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Insight update for Psionic Melee


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I think Insight should have a chance to activate more. Perhaps whenever you attack, even if it misses. In PVP, I keep getting outclassed by Claws & Energy melee... almost every time. It’s a bit sad, because I love how Psionic Melee looks, but using it in PVP often feels like an uphill battle when everyone else has Claws & Energy. So I suggest improving the Insight mechanic in some way, or tweaking other things so it is a bit more competitive in PVP events...  I just can’t help but feel investing all my time & inf into psionic melee is a waste when I lose 99 percent of matches. lol makes me a little 🧂... I didn’t realize how halfbaked psi melee kinda was compared to more popular PVP sets. So devs, help Psi Melee get the respect & love it deserves. 

 

Or just nerf claws & energy, that’d be fine too. 😷

Edited by Azari
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I don't disagree with the premise that Insight needs an update or buff, but I don't think "Psionic Melee needs to compete with the top tier in PvP" is a very compelling endgame goal. There's no reason it needs to compete more than anything else; lots of things don't compete with the top tier.

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6 minutes ago, arcane said:

I don't disagree with the premise that Insight needs an update or buff, but I don't think "Psionic Melee needs to compete with the top tier in PvP" is a very compelling endgame goal. There's no reason it needs to compete more than anything else; lots of things don't compete with the top tier.

The fact that there even is such a distinct top tier is kind of annoying though. Like if I wanna win matches, I have to make THAT build? Wouldn’t it be nice if other players had a chance to be competitive? It reminds me of Super Smash Bros Melee, where everyone just uses Fox, no items, Final Destination. Except COH can be updated, unlike that game.  Like I may as well just refuse to fight anyone with those powersets unless I’m also using those powersets.  All I’m saying is I’d like to see more variety in PVP, & add things here & there to other sets to give everyone else a chance.

 

Honestly I think more people would PVP in the first place if it were just a tiny bit more fair in those terms. Especially on Everlasting where character concepts are important to people...

 

It’s not just psi melee too. I’d like to see people using War Mace in PVP. Also Kinetic Melee seriously needs help from what I’ve heard. Maybe all that is asking too much, but I think Psi Melee in particular would benefit a lot from the simple addition of an Insight update.

Edited by Azari
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50 minutes ago, Azari said:

The fact that there even is such a distinct top tier is kind of annoying though. Like if I wanna win matches, I have to make THAT build? Wouldn’t it be nice if other players had a chance to be competitive? It reminds me of Super Smash Bros Melee, where everyone just uses Fox, no items, Final Destination. Except COH can be updated, unlike that game.  Like I may as well just refuse to fight anyone with those powersets unless I’m also using those powersets.  All I’m saying is I’d like to see more variety in PVP, & add things here & there to other sets to give everyone else a chance.

 

Honestly I think more people would PVP in the first place if it were just a tiny bit more fair in those terms. Especially on Everlasting where character concepts are important to people...

 

It’s not just psi melee too. I’d like to see people using War Mace in PVP. Also Kinetic Melee seriously needs help from what I’ve heard. Maybe all that is asking too much, but I think Psi Melee in particular would benefit a lot from the simple addition of an Insight update.

Others have asked for an Insight update as well. I'm not opposed, but @arcane is right. "This set is not as good as the best set" is not a good reason to change something. There will always be a range of capability between power sets in order to have a variety of styles and mechanics. I'm not against your suggestion, but I am against your justification.

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Some of  my suggestions I put here. Even after two years there's been no real movement on improving the set.

 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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Love me some Psi Melee, but Insight and Boggle are common complaints with the set. Boggle is not just a confuse, it applies a "Boggled" status to the target as well. Each attack in Psi Melee that does not consume Insight has a % chance to trigger Insight. TKB has the highest chance.  Using Boggle will increase the % chance for each attack on the Boggled target.

 

Might have mentioned this in @Without_Pause's thread previously, but here are my thoughts:

 

Slightly increase the % chance to trigger Insight on each applicable attack. Increase the "Boggled" value by the same differential.

 

Give Concentration the ability to clear the Lockout when it is used without making any other changes to Concentration.

 

Give Boggle a treatment similar to the revised Touch of Fear - Have it apply Confuse to the primary target, and Boggled status to all targets in within the tAoE range (10' around primary target would be nice), and reduce its casting time by a fraction or so.

 

Slightly reduce the lockout duration.

 

Result shouldn't move the set too much in relationship to other sets, but it would smooth out some of the rough edges while also making Boggle a worthy choice that would be useful for more than just for specific play-styles that lean into the Confuse aspect.

Rattling the keys to the kingdom.

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