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Suggestion for the Brickstown event


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many times I go to Brickstown and find the event is stuck due to one or two Freakshow having run off to who knows where.

 

Suggestion: remove the Freakshow, make the final wave of prisoners the second attack wave then unleash an even tougher mob of super powered prisoners with more bosses in it,  as the third wave.

 

 

Edited by Voltor

25 alts with all the badges!

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I've seen it get stuck for runaway prisoners too.

 

Edit: Namely for the final 3 bosses. One runs off and just seems to cease to exist. Then the event is stuck.

Edited by Rudra
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Or just put in a timer. If it's stuck, it resets after 15-30 minutes automatically.

 

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Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

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If they've despawned, which I've seen happen on mission ambushes, then they can't come back. They also don't count towards the defeat requirement. If they haven't despawned, then they eventually come back. Unless they glitched somewhere and are stuck?

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