -- EndRdx-I(A)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17)Level 14: Kick -- Empty(A)Level 16: Energy Protection -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(17)Level 18: Whirling Mace -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21)Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(42)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(36)Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(40), ShlWal-Def/Rchg(42)Level 26: Shatter -- FrcFdb-Rechg%(A), Arm-Dmg(27), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34)Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36)Level 35: Energy Drain -- LucoftheG-Def/Rchg+(A)Level 38: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)Level 41: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-ToHit/Rchg(50), AdjTrg-ToHit/EndRdx/Rchg(50)Level 44: Assault -- EndRdx-I(A)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 49: Physical Perfection -- PrfShf-End%(A)Level 1: Brawl -- Empty(A)Level 1: Critical Hit Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)------------ You have too many LoTG: 7.5% rech IOs. You can only get the bonus from 5 and I see 7. I would swap one of those 6 slotted defense powers into a full reactive defenses set for 8.75% recharge. That will also save you from needing to slot the scaling unique on it's own. The other epic or patron pools (fire, mu, or soul normally) help me get a few more bonuses too. Body mastery doesn't have many good spots for sets while I can usually get a Ragnarok and/or Apocalypse set in the others. You could drop leadership to lighten your end costs and free up some power picks for other epic options.
Generator Posted April 14, 2022 Posted April 14, 2022 I have one I worked up as a Brute, but should be easily adapted to Scrapper. I'm at work but I'll try to remember to post it later.
Without_Pause Posted April 14, 2022 Posted April 14, 2022 (edited) Have you factored in Incarnates for recharge? My Claws/ea has much lower recharge without Incarnates, but that's Claws so they don't need much. It is more about getting the recharge down for clicks in the secondary. To add, I'm at like 215% recharge with Incarnates although I could have added more in. Edited April 14, 2022 by Without_Pause Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
TungstenShark Posted April 15, 2022 Author Posted April 15, 2022 15 hours ago, Pzn said: You have too many LoTG: 7.5% rech IOs. You can only get the bonus from 5 and I see 7. I would swap one of those 6 slotted defense powers into a full reactive defenses set for 8.75% recharge. That will also save you from needing to slot the scaling unique on it's own. Egads! Totally correct. I was dropping them in to see where they might fit, then never took the extras back out. Gah! See, it's the simple stuff kids. 11 hours ago, Without_Pause said: Have you factored in Incarnates for recharge? No, I was trying to see how much I could push in the base build without including Incarnates. No question I can get a boost in that regard. I'm still tinkering, as chasing recharge certainly has an effect on the resist/defense numbers.
Fire Chief Posted April 15, 2022 Posted April 15, 2022 I just rolled one this morn and PL'd him to lvl 36 with my AE fire farmer...jumping on to slot/enhance later this evening will post what I come up with laterz 😄 My DA page —“too soon old, and too late smart.”
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now