Fusaokek Posted October 8, 2022 Posted October 8, 2022 Just like the title says. I find the upcoming changes to force field intriguing. However one thing I saw was that part of the changes was to nerf the damage to force bomb. The damage for the power isn't that good to begin with, especially on my ill/ff troller. I use it as sort of damage support. It's only semi decent as damage support after I slotted an IO set in. I'd suggest not lowering the damage once FF changes are implemented 2
Wavicle Posted October 8, 2022 Posted October 8, 2022 4 minutes ago, Fusaokek said: Just like the title says. I find the upcoming changes to force field intriguing. However one thing I saw was that part of the changes was to nerf the damage to force bomb. The damage for the power isn't that good to begin with, especially on my ill/ff troller. I use it as sort of damage support. It's only semi decent as damage support after I slotted an IO set in. I'd suggest not lowering the damage once FF changes are implemented As you say, the damage isn't that good anyway, so nerfing it in exchange for more significant features being added is totally worth it. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Clave Dark 5 Posted October 8, 2022 Posted October 8, 2022 I mainly use that for everybody-falls-down proc into to open my attacks to protect my team from the alphas. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Wavicle Posted October 8, 2022 Posted October 8, 2022 Just now, Clave Dark 5 said: I mainly use that for everybody-falls-down proc into to open my attacks to protect my team from the alphas. Should still be good for that! 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Fusaokek Posted October 8, 2022 Author Posted October 8, 2022 2 hours ago, Wavicle said: As you say, the damage isn't that good anyway, so nerfing it in exchange for more significant features being added is totally worth it. True the damage isn't that good so why nerf it in the first place? Why not add the interesting features in addition to it? It's not particularly game breaking or OP so I don't see the need to reduce the damage in order to add extra features 1
Fusaokek Posted October 8, 2022 Author Posted October 8, 2022 32 minutes ago, Clave Dark 5 said: I mainly use that for everybody-falls-down proc into to open my attacks to protect my team from the alphas. That's one use for it. When I solo with my Ill/FF I do use it as a type of support damage or knock down to help the pets. The Damage isn't significant even even proc'd out so I don't see the need to nerf that just to get some more interesting features. FF doesn't have much in terms of damage so why not have one power that fills this space ?
Wavicle Posted October 8, 2022 Posted October 8, 2022 Well the cast time has been cut from over 3 seconds to only 1.67, so the Damage Per Activation Time may not have changed all that much...I haven't checked the numbers themselves... 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted October 8, 2022 Posted October 8, 2022 (edited) 1 minute ago, Fusaokek said: That's one use for it. When I solo with my Ill/FF I do use it as a type of support damage or knock down to help the pets. The Damage isn't significant even even proc'd out so I don't see the need to nerf that just to get some more interesting features. FF doesn't have much in terms of damage so why not have one power that fills this space ? Think of it this way, it is now going to let your pets do more damage than you are losing. Edited October 8, 2022 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted October 8, 2022 Posted October 8, 2022 1 hour ago, Fusaokek said: That's one use for it. When I solo with my Ill/FF I do use it as a type of support damage or knock down to help the pets. The Damage isn't significant even even proc'd out so I don't see the need to nerf that just to get some more interesting features. FF doesn't have much in terms of damage so why not have one power that fills this space ? buff sets don’t generally get attacks. when they do they are special effects like lightning storm or oil slick. Not direct damage attacks. By making the power a debuff in addition to its other effects it helps your team do more damage, making it a better buff power. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted October 8, 2022 Posted October 8, 2022 6 hours ago, Uun said: Shouldn't these comments be here? not necessarily. That’s for feedback based on testing. This is just a discussion of one of the changes. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
TheZag Posted October 8, 2022 Posted October 8, 2022 So this is the feedback without having tested the changes area..... I recommend testing the changes and then using the beta feedback thread to say the damage shouldnt be reduced. Feedback based on testing is much more likely to be considered then feedback based on reading patch notes. 1 1
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