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NinjaBlade/Dark build advise


UnknownSurvivor

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Hey all, just a rough draft i have. i think it's decent but any improvements?

 

 

 

 

 

 

 

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

MR. Gentleman: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp

  • (A) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Kinetic Combat - Knockdown Bonus
  • (50) Achilles' Heel - Chance for Res Debuff

Level 1: Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (3) Reactive Defenses - Scaling Resist Damage
  • (3) Reactive Defenses - Defense/Endurance
  • (48) Kismet - Accuracy +6%

Level 2: Flashing Steel

  • (A) Obliteration - Accuracy/Recharge
  • (13) Obliteration - Damage/Recharge
  • (15) Obliteration - Accuracy/Damage/Recharge
  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
  • (43) Obliteration - Damage

Level 4: Dark Embrace

  • (A) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (7) Unbreakable Guard - +Max HP
  • (46) Unbreakable Guard - Endurance/RechargeTime
  • (46) Unbreakable Guard - RechargeTime/Resistance

Level 6: Super Speed

  • (A) Empty

Level 8: Assassin's Blade

  • (A) Superior Stalker's Guile - Accuracy/Damage
  • (23) Superior Stalker's Guile - Damage/Recharge
  • (25) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (25) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (27) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (29) Superior Stalker's Guile - Recharge/Chance to Hide

Level 10: Murky Cloud

  • (A) Aegis - Resistance/Endurance
  • (11) Aegis - Resistance
  • (11) Aegis - Resistance/Recharge
  • (13) Aegis - Psionic/Status Resistance
  • (50) Gladiator's Armor - TP Protection +3% Def (All)

Level 12: Shadow Dweller

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Reactive Defenses - Defense
  • (34) Reactive Defenses - Defense/Endurance
  • (34) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 14: Boxing

  • (A) Empty

Level 16: Obsidian Shield

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (48) Unbreakable Guard - Endurance/RechargeTime

Level 18: Tough

  • (A) Aegis - Resistance/Endurance
  • (19) Aegis - Resistance
  • (21) Aegis - Resistance/Endurance/Recharge
  • (21) Aegis - Resistance/Recharge
  • (48) Steadfast Protection - Resistance/+Def 3%

Level 20: Dark Regeneration

  • (A) Preventive Medicine - Heal
  • (29) Preventive Medicine - Heal/Endurance
  • (31) Preventive Medicine - Endurance/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance
  • (33) Preventive Medicine - Chance for +Absorb

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Reactive Defenses - Defense/Endurance
  • (34) Reactive Defenses - Defense/Endurance/RechargeTime

Level 24: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense

Level 26: Hasten

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 28: Soaring Dragon

  • (A) Superior Blistering Cold - Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Blistering Cold - Recharge/Chance for Hold
  • (50) Achilles' Heel - Chance for Res Debuff

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance/RechargeTime

Level 32: Golden Dragonfly

  • (A) Superior Avalanche - Damage/Endurance
  • (39) Superior Avalanche - Accuracy/Damage/Endurance
  • (40) Superior Avalanche - Accuracy/Damage/Recharge
  • (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Cloak of Fear

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (42) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (42) Dark Watcher's Despair - Chance for Recharge Slow

Level 38: Superior Conditioning

  • (A) Empty

Level 41: Physical Perfection

  • (A) Panacea - +Hit Points/Endurance
  • (46) Power Transfer - EndMod

Level 44: Placate

  • (A) Mocking Beratement - Threat/Placate/Recharge
  • (45) Mocking Beratement - Accuracy/Recharge
  • (45) Mocking Beratement - Threat/Placate/Range
  • (45) Mocking Beratement - Recharge

Level 47: Build Up

  • (A) Empty

Level 49: Soul Transfer

  • (A) Empty

Level 1: Assassination 


Level 1: Brawl

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Gambler's Cut is better than Sting of the Wasp. It has higher dps.

 

Build is missing the Stalker ATO2 proc.

 

Dark Armor has no KB protection. Will need to slot for it. Karma, Steadfast, Blessing of the Zephyr etc.

 

Just some general reslotting. S/L resist is well above cap so a lot of the IO set bonuses aren't really helping. Like the Reactive Def IOs in Combat Jump, Weave and Shadow Dweller. Or all Aegis and Steadfast IOs could be removed, with only a single end redux IO slotted in Tough, and S/L will still be capped at 75%.

 

I think Placate is is still an autohit power so accuracy isn't needed. 

 

Dark Regeneration needs to hit to heal. Some accuracy would help it. 

 

Cloak of Fear benefits with accuracy, Cloud Senses IO set would be better than Dark Watchers.

 

Hide costs no endurance.

 

I'm a fan of Oppressive Gloom. I use it and CoF at the same time. If a target isn't quivering in fear, he may be stunned or vice versa. Or maybe it's overkill, I don't know.

 

All in all, it's a really good build. Great job! I like the overall stats you got. I wonder how the build would change if you take Divine Avalanche and integrated it into an attack chain. L/M would softcap easier, it would free up a lot of slotting to possibly improve other areas. But in the end would likely be a dps loss.

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17 minutes ago, StrikerFox said:

Gambler's Cut is better than Sting of the Wasp. It has higher dps.

 

Build is missing the Stalker ATO2 proc.

 

Dark Armor has no KB protection. Will need to slot for it. Karma, Steadfast, Blessing of the Zephyr etc.

 

Just some general reslotting. S/L resist is well above cap so a lot of the IO set bonuses aren't really helping. Like the Reactive Def IOs in Combat Jump, Weave and Shadow Dweller. Or all Aegis and Steadfast IOs could be removed, with only a single end redux IO slotted in Tough, and S/L will still be capped at 75%.

 

I think Placate is is still an autohit power so accuracy isn't needed. 

 

Dark Regeneration needs to hit to heal. Some accuracy would help it. 

 

Cloak of Fear benefits with accuracy, Cloud Senses IO set would be better than Dark Watchers.

 

Hide costs no endurance.

 

I'm a fan of Oppressive Gloom. I use it and CoF at the same time. If a target isn't quivering in fear, he may be stunned or vice versa. Or maybe it's overkill, I don't know.

 

All in all, it's a really good build. Great job! I like the overall stats you got. I wonder how the build would change if you take Divine Avalanche and integrated it into an attack chain. L/M would softcap easier, it would free up a lot of slotting to possibly improve other areas. But in the end would likely be a dps loss.

 

thanks for the input, i changed some sets around. i'm still newish at building. 

but thats what i ended up doing

 

 

https://www.midsreborn.com/builds/download.php?uc=1415&c=691&a=1382&f=HEX&dc=78DA6594594F13511480CFB4536A4B6B29859602855240B0E8D06131BEB921264A0D52E36B33A1172894B699360A2E7FC2179FDC5EDCA27FC037E31F70FD07467D1149DC308AE3E19E7303CA4DDA6FCE7EEEB97327BB3211989B9B3C0A5AF044C9AAD5F2B9BA555A12B6276BCD1767DD0010CACE18C953A25C2F8965AB7C71C48BBA387BE5B3A2248471B6585EB4F2B94B15BBD0AE2C13624E946BC298B0ECA5FC317BB962837FBA522919B9AA1085A07C9C2CCE2FD48BE5F99094A6845510766DA1580D28B98AC6F8C96A71D6385E29ACE6B356AD2EEC55D5631B7692C2DF3D1FFE69B0B51C1DCE6D6975689821EEC931CF13CD672E80880E991D416E68C5275307D71737718D38BC89E6840EF77DCA171C8FF6DB258D814DE2DE3F4C8718050A4EFF22D9C4603757F2B8BF9251FFC6DC2036FC241EFCCEFC41ECC5717BB832781C5CF000F379553EEF0BF28BBE24B6BD62BE26B6BF2176BE258E60B04FCDCA97A16DFBC7982631304E3447286814831AD5AC1A7956C90D9A4D4F0BC93D67C859C38E83AAE3A0EC780CE343AA688827D0C41368E29D36F3248679026ECC13564161EEB4993B6D196572C7C3314D36338E95229A3C2BC71349F0DEBB885DDDCC24B393988CF25960C556AEE86A55DB54DB6B2286D129A69C62ECD4CBC65E764EA1539C9DB4F810D051301F638F1DEAFC3A5674A9EC5B655E26EEBBC2BC4A34AF11A39839A1CA27FE2BDFC7E59F60856E35BAEE9B9CE91671E036F30EF32EF11006A5D421A7DEB9E43CF77F60BE677E24EA61807E76867E79C85E540DAA3D0FF6F06BBC4EC91F61F221957C68812EC681456689B94C7C88CE867A830C99FC30AA3274071DC84855870E6A394EE70E614B46FBD46ED5B4BE7D8D4193AA4FFEEDCF007BADED567DDEA1D2E0024D397D1A39A0C3FA3FC6EBB487F40DE2F3F4F6FD758E4450C79ECE53FC7499007E29FC055C7BE7F6

 

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I don't know if this helps, but this is what I run:

03 Beyond Vision.mxd

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

The Great Archetype Concept Battle: Final Round

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

Archetype Proposal Amalgamation

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9 hours ago, StrikerFox said:

Gambler's Cut is better than Sting of the Wasp. It has higher dps.

 

4 dps difference between the two (+GC), 38 dpa difference (+SotW). The difference is minimal. Though, I'm sure someone with better numbers than I can tell if the higher frequency, lower damage works out better for +Crit damage.

Death is the best debuff.

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3 hours ago, Errants said:

 

4 dps difference between the two (+GC), 38 dpa difference (+SotW). The difference is minimal. Though, I'm sure someone with better numbers than I can tell if the higher frequency, lower damage works out better for +Crit damage.

 

GC has a 65%, and SotW has a 75% chance to build AF. It's more than just a 4 dps difference between the two powers. T1 and T2 powers are typically the weakest attack in a chain. Using the quicker cast power means stronger attacks are used more frequently over time.

 

But I've never tested it with NB and maybe NB's longer AS cast time could affect it. But I've gotten better results (VS a pylon) using Initial Strike over Heavy Blow (Stalker StJ) and better results using Nimble Slash over Power Slice (Stalker DB).

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5 hours ago, StrikerFox said:

GC has a 65%, and SotW has a 75% chance to build AF. It's more than just a 4 dps difference between the two powers. T1 and T2 powers are typically the weakest attack in a chain. Using the quicker cast power means stronger attacks are used more frequently over time.

 

But I've never tested it with NB and maybe NB's longer AS cast time could affect it. But I've gotten better results (VS a pylon) using Initial Strike over Heavy Blow (Stalker StJ) and better results using Nimble Slash over Power Slice (Stalker DB).

 

So, SotW has the edge, over time, in AS stacks, too... Interesting.

I remember from my number crunching days on my Kat/Regen Scrap... I had GC > SotW due to the DPS differences... Then found in play (not pylons) that I had a smoother chain, and less slivers of mobs to kill using the higher alpha of SotW. IIRC, I ran GD > SotW > SD > SotW... Never played Nin/ since it was a bad copy of Kat....

Death is the best debuff.

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