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An infinitely repeatable training mission with a cooldown resetter.


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I'm envisioning something similar to a danger room or CO's power houses: an instanced area with training dummies. Upon entering the instanced room, all of your cooldowns are immediately finished, and there would be a switch inside that you could click to reset those cooldowns again. After exiting the room by any means, all of your cooldowns are immediately set to maximum duration again, as if via switching builds.

 

The old respec trial contacts would make logical 'mission doors' for this.

 

Idea brought to you by spending 30 minutes trying to test the specifics of a silent ability which reports nothing in the combat log and has a base 90 second cooldown.

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As long as the targets are either indestructible or award nothing, I'm fine with this. That was one thing CO did right. The power houses let you try out new powers and change them freely until you left, so you could make sure the power fit your character.

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The Beta servers already have a "Tester Recharge" power which will reset the cooldown on all your powers and can be clicked as often as you want. It works great with the target dummies and target practice targets inside the base in RWZ, which are indestructible.

 

image.png.17f5610eea9f8f5b4517effca3355e68.png

Edited by macskull
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"If you can read this, I've failed as a developer." -- Caretaker

 

Proc information and chance calculator spreadsheet (last updated 15APR24)

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13 hours ago, macskull said:

The Beta servers already have a "Tester Recharge" power which will reset the cooldown on all your powers and can be clicked as often as you want. It works great with the target dummies and target practice targets inside the base in RWZ, which are indestructible.

 

image.png.17f5610eea9f8f5b4517effca3355e68.png

 

wow did not know this 

awesome sauce!

Its easy to criticize a suggestion but can you suggest an alternative?

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