Snarky Posted April 27 Share Posted April 27 Okay... What am I missing? I know they buffed Sentinel damage a while back. But the MiDs numbers I am seeing do not make sense. Unenhanced MiDs values: Blaster Sentinel Dark Blast 62.56 61.17 Gloom 110.1 107.7 Umbral Torrent 60.06 58.72 Abyssal Gaze 132.7 129.7 Life Drain 102.6 100.3 Blackstar 250.2 194.6 Am I being catfished by MiDs? These are fresh open no hidden buttons clicked "naked" MiDs numbers.... Link to comment Share on other sites More sharing options...
FupDup Posted April 27 Share Posted April 27 (edited) Yes, these numbers are correct, as we can verify in City of Data. Which part is surprising? Were you expecting a larger gap between the two? If that's the case, most of the gap between Blaster and Sent comes from these factors: Blasters get way more melee attacks (Sents only get 1 in their epics) and the game favors melee over ranged Most of the Sentinel sniper replacement powers are a bit weaker DPA-wise than their Blaster quicksnipe counterparts (Zapping Bolt is actually stronger than Zap but that's an outlier) Blasters get a stacking damage buff from Defiance Lower target caps on most AOE powers Edited April 27 by FupDup 1 Closed Beta Discord Invite: https://discord.gg/DptUBzh Link to comment Share on other sites More sharing options...
Snarky Posted April 27 Author Share Posted April 27 2 minutes ago, FupDup said: Yes, these numbers are correct, as we can verify in City of Data. Which part is surprising? Were you expecting a larger gap between the two? If that's the case, most of the gap between Blaster and Sent comes from these factors: Blasters get way more melee attacks (Sents only get 1 in their epics) and the game favors melee over ranged Most of the Sentinel sniper replacement powers are a bit weaker DPA-wise than their Blaster quicksnipe counterparts (Zapping Bolt is actually stronger than Zap but that's an outlier) Blasters get a stacking damage buff from Defiance Lower target caps on most AOE powers Well.... I NEVER take melee Blaster powers. My "easy mode" Blaster is an AR Dev lol. Thing is a trench sweeper. Yes, I was expecting Corr (or gulp less) damage with no Scourge. How does the ATO Opportunity work now? Isn't that gone from Sentinels? Link to comment Share on other sites More sharing options...
FupDup Posted April 27 Share Posted April 27 (edited) 6 minutes ago, Snarky said: Well.... I NEVER take melee Blaster powers. My "easy mode" Blaster is an AR Dev lol. Thing is a trench sweeper. Yes, I was expecting Corr (or gulp less) damage with no Scourge. How does the ATO Opportunity work now? Isn't that gone from Sentinels? Opportunity Strikes just gives you a little bit of +Opportunity when it triggers, which means you get to have a bit higher uptime on your inherent clicky. Specifically, the purple version gives you +10. It's an okay proc but it's not going to be a gamechanger. Really the main reason to slot it is for the set bonuses that the set gives you. If you don't want or need the bonuses then it's entirely optional. Sentinel ATO procs are comparable to Brute ATOs in this way. Edited April 27 by FupDup 1 1 Closed Beta Discord Invite: https://discord.gg/DptUBzh Link to comment Share on other sites More sharing options...
Underfyre Posted April 29 Share Posted April 29 Sentinels are now at 1.1 modifier. Blasters are at 1.125. Base numbers are going to be close. Sentinel DPS Spreadsheet Sentinel Builds, fifth post down Link to comment Share on other sites More sharing options...
Uun Posted April 30 Share Posted April 30 Sentinel T9s have shorter recharge than the blaster versions (90s vs. 145s), which explains the larger difference in damage. Many of the sentinel T9s (including Blackstar) have 2 radii, with higher damage inside a 10 ft radius and lower damage between 10 ft and 20 ft. Uuniverse Link to comment Share on other sites More sharing options...
Grimm2 Posted April 30 Share Posted April 30 The new Opportunity click is easy to forget, and not a game- changer. It does make a difference on a target, particularly at the +3/+4 difficulties because it is Unresistable. On a team its easy to see it work, too. Since the Sentinel bump I've been pretty stoked to play them. No Aim+BU combo and lower target caps does hamper how much of a spawn goes bye-bye over time, but a good Sentinel is a meat grinder. Speaking from elec/ea, elec/bio, and dark/rad. Link to comment Share on other sites More sharing options...
Sanguinesun Posted May 1 Share Posted May 1 (edited) The main difference is the +dam of Defiance that stacks on Blasters. Even with Opportunity factored on sentinels, the average damage in missions statistically works out that a blaster will be doing more damage to more mobs consistently. Edited May 1 by Sanguinesun Link to comment Share on other sites More sharing options...
Sanguinesun Posted May 1 Share Posted May 1 On 4/28/2024 at 12:07 AM, Snarky said: Am I being catfished by MiDs? These are fresh open no hidden buttons clicked "naked" MiDs numbers.... Not in this case but increasingly, its becoming a statistical mess. So many things are inaccurate on it and always I have to double check with live game when there are questionable numbers and descriptions... as well as tedious testing on the beta server. Sadly too, city of data sometimes can have discrepancies as well but not with the sheer volume of discrepancies as mids can have. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now