Umbradomo Posted November 4, 2023 Posted November 4, 2023 As an Altaholic I have tons of alts. Therefore when I start to work on each I have a set of macros that I use to make life easier. I am not the best for things like this an dhope that someone can help to combine some oif these into a much easier set of load files. Below are sets of the macros as single lines. Thanks for any help. General conversations /macro Hello "l Hello$$em wave" /macro Thanks "l Thank you!$$em thanks" /macro NH "l Are you ok and do you need or want help?" /macro YW "l Your very welcome!$$em yourewelcome" Easy Level set fo missions /macro L0 "setdifficultylevel 0" /macro L1 "setdifficultylevel 1" /macro L2 "setdifficultylevel 2" /macro L3 "setdifficultylevel 3" /macro L4 "setdifficultylevel 4" Easy costume change and base entry /bind CTRL+NUMPAD1 "cce 0 CCSmokeBomb" /bind CTRL+NUMPAD2 "cce 1 CCBackflip" /macro Base enterbasefrompasscode SHADOWHOME-27569
Greycat Posted November 5, 2023 Posted November 5, 2023 (edited) You may want to use binds for more - so you just have to /bindloadfile on a new alt - or maybe look into popmenus or a custom window. Should be a guide on that - I have a menu set up with a variety of bases, for instance. (Will link if i can find said guide...) Edit : Here's one. Edited November 5, 2023 by Greycat Linkadeedink. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Shenanigunner Posted November 5, 2023 Posted November 5, 2023 6 hours ago, Umbradomo said: I am not the best for things like this an dhope that someone can help to combine some oif these into a much easier set of load files. Below are sets of the macros as single lines. There's a bind-based macro loader on my site, see sig. UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
Andreah Posted November 5, 2023 Posted November 5, 2023 (edited) You could also use the "custom.window" facility to make button panels that will show on every character identically. You make a plain text file named "custom.window" and put it in your [CoH]/data/customwindows folder. It would look like this: Window MyMacros 0.1 0.1 150 300 Button Hello "l Hello$$em wave" Button Thanks "l Thank you!$$em thanks" Button NH "l Are you ok and do you need or want help?" Button YW "l Your very welcome!$$em yourewelcome" Button L0 "setdifficultylevel 0" Button L1 "setdifficultylevel 1" Button L2 "setdifficultylevel 2" Button L3 "setdifficultylevel 3" Button L4 "setdifficultylevel 4" Button "CC Smokebomb" "cce 0 CCSmokeBomb" Button "CC Backflip" "cce 1 CCBackflip" Open 1 End The indentation is done with "Tab" characters and there must be a blank line at the end. The four numbers at the top are the fraction of your screen it is from the upper left corner and how big the button window will be in pixels. You can resize it in game, and clicking on the title of the window will collapse it up into the top left corner to hide; re-clicking that title will open it back up. Edit: It will have a "New Command" button at the end that you can use to continue to add more commands to it later on. You can also right-click on existing buttons to change their names, edit the commands, or delete them. The game saves these files whenever you change or move the menus, so don't leave it open in your text editor while you play. Edited November 5, 2023 by Andreah
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