Neiska Posted April 21, 2022 Posted April 21, 2022 Hello forums, I would like to ask for suggestions for a toxin/poison (Lovecraftain) based character. Instead of picking AT and powers first and a theme to fit, this time around I am doing the reverse - planning a build to fit the theme. I have looked at the powers that offer some sort of Toxin effect, but I haven't picked an AT yet. Hopefully, I would like the build to be as effective as possible. Melee - Spines - AoE focused, but its pretty focused on physical and toxic damage. Radioactive Melee- I'm not sure if this one should really count, it has a poison like mechanic, but this seems more energy than toxic based. Ranged - Radioactive blast - In a similar boat as Radioactive Melee, as I am not sure if this should count as "poison" per say. Armor Sets - Bio Armor - a pretty heavy toxic theme, and would fit nicely. Support - Poison - This one should be obvious, but I have no experience with the set. But I believe its very heavy toward single target debuffing. AT - Widows - I know Widows have some toxic/poison, and their mind effects might fit the theme as well. But I already have a widow, and would prefer to customize a character for a better match. Pool - Experimentation - I "believe" the Pool power makes a toxic puddle, but I am not 100% on that. I have yet to see a build actually recommend taking this set though. While not necessary, it might be fun or interesting to try something new. But I am open to suggestions for power combinations and which AT. I just don't know which set a powerset works better on, such as Spines on a Tanker vs Brute vs Stalker vs Scrapper, and so on. Also by all means if I missed something feel free to point it out. As I type this I don't have access to powers at this exact moment, so am going largely from memory. I am not expecting epic levels of OP-ness, but I would love it if it was functional on the highest difficulty. So any suggestions for a build with a toxic/poison feel to it? Thanks in advance forums
Onlyasandwich Posted April 21, 2022 Posted April 21, 2022 9 minutes ago, Neiska said: Support - If poison is not your cup of tea, Rad Emission can definitely be made rather poisonous. Water blast can also be colored appropriately. Blast that nasty juice! 1 1
Uun Posted April 21, 2022 Posted April 21, 2022 Dual Pistols has Chemical Ammunition, which adds toxic damage to all attacks. So a Poison/DP defender? Thorny Assault for dominators has toxic DoT on all its attacks, but not sure what primary would work. 1 Uuniverse
The_Warpact Posted April 21, 2022 Posted April 21, 2022 Well if you're going Lovecraftian then I suggest Glaaki, a spines/bio would be perfect. 1 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.
Neiska Posted April 21, 2022 Author Posted April 21, 2022 Thank you for the imput! I wasn't aware thorny assualt had toxic parts, so will look at that as well as possible pairings. Water blast is a possibility, but I would like something that actually deals toxic damage. The chemical ammo did occur to me, but I would prefer to avoid the technological implication, And yes, I am sort of leaning spines/bio pairing right now, I am just uncertain which AT that pairing would perform best on. But if nothing else jumps at me, that's my fallback!
JJDrakken Posted April 21, 2022 Posted April 21, 2022 3 hours ago, Neiska said: Hello forums, I would like to ask for suggestions for a toxin/poison (Lovecraftain) based character. Instead of picking AT and powers first and a theme to fit, this time around I am doing the reverse - planning a build to fit the theme. I have looked at the powers that offer some sort of Toxin effect, but I haven't picked an AT yet. Hopefully, I would like the build to be as effective as possible. Melee - Spines - AoE focused, but its pretty focused on physical and toxic damage. Radioactive Melee- I'm not sure if this one should really count, it has a poison like mechanic, but this seems more energy than toxic based. Ranged - Radioactive blast - In a similar boat as Radioactive Melee, as I am not sure if this should count as "poison" per say. Armor Sets - Bio Armor - a pretty heavy toxic theme, and would fit nicely. Support - Poison - This one should be obvious, but I have no experience with the set. But I believe its very heavy toward single target debuffing. AT - Widows - I know Widows have some toxic/poison, and their mind effects might fit the theme as well. But I already have a widow, and would prefer to customize a character for a better match. Pool - Experimentation - I "believe" the Pool power makes a toxic puddle, but I am not 100% on that. I have yet to see a build actually recommend taking this set though. While not necessary, it might be fun or interesting to try something new. But I am open to suggestions for power combinations and which AT. I just don't know which set a powerset works better on, such as Spines on a Tanker vs Brute vs Stalker vs Scrapper, and so on. Also by all means if I missed something feel free to point it out. As I type this I don't have access to powers at this exact moment, so am going largely from memory. I am not expecting epic levels of OP-ness, but I would love it if it was functional on the highest difficulty. So any suggestions for a build with a toxic/poison feel to it? Thanks in advance forums Here are some options can look over, see if they fit what your trying to do. Blaster - Radiation Blast - Plant Manipulation.mxdCorruptor - Dual Pistols - Poison.mxd Dominator - Mind Control - Thorny Assault.mxdTanker - Bio Armor - Spines.mxd 1 1
Neiska Posted April 21, 2022 Author Posted April 21, 2022 Thanks @JJDrakken, I'll have a look! Side question - Which AT does spines perform best on? Tanker vs Brute vs Scrapper Vs Stalker?
JJDrakken Posted April 26, 2022 Posted April 26, 2022 On 4/21/2022 at 2:49 PM, Neiska said: Thanks @JJDrakken, I'll have a look! Side question - Which AT does spines perform best on? Tanker vs Brute vs Scrapper Vs Stalker? Depends honestly. Scrapper gets crits, Tankers with updates do more dmg then they use to with survival aspects, Brutes with help will do the most, but without help, going take a lot time to reach that cap. 1
Carnifax Posted April 26, 2022 Posted April 26, 2022 (edited) On 4/21/2022 at 3:59 PM, Neiska said: Experimentation - I "believe" the Pool power makes a toxic puddle, but I am not 100% on that. I have yet to see a build actually recommend taking this set though. While not necessary, it might be fun or interesting to try something new. Avoid, I'm afraid. It needs the sort of revamp Enflame got. At the moment it's terrible. I tried it as a Dark/Tactical Arrow blaster for a bit (immob enemies in toxic puddles seemed like half a plan. Sadly it was too crap). I've a Bio/Spines tank (he's a Sea Urchin) who I don't think I've actually played much since the Tanker AoE buff. Should be very nice AoE now. Edited April 26, 2022 by Carnifax My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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