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Posted

Anyone got any ideas how i can improve this.. first real build i've done solo


 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Gambler's Cut

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)

Level 1: Kinetic Shield

  • (A) Reactive Defenses - Defense
  • (7) Reactive Defenses - Defense/Endurance
  • (9) Reactive Defenses - Endurance/RechargeTime
  • (9) Reactive Defenses - Defense/RechargeTime
  • (11) Reactive Defenses - Defense/Endurance/RechargeTime
  • (11) Reactive Defenses - Scaling Resist Damage

Level 2: Dampening Field

  • (A) Unbreakable Guard - Resistance
  • (15) Unbreakable Guard - +Max HP
  • (17) Unbreakable Guard - Resistance/Endurance

Level 4: Power Shield

  • (A) Shield Wall - Defense/Endurance
  • (17) Shield Wall - Defense/Recharge
  • (19) Shield Wall - Endurance/Recharge
  • (19) Shield Wall - Defense/Endurance/Recharge
  • (21) Shield Wall - Defense
  • (21) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 6: Flashing Steel

  • (A) Obliteration - Damage
  • (23) Obliteration - Accuracy/Recharge
  • (23) Obliteration - Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Chance for Smashing Damage

Level 8: Build Up

  • (A) Recharge Reduction IO

Level 10: Kick

  • (A) Empty

Level 12: Entropic Aura

  • (A) Endurance Reduction IO

Level 14: Tough

  • (A) Aegis - Resistance/Endurance
  • (27) Aegis - Resistance/Recharge
  • (29) Aegis - Endurance/Recharge
  • (29) Aegis - Resistance/Endurance/Recharge
  • (31) Aegis - Resistance
  • (31) Aegis - Psionic/Status Resistance

Level 16: Energy Protection

  • (A) Titanium Coating - Resistance/Endurance
  • (31) Titanium Coating - Resistance
  • (33) Titanium Coating - Endurance

Level 18: The Lotus Drops

  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage

Level 20: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance

Level 22: Fly

  • (A) Empty

Level 24: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Endurance/Recharge

Level 26: Soaring Dragon

  • (A) Hecatomb - Damage
  • (36) Hecatomb - Damage/Recharge
  • (37) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Accuracy/Recharge
  • (37) Hecatomb - Damage/Endurance
  • (39) Hecatomb - Chance of Damage(Negative)

Level 28: Energy Cloak

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
  • (40) Red Fortune - Defense/Endurance
  • (46) Red Fortune - Endurance
  • (48) Red Fortune - Defense

Level 30: Energy Drain

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance

Level 32: Golden Dragonfly

  • (A) Superior Avalanche - Accuracy/Damage
  • (42) Superior Avalanche - Damage/Endurance
  • (42) Superior Avalanche - Accuracy/Damage/Endurance
  • (42) Superior Avalanche - Accuracy/Damage/Recharge
  • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Energize

  • (A) Preventive Medicine - Chance for +Absorb
  • (43) Preventive Medicine - Heal

Level 38: Overload

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense

Level 41: Evasive Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Endurance/Recharge

Level 44: Superior Conditioning

  • (A) Preemptive Optimization - EndMod/Endurance
  • (46) Preemptive Optimization - EndMod/Accuracy/Endurance

Level 47: Physical Perfection

  • (A) Panacea - +Hit Points/Endurance
  • (48) Panacea - Heal

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Fury 


Level 1: Sprint
Posted

Ideas

 

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Sting of the Wasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), ShlWal-ResDam/Re TP(9), Rct-ResDam%(9)
Level 2: Flashing Steel -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(15), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(17), SprUnrFur-Rchg/+Regen/+End(17)
Level 4: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(21), StdPrt-ResDam/Def+(23)
Level 6: Build Up -- RechRdx-I(A)
Level 8: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23)
Level 10: Divine Avalanche -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(25), Mk'Bit-Dmg/Rchg(25), Mk'Bit-Acc/EndRdx/Rchg(27), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Dam%(29)
Level 12: Entropic Aura -- PrfZng-Dam%(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29)
Level 16: Energy Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-Max HP%(31)
Level 18: The Lotus Drops -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Dmg/EndRdx/Rchg(33), ClvBlo-Acc/Dmg(33), ClvBlo-Dmg/EndRdx(34), ClvBlo-Dmg/Rchg(34)
Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 26: Soaring Dragon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)
Level 28: Energy Drain -- PrfZng-Dam%(A), PwrTrns-+Heal(39), PrfShf-End%(40), ShlWal-Def(40), ShlWal-Def/EndRdx(40), ShlWal-Def/EndRdx/Rchg(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Golden Dragonfly -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45)
Level 35: Energize -- Prv-Absorb%(A)
Level 38: Overload -- RgnTss-Regen+(A)
Level 41: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(46), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(46)
Level 44: Fire Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(48), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(50), Apc-Dam%(50)
Level 47: Fly -- HypSnc-+Special(A)
Level 49: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(11)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 47: Afterburner
Level 50: Cardiac Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted (edited)

This is my older Kat/Ena, but for extreme durablity, not damage.

Mu is the oldest build.  DN 2i was probably the next build, and the D+ and G+ are the current dual builds.

Fun thing about Kat/Ena, is if you add Dampeners, which are dirt cheap, you can cap SL defense very early, and break the game by level 13 ish.

 

Kat ENA Brute - Mu 1i - [i25].mxdKat ENA Brute - Prototype 801 - DN 2i - [i25].mxdKat Ena Brute - 801 G+ - T9 3L - GLM DN Tactics - [i27].mxdKat Ena Brute - 801 D+ - T9 3L - EF Tactics - [i27].mxd

Edited by Linea

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

Posted

Kinetic Dampeners. Available for sale at the P2W vendor.

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

  • 2 weeks later
Posted (edited)

Dampeners are 15-ish SL (probably 12 or 13 for scrapper), you use alternate sets for the other things, you end up with SL around 45 defense, as well as whatever other stuff.   Divine Avalanche can stack, up to 3 times, but probably only twice at that level.   Before the defense changes of Page 4, that SL was skewed into other defense types.  And you have good M defense as well to help with the other types, and at that level M/SL is really the only 'dangerous' type.

 

You would also likely want to use a different build for low level.   That's the 801 build, end-game, revised many times for specific end-game stuff.   Leveling up it would be considerably beneficial to shake it up a bit, aimed more toward your level.   I do all that kind of adjustment on the fly as I go, usually don't even write it down as I level, just do it.

Edited by Linea

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

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