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Share a Savage/Willpower Build?


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Seems lately I have a knack for trying combos that don't have build suggestions in the forums, or that just aren't discussed much.

 

Been poking around trying to find a good Savage Melee/Willpower setup. Even tried poking around in the Brute forums. Found a few discussions that died-off before any sort of final critique of "yeah, that looks good."

 

Anyone have a final build they'd like to share?

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  • 2 weeks later

I can't even remember how i slotted my wp scraps i don't think i played any in over 2 years and i lost all the builds. Pretty sure you want as much e/ne defence as you can get with softcapped s/l resists and some f/c def thrown in. Savage is fun but hemorrage is a power i always skip along with the teeny cone shred, so i end up running maiming slash on auto and just hitting savage strike+vicious slash in between to build up stacks. Shadow meld from soul tends to be my goto patron pick so possibly something like this:

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

SAV WP: Level 50 Mutation Scrapper
Primary Power Set: Savage Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Maiming Slash    
 (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
 (3) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
 (3) Superior Scrapper's Strike - Damage/Endurance/Recharge
 (5) Superior Scrapper's Strike - Accuracy/Damage/Recharge
 (5) Superior Scrapper's Strike - Damage/Recharge
 (7) Superior Scrapper's Strike - Accuracy/Damage


Level 1:    High Pain Tolerance    
 (A) Steadfast Protection - Resistance/+Def 3%
 (45) Impervium Armor - Psionic Resistance
 (46) Impervium Armor - Resistance
 (46) Preventive Medicine - Heal/RechargeTime
 (46) Preventive Medicine - Heal
 (47) Preventive Medicine - Heal/Endurance


Level 2:    Mind Over Body    
 (A) Unbreakable Guard - +Max HP
 (43) Unbreakable Guard - Resistance
 (45) Unbreakable Guard - Resistance/Endurance
 (45) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 4:    Fast Healing    
 (A) Preventive Medicine - Chance for +Absorb
 (43) Preventive Medicine - Heal
 (43) Preventive Medicine - Heal/Endurance


Level 6:    Savage Strike    
 (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
 (40) Superior Blistering Cold - Accuracy/Damage
 (40) Superior Blistering Cold - Damage/Endurance
 (42) Superior Blistering Cold - Accuracy/Damage/Endurance
 (42) Superior Blistering Cold - Accuracy/Damage/Recharge
 (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 8:    Vicious Slash    
 (A) Hecatomb - Chance of Damage(Negative)
 (9) Hecatomb - Damage/Endurance
 (13) Hecatomb - Recharge/Accuracy
 (15) Hecatomb - Damage/Recharge/Accuracy
 (15) Hecatomb - Damage
 (40) Force Feedback - Chance for +Recharge


Level 10:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (11) Luck of the Gambler - Defense/Endurance


Level 12:    Blood Thirst    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 14:    Kick    
 (A) Empty


Level 16:    Rise to the Challenge    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (17) Numina's Convalesence - Heal
 (17) Numina's Convalesence - Heal/Endurance/Recharge
 (37) Numina's Convalesence - Heal/Recharge
 (39) Numina's Convalesence - Endurance/Recharge
 (39) Numina's Convalesence - Heal/Endurance


Level 18:    Rending Flurry    
 (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (19) Superior Avalanche - Accuracy/Damage
 (19) Superior Avalanche - Damage/Endurance
 (21) Superior Avalanche - Accuracy/Damage/Endurance
 (34) Superior Avalanche - Accuracy/Damage/Recharge
 (37) Superior Avalanche - Recharge/Chance for Knockdown


Level 20:    Quick Recovery    
 (A) Performance Shifter - Chance for +End
 (21) Performance Shifter - EndMod
 (48) Power Transfer - EndMod
 (49) Power Transfer - Chance to Heal Self


Level 22:    Tough    
 (A) Reactive Armor - Resistance/Endurance
 (23) Reactive Armor - Resistance/Recharge
 (23) Reactive Armor - Resistance/Endurance/Recharge
 (34) Reactive Armor - Resistance


Level 24:    Heightened Senses    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (25) Reactive Defenses - Scaling Resist Damage
 (25) Reactive Defenses - Defense
 (34) Reactive Defenses - Defense/Endurance


Level 26:    Savage Leap    
 (A) Eradication - Chance for Energy Damage
 (27) Eradication - Accuracy/Damage/Recharge
 (27) Eradication - Damage
 (31) Armageddon - Chance for Fire Damage
 (33) Fury of the Gladiator - Chance for Res Debuff
 (33) Obliteration - Chance for Smashing Damage


Level 28:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Shield Wall - +Res (Teleportation), +5% Res (All)
 (29) Shield Wall - Defense
 (31) Shield Wall - Defense/Endurance


Level 30:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (31) Kismet - Accuracy +6%


Level 32:    Hasten    
 (A) Recharge Reduction IO
 (33) Recharge Reduction IO


Level 35:    Moonbeam    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (36) Sting of the Manticore - Damage/Endurance/Recharge
 (36) Sting of the Manticore - Accuracy/Damage
 (36) Sting of the Manticore - Damage/Endurance
 (37) Sting of the Manticore - Accuracy/Interrupt/Range


Level 38:    Shadow Meld    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (39) Luck of the Gambler - Defense/Recharge


Level 41:    Super Speed    
 (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
 (48) Winter's Gift - Slow Resistance (20%)


Level 44:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (49) Luck of the Gambler - Defense/Endurance
 (50) Luck of the Gambler - Defense


Level 47:    Tactics    
 (A) Adjusted Targeting - To Hit Buff
 (47) Adjusted Targeting - To Hit Buff/Endurance


Level 49:    Strength of Will    
 (A) Gladiator's Armor - TP Protection +3% Def (All)


Level 1:    Brawl    
 (A) Empty


Level 1:    Critical Hit    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (7) Miracle - +Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (9) Power Transfer - Chance to Heal Self
 (48) Power Transfer - EndMod


Level 1:    Blood Frenzy    
Level 49:    Quick Form    
Level 41:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

 

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