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Posted

So I have a character concept: guy was murdered by thugs, then mystically returned to life as an avatar of retribution. I know his primary will be willpower, and that sometime down the line he'll learn some sorcery. What I have analysis paralysis on is his secondary. I have five that I can't choose between; claws, dual blades, katana, martial arts, or street justice. Which would you take (doesn't matter the reason, whether it be thematic, tactical, or other)? Thanks for the help, I'll go Kill Skuls in your honour.

For the scarifying misadventures of Mike Morbid, go to Twitter and look for @JMikeMorbid

Posted

Depends on body type for me.  Character is chonk and sturdy = Street Justice

Character is lithe and flippy = Martial Arts

Character is crazy and will dance the Mamushka = Dual Blades

Character really wants that Melee defense and/or a lightsaber = Katana

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Posted

Martial Arts has Storm Kick, which provides 10% defense to all but Psi, it's hard to pass up on that.  Especially if the page 5 feature of being able to choose your tier 2 secondary power at level 1 sticks.

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What this team needs is more Defenders

Posted

I would choose Dual Blades -- and choose an unusual appearance for the blade.  The character wields the same blades that were used against him.

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Posted

Dual Blades...Red Cap Daggers.  Get that stabbing retribution on!

 

Katana...Eye of Rularuu!  Get that avatar of retribution on!

 

Martial Arts...gender bend to female and get that genderbend story of retribution on!

 

Street Justice...run of the mill, dirty fighter of retribution!  (Mind you, I love the animations of StJ)

 

Claws...Vanguard Claws...Glowing Eyes...get that avatar of retribution on!

 

HOWEVER, if adding a sorcery angle...MA, StJ or Katana over the others imo.

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Posted
9 hours ago, BrandX said:

Martial Arts...gender bend to female and get that genderbend story of retribution on!

I love this

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