JCMcBoo Posted August 9, 2019 Share Posted August 9, 2019 On 5/1/2019 at 11:07 AM, Lazarillo said: Fear not, I ain't playing. Well, I mean, I'm playing City of Heroes (man, still feels good to say that), but not with your feelings. . It's in the patch notes, too, mentioned as a Schedule C. It's also worth noting in the image above that it's not tagged as unique like the event enhancement. I haven't actually tried to check on that, but I'd assume you can have many. I have that IO slotted in Hand Clap on a couple of my SS tanks and it is extermely satisfying! Maybe it's just me but nothing makes you feel powerful like knocking an entire mob on their kiesters! 1 "As Nintova suggests, you can treat a tanker like a melee controller." - Heraclea Link to comment Share on other sites More sharing options...
Myrmidon Posted August 9, 2019 Share Posted August 9, 2019 On 5/1/2019 at 8:07 PM, Lazarillo said: Fear not, I ain't playing. Well, I mean, I'm playing City of Heroes (man, still feels good to say that), but not with your feelings. . It's in the patch notes, too, mentioned as a Schedule C. It's also worth noting in the image above that it's not tagged as unique like the event enhancement. I haven't actually tried to check on that, but I'd assume you can have many. You assume correctly, because you can have many. Playing CoX is it’s own reward Link to comment Share on other sites More sharing options...
Auroxis Posted August 12, 2019 Share Posted August 12, 2019 Adding an Inv/DM build I made the other day. Softcapped S/L/E/N/F/C 90% S/L, other resists including Psi/Toxic ranging from 60% to 80% (or 90% when Melee Hybrid is active) Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dark MeleePower Pool: FightingPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), ImpArm-ResPsi:40(11)Level 1: Shadow Punch -- SprGntFis-Acc/Dmg/Rchg:50(A), SprGntFis-Dmg/EndRdx/Rchg:50(3), SprGntFis-Acc/Dmg:50(3)Level 2: Resist Physical Damage -- ImpArm-ResPsi:40(A)Level 4: Boxing -- SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Acc/Dmg/EndRdx:50(7), SprBlsCol-Acc/Dmg:50(7), SprBlsCol-Dmg/EndRdx:50(34)Level 6: Dull Pain -- Pnc-Heal/Rchg:50(A), Pnc-Heal:50(45)Level 8: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(15), ImpArm-ResPsi:40(37)Level 10: Super Speed -- WntGif-ResSlow:50(A)Level 12: Resist Energies -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), ImpArm-ResPsi:40(15)Level 14: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(40), GldArm-End/Res:50(43), ImpArm-ResPsi:40(45)Level 16: Cross Punch -- Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(17), Arm-Acc/Rchg:50(17), Arm-Acc/Dmg/Rchg:50(19), Arm-Dmg/Rchg:50(19), Arm-Dmg:50(33)Level 18: Invincibility -- LucoftheG-Rchg+:50(A), ShlWal-ResDam/Re TP:50(21), ShlWal-Def:50(23), ShlWal-Def/EndRdx:50(23), ShlWal-Def/EndRdx/Rchg:50(25), Rct-ResDam%:50(25)Level 20: Siphon Life -- SprMghoft-Rchg/Res%:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Acc/Dmg:50(33), Heal-I:50(21)Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34)Level 24: Weave -- LucoftheG-Rchg+:50(A), ShlWal-Def/EndRdx:50(27), ShlWal-Def/EndRdx/Rchg:50(27), ShlWal-Def:50(33), ShlWal-EndRdx/Rchg:50(34)Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)Level 28: Soul Drain -- SprGntFis-Rchg/+Absorb:50(A), SprGntFis-Dmg/Rchg:50(29), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(29)Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A)Level 32: Resist Elements -- Ags-Psi/Status:50(A)Level 35: Gloom -- SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(36), SprWntBit-Acc/Dmg/Rchg:50(36), SprWntBit-Acc/Dmg/EndRdx:50(36), SprWntBit-Dmg/Rchg:50(37), Apc-Dam%:50(37)Level 38: Midnight Grasp -- Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(39), Hct-Acc/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(39), Hct-Dmg/Rchg:50(40), Hct-Dmg:50(40)Level 41: Dark Obliteration -- Rgn-Knock%:50(A), Rgn-Dmg/EndRdx:50(42), Rgn-Acc/Dmg/Rchg:50(42), Rgn-Acc/Rchg:50(42), Rgn-Dmg/Rchg:50(43), Rgn-Dmg:50(43)Level 44: Dark Consumption -- EffAdp-EndMod/Acc/Rchg:50(A)Level 47: Maneuvers -- LucoftheG-Rchg+:50(A), ShlWal-Def/EndRdx:50(48), ShlWal-Def/EndRdx/Rchg:50(48), ShlWal-EndRdx/Rchg:50(48), ShlWal-Def:50(50)Level 49: Taunt -- Range-I:50(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Clr-Stlth:50(A)Level 1: Sprint -- Run-I:50(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I:50(A)Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(46), NmnCnv-Regen/Rcvry+:50(50), Prv-Absorb%:50(50)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(46), PrfShf-EndMod/Rchg:50(46)Level 50: Agility Core Paragon Level 50: Void Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Melee Core Embodiment Level 50: Rebirth Radial Epiphany Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ 1 Link to comment Share on other sites More sharing options...
Myrmidon Posted August 13, 2019 Share Posted August 13, 2019 On 8/12/2019 at 4:47 PM, Auroxis said: Adding an Inv/DM build I made the other day. Softcapped S/L/E/N/F/C 90% S/L, other resists including Psi/Toxic ranging from 60% to 80% (or 90% when Melee Hybrid is active) Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dark MeleePower Pool: FightingPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), ImpArm-ResPsi:40(11)Level 1: Shadow Punch -- SprGntFis-Acc/Dmg/Rchg:50(A), SprGntFis-Dmg/EndRdx/Rchg:50(3), SprGntFis-Acc/Dmg:50(3)Level 2: Resist Physical Damage -- ImpArm-ResPsi:40(A)Level 4: Boxing -- SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Acc/Dmg/EndRdx:50(7), SprBlsCol-Acc/Dmg:50(7), SprBlsCol-Dmg/EndRdx:50(34)Level 6: Dull Pain -- Pnc-Heal/Rchg:50(A), Pnc-Heal:50(45)Level 8: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(15), ImpArm-ResPsi:40(37)Level 10: Super Speed -- WntGif-ResSlow:50(A)Level 12: Resist Energies -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), ImpArm-ResPsi:40(15)Level 14: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(40), GldArm-End/Res:50(43), ImpArm-ResPsi:40(45)Level 16: Cross Punch -- Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(17), Arm-Acc/Rchg:50(17), Arm-Acc/Dmg/Rchg:50(19), Arm-Dmg/Rchg:50(19), Arm-Dmg:50(33)Level 18: Invincibility -- LucoftheG-Rchg+:50(A), ShlWal-ResDam/Re TP:50(21), ShlWal-Def:50(23), ShlWal-Def/EndRdx:50(23), ShlWal-Def/EndRdx/Rchg:50(25), Rct-ResDam%:50(25)Level 20: Siphon Life -- SprMghoft-Rchg/Res%:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Acc/Dmg:50(33), Heal-I:50(21)Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34)Level 24: Weave -- LucoftheG-Rchg+:50(A), ShlWal-Def/EndRdx:50(27), ShlWal-Def/EndRdx/Rchg:50(27), ShlWal-Def:50(33), ShlWal-EndRdx/Rchg:50(34)Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)Level 28: Soul Drain -- SprGntFis-Rchg/+Absorb:50(A), SprGntFis-Dmg/Rchg:50(29), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(29)Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A)Level 32: Resist Elements -- Ags-Psi/Status:50(A)Level 35: Gloom -- SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(36), SprWntBit-Acc/Dmg/Rchg:50(36), SprWntBit-Acc/Dmg/EndRdx:50(36), SprWntBit-Dmg/Rchg:50(37), Apc-Dam%:50(37)Level 38: Midnight Grasp -- Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(39), Hct-Acc/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(39), Hct-Dmg/Rchg:50(40), Hct-Dmg:50(40)Level 41: Dark Obliteration -- Rgn-Knock%:50(A), Rgn-Dmg/EndRdx:50(42), Rgn-Acc/Dmg/Rchg:50(42), Rgn-Acc/Rchg:50(42), Rgn-Dmg/Rchg:50(43), Rgn-Dmg:50(43)Level 44: Dark Consumption -- EffAdp-EndMod/Acc/Rchg:50(A)Level 47: Maneuvers -- LucoftheG-Rchg+:50(A), ShlWal-Def/EndRdx:50(48), ShlWal-Def/EndRdx/Rchg:50(48), ShlWal-EndRdx/Rchg:50(48), ShlWal-Def:50(50)Level 49: Taunt -- Range-I:50(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Clr-Stlth:50(A)Level 1: Sprint -- Run-I:50(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I:50(A)Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(46), NmnCnv-Regen/Rcvry+:50(50), Prv-Absorb%:50(50)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(46), PrfShf-EndMod/Rchg:50(46)Level 50: Agility Core Paragon Level 50: Void Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Melee Core Embodiment Level 50: Rebirth Radial Epiphany Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ Making use of the Fighting Pool synergy. I like it. Playing CoX is it’s own reward Link to comment Share on other sites More sharing options...
Hyperstrike Posted August 14, 2019 Share Posted August 14, 2019 On 5/3/2019 at 1:08 AM, Heraclea said: When I do my first respec I will probably drop Medicine; not getting much mileage out of it. Is the fifth attack in Leaping - Spring Attack - any good or not? Says it's a teleport that does superior PBAoE damage, so it might be like the charge in Shields. It is supposed to also do knockdown. There is of course the possibility of doing Jump kick rather than Air Superiority; it too does knockdown. The main problem with Spring Attack is its unusually long recharge time compared to similar powers (Lightning Rod/Shield Charge). Also, I know you're trying to keep the build "cheap". But it never hurts to go "Window Shopping". Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dark MeleePower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: FlightAncillary Pool: Energy Mastery Hero Profile:Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), GldArm-RechRes:50(5)Level 1: Shadow Punch -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(9), SprMghoft-Rchg/Res%:50(11)Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(13)Level 4: Shadow Maul -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(19), SprGntFis-Acc/Dmg/Rchg:50(19), SprGntFis-Dmg/EndRdx/Rchg:50(21), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(21), SprGntFis-Rchg/+Absorb:50(23)Level 6: Dull Pain -- Prv-Heal/Rchg:50(A), Pnc-Heal/Rchg:50(23), NmnCnv-Heal/Rchg:50(25), DctWnd-Heal/Rchg:50(25)Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(27), RctArm-ResDam/Rchg:40(27), RctArm-ResDam/EndRdx/Rchg:40(29)Level 10: Taunt -- PrfZng-Dam%:50(A)Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(31)Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(33), RctArm-ResDam/EndRdx/Rchg:40(33), StdPrt-ResDam/Def+:30(33)Level 16: Siphon Life -- TchoftheN-Heal:50(A), TchoftheN-Heal/HP/Regen/Rchg:50(34), TchoftheN-Acc/Heal:50(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(34), TchoftheN-Acc/EndRdx/Rchg:50(36), TchoftheN-%Dam:50(36)Level 18: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36)Level 20: Touch of Fear -- PrfZng-Dam%:50(A)Level 22: Kick -- FrcFdb-Rechg%:50(A)Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx/Rchg:50(37)Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39), ShlWal-ResDam/Re TP:50(50)Level 28: Soul Drain -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(39), Erd-Acc/Dmg/EndRdx/Rchg:30(39), ClvBlo-Acc/Dmg:50(40), ClvBlo-Dmg/EndRdx:50(40), ClvBlo-Dmg/Rchg:50(40)Level 30: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42)Level 32: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42)Level 35: Dark Consumption -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(43), SprAvl-Rchg/KDProc:50(45)Level 38: Midnight Grasp -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(45), SprBlsCol-Acc/Dmg/EndRdx:50(45), SprBlsCol-Acc/Dmg/Rchg:50(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(46), SprBlsCol-Rchg/HoldProc:50(46)Level 41: Super Jump -- WntGif-ResSlow:50(A)Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)Level 47: Air Superiority -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(48), OvrFrc-Acc/Dmg/End:50(48), OvrFrc-Dmg/End/Rech:50(50), OvrFrc-Acc/Dmg/End/Rech:50(50)Level 49: Conserve Power -- RechRdx-I:50(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(17)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1444;655;1310;HEX;| |78DA6594594F13511886CFB453B10B9BA50B949652D6522D3472EF8545A3D28404E| 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|B3EF84772FB38FFBEABF45D2317C13DD7C91BE44D30226B1AE43C0763D09F125B86| |EBCC64A06B98F4892F8B783DFB12F1C3AFC8D760EE0DF9165C128CB0C708EB74EA8| |A575D3E72A9B4BE756AEB430EEF88C3927358F63A2CA30ECBB8C332A1B3AD5834DB| |E26DD93AD7F535DFD6FF01BD9FB62D2EAD1B0A9B8EE1576C3A8C93F1D191F5F9DFA| |C5BD8B72D8B641233D9080B3881BF8BCBEC24| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK! Link to comment Share on other sites More sharing options...
GritIron Posted August 14, 2019 Share Posted August 14, 2019 Adding in cross punch instead of air sup is also another choice you can go. I love the heck out of the wind up and deliver animation and its satisying as heck because it delivers a cone of decent smash damage. Always good to have choices. :) Link to comment Share on other sites More sharing options...
Heraclea Posted October 19, 2019 Author Share Posted October 19, 2019 Revising this to show what I am actually using on live: Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Heraclea: Level 50 Mutation TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dark MeleePower Pool: LeapingPower Pool: FightingPower Pool: FlightAncillary Pool: Energy Mastery Hero Profile:Level 1: Temp Invulnerability -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(11), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam(43)Level 1: Shadow Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(13), CrsImp-Acc/Dmg(33), CrsImp-Acc/Dmg/Rchg(48)Level 2: Dull Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(3), NmnCnv-Heal(50), NmnCnv-EndRdx/Rchg(50)Level 4: Shadow Maul -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(34)Level 6: Super Jump -- Jump-I(A)Level 8: Unyielding -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(9), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(13), Ags-ResDam(46)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Boxing -- Acc-I(A)Level 14: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(15)Level 16: Siphon Life -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(17), TchoftheN-Heal/HP/Regen/Rchg(17), TchoftheN-Acc/Heal(33), TchoftheN-Acc/EndRdx/Rchg(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen(34)Level 18: Invincibility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(19), LucoftheG-Def(19), LucoftheG-Def/EndRdx/Rchg(40), GssSynFr--Build%(42)Level 20: Touch of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(21), SphIns-Acc/Rchg(21), SphIns-Acc/EndRdx/Rchg(37), SphIns-ToHitDeb/EndRdx/Rchg(43), SphIns-%ToHit(43)Level 22: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(23), Ags-EndRdx/Rchg(23), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(48)Level 24: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(25), GifoftheA-Def/EndRdx/Rchg(25), GifoftheA-Run+(48)Level 26: Tough Hide -- LucoftheG-Def(A), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(31)Level 28: Soul Drain -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(29), Mlt-Dmg/Rchg(29), Mlt-Acc/EndRdx(31), Mlt-Acc/Dmg/EndRdx(42), Mlt-Dmg/EndRdx/Rchg(42)Level 30: Resist Energies -- StdPrt-ResDam/Def+(A)Level 32: Resist Elements -- UnbGrd-Max HP%(A)Level 35: Dark Consumption -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/Acc/Rchg(36), EffAdp-Acc/Rchg(36), EffAdp-EndMod/Acc(37), EffAdp-EndMod/EndRdx(37)Level 38: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(40)Level 41: Resist Physical Damage -- GldArm-RechRes(A)Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)Level 47: Physical Perfection -- PrfShf-End%(A)Level 49: Air Superiority -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(45), Pnc-Heal/+End(45)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(46)------------ 2 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291 Link to comment Share on other sites More sharing options...
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