RobotLove Posted August 28, 2022 Posted August 28, 2022 (edited) Irradiated Ground (Radiation Melee) still de-toggles instead of suppressing when mezzed. Only checked on tanker. Also the mez source was from the new unbound nictus on adv. mode ITF, in case it's relevent. Edited August 28, 2022 by RobotLove 1
Marine X Posted August 29, 2022 Posted August 29, 2022 This is something the Devs will need to look at. The changes regarding Offensive Toggle Powers may not apply to Irradiated Ground as it isn't as much an Offensive Power as it is an Automatically Respawning Player Based Psuedo Pet, so it may be in a gray area that the changes may not have addressed. Would be good to get it included in the changes but they will have to see what can be done. " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
SeraphimKensai Posted August 29, 2022 Posted August 29, 2022 I can verify that tanker irradiated ground was detoggling on a 4 star ITF as well. I haven't tried it in other content.
Developer Captain Powerhouse Posted August 29, 2022 Developer Posted August 29, 2022 Not a bug, just current limitations with toggles that create pets. Hopefully we can come up with something to accommodate these powers. 1 2
WindDemon21 Posted November 7 Posted November 7 On 8/29/2022 at 11:32 AM, Captain Powerhouse said: Not a bug, just current limitations with toggles that create pets. Hopefully we can come up with something to accommodate these powers. Over 2 years later. Any fix?..
Wavicle Posted November 8 Posted November 8 Same reason Voltaic Sentinel still detoggles. It's technically a pet and they don't YET have the tech to make it stay up. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Mystoc Posted November 11 Posted November 11 for people that find this interaction annoying to manage you can use this bind, this you will auto retoggle the power if you get mezzed not perfect but you wont have to worry about noticing the power was turned off either during combat. /bind W "+forward$$powexec_toggleon Irradiated Ground"
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