Prototelis Posted June 13, 2019 Posted June 13, 2019 So I've been doing some bane spider builds, and took one onto Justin to give it a whirl before I committed to it on Live. If I slot any proc into Surveillance I will get aggro when using it even when hidden. So if you slot the proc from shield breaker in it, despite never causing any lethal damage in the surveillance power it will cause aggro. If I slot achilles heel chance for -res it will also cause aggro. The action itself does not break hide, I maintain my defense bonuses and remain hidden unless a mob actually lands a hit. If I'm using the global toxic damage proc from spider's bite it will not aggro. I feel like thats a little inconsistent and worth looking at.
Vanden Posted June 13, 2019 Posted June 13, 2019 Spider's Bite only affects powers that do damage. Not affecting Surveillance is exactly what would be expected. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Novacat Posted June 14, 2019 Posted June 14, 2019 You'll notice similar behavior from smoke grenades and flash arrows. Powers that do not aggro only do not aggro for their basic attributes - add any proc on there, damage or otherwise, and when it triggers it adds to their aggro. Only one I wonder about is "Chance to Placate" - if it could be slotted into a non-damaging non-aggro sleep power, maybe by its nature it won't trigger a counterfire festival?
MGoblin256 Posted June 14, 2019 Posted June 14, 2019 Can confirm the Achilles Heel bit. Kinda sucks, 'cause I wanted to use that set for Surveillance.
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