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Posted

So Marine's pretty good with IOs, it turns out.

 

You can get pretty sick Resists (75% S/L/Cold) going as well easily cap your AoE and Ranged.

 

Benthica - Hero Defender
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Marine Affinity
  • Secondary powerset: Water Blast
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Leadership
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Concealment
  • Epic powerset: Leviathan Mastery

──────────────────────────────

Powers taken:

Level 1: Soothing Wave

  • A: Golgi Exposure
  • 3: Golgi Exposure
  • 3: Golgi Exposure

Level 1: Aqua Bolt

  • A: Superior Defender's Bastion: Accuracy/Damage/Endurance/Recharge
  • 5: Superior Defender's Bastion: Damage/Recharge
  • 11: Superior Defender's Bastion: Accuracy/Damage
  • 11: Superior Defender's Bastion: Accuracy/Damage/Endurance
  • 13: Superior Defender's Bastion: Damage/Endurance/Recharge
  • 13: Superior Defender's Bastion: Recharge/Chance for Minor PBAoE Heal

Level 2: Hydro Blast

  • A: Superior Vigilant Assault: Accuracy/Damage/Endurance/RechargeTime
  • 5: Superior Vigilant Assault: Accuracy/Damage/Endurance
  • 29: Superior Vigilant Assault: Accuracy/Damage
  • 29: Superior Vigilant Assault: Damage/Endurance/RechargeTime
  • 36: Superior Vigilant Assault: Damage/RechargeTime
  • 37: Superior Vigilant Assault: RechargeTime/PBAoE +Absorb

Level 4: Water Burst

  • A: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 36: Superior Frozen Blast: Recharge/Chance for Immobilize
  • 42: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 43: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 43: Superior Frozen Blast: Accuracy/Damage
  • 43: Superior Frozen Blast: Damage/Endurance

Level 6: Toroidal Bubble

  • A: Gladiator's Armor: End/Resist
  • 7: Gladiator's Armor: Resistance
  • 7: Gladiator's Armor: TP Protection +3% Def (All)
  • 17: Steadfast Protection: Resistance/+Def 3%
  • 21: Steadfast Protection: Knockback Protection

Level 8: Tide Pool

  • A: Tempered Readiness: Endurance/Recharge/Slow
  • 9: Pacing of the Turtle: Endurance/Recharge/Slow
  • 9: Invention: Slow

Level 10: Combat Jumping

  • A: Kismet: Accuracy +6%

Level 12: Brine

  • A: Touch of the Nictus: Accuracy/Endurance/Recharge
  • 15: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
  • 15: Touch of the Nictus: Accuracy/Healing/Absorb
  • 17: Touch of the Nictus: Healing/Absorb/Recharge
  • 40: Touch of the Nictus: Healing/Absorb
  • 40: Invention: Recharge Reduction

Level 14: Maneuvers

  • A: Red Fortune: Defense/Endurance
  • 37: Red Fortune: Defense/Recharge
  • 37: Red Fortune: Endurance/Recharge
  • 39: Red Fortune: Defense/Endurance/Recharge
  • 39: Red Fortune: Defense
  • 42: Red Fortune: Endurance

Level 16: Tidal Forces

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 18: Shifting Tides

  • A: Invention: Endurance Reduction
  • 19: Invention: Endurance Reduction
  • 19: Invention: Damage Increase
  • 21: Invention: Damage Increase

Level 20: Boxing

  • (Empty)

Level 22: Barrier Reef

  • A: Red Fortune: Defense/Endurance
  • 23: Red Fortune: Defense/Recharge
  • 23: Red Fortune: Endurance/Recharge
  • 25: Red Fortune: Defense
  • 25: Red Fortune: Defense/Endurance/Recharge
  • 40: Red Fortune: Endurance

Level 24: Tough

  • A: Unbreakable Guard: +Max HP

Level 26: Power of the Depths

  • A: Panacea: Heal/Endurance
  • 27: Panacea: Endurance/Recharge
  • 27: Panacea: Heal/Recharge
  • 31: Panacea: Heal/Endurance/Recharge
  • 31: Panacea: Heal

Level 28: Weave

  • A: Red Fortune: Defense/Endurance
  • 33: Red Fortune: Defense/Recharge
  • 33: Red Fortune: Endurance/Recharge
  • 33: Red Fortune: Defense/Endurance/Recharge
  • 34: Red Fortune: Defense
  • 42: Red Fortune: Endurance

Level 30: Geyser

  • A: Ragnarok: Damage/Recharge/Accuracy
  • 31: Ragnarok: Recharge/Accuracy
  • 34: Ragnarok: Damage/Recharge
  • 34: Ragnarok: Damage/Endurance
  • 36: Ragnarok: Damage

Level 32: Tactics

  • A: Rectified Reticle: Increased Perception

Level 35: Shark Skin

  • A: Gladiator's Armor: End/Resist
  • 50: Gladiator's Armor: Resistance/Rech/End
  • 50: Gladiator's Armor: Resistance

Level 38: Hibernate

  • A: Doctored Wounds: Heal/Endurance/Recharge

Level 41: Spirit Shark Jaws

  • A: Unbreakable Constraint: Hold/Recharge/Accuracy
  • 46: Unbreakable Constraint: Recharge/Accuracy
  • 48: Unbreakable Constraint: Hold/Recharge
  • 48: Unbreakable Constraint: Hold/Endurance
  • 48: Unbreakable Constraint: Chance for Smashing Damage
  • 50: Apocalypse: Chance of Damage(Negative)

Level 44: Summon Coralax

  • A: Blood Mandate: Accuracy/Damage
  • 45: Blood Mandate: Damage/Endurance
  • 45: Blood Mandate: Accuracy/Endurance
  • 45: Blood Mandate: Accuracy/Damage/Endurance
  • 46: Blood Mandate: Accuracy
  • 46: Blood Mandate: Damage

Level 47: Grant Invisibility

  • A: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 49: Stealth

  • A: Reactive Defenses: Scaling Resist Damage


──────────────────────────────

Inherents:

Level 1: Brawl

  • A: Invention: Accuracy

Level 1: Sprint

  • A: Unbounded Leap: +Stealth

Level 1: Vigilance


Level 2: Rest

  • A: Invention: Healing

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Health

  • A: Miracle: +Recovery

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Stamina

  • A: Invention: Endurance Modification
  • 39: Invention: Endurance Modification

Level 1: Combo Level 1


Level 1: Combo Level 2


Level 1: Combo Level 3


 

 

  • Like 1
Posted (edited)

Will do when I’m off work!

 

Water Blast is kinda rough in that the best attacks are gated in the mid-20s.  I built this for teaming at low levels, so took the first three attacks for an actual attack chain on Positron etc.  

 

My experience with Water is that mainly you’re just waiting for a buffed Geyser to recharge.  Steam Spray is great, but it comes really late in the set.

 

Similar with Water Jet; it’s a better Hydro Blast, but comes so late you won’t have a rotation on Positron.  I also tend to prefer saving Tidal stacks for Water Burst AoE.

 

Tide Pool is crazy good.  Even on DFB it’ll trivialize the Vahzilok mobs.

 

Forgot to mention this:  Toroidal is natively set for Recharge right out of the box.  It comes already perma, so I just autofire it and hang in the middle of the team.  Helps decrease some of the micromanagement.

 

Ideally you want to be aggressive with Marine.  Defeating enemies in Tide Pool is what triggers the knockdowns and damage buff/debuff.  You won’t see this effect if you’re just standing around spamming the heal.

Edited by SableShrike
Posted
3 hours ago, SableShrike said:

Will do when I’m off work!

 

Water Blast is kinda rough in that the best attacks are gated in the mid-20s.  I built this for teaming at low levels, so took the first three attacks for an actual attack chain on Positron etc.  

 

My experience with Water is that mainly you’re just waiting for a buffed Geyser to recharge.  Steam Spray is great, but it comes really late in the set.

 

Similar with Water Jet; it’s a better Aqua Burst, but comes so late you won’t have a rotation on Positron.  I also tend to prefer saving Tidal stacks for Water Burst AoE.

 

Tide Pool is crazy good.  Even on DFB it’ll trivialize the Vahzilok mobs.

 

Forgot to mention this:  Toroidal is natively set for Recharge right out of the box.  It comes already perma, so I just autofire it and hang in the middle of the team.  Helps decrease some of the micromanagement.

 

Ideally you want to be aggressive with Marine.  Defeating enemies in Tide Pool is what triggers the knockdowns and damage buff/debuff.  You won’t see this effect if you’re just standing around spamming the heal.

 

I think I ran Posi 1 with you yesterday? I'm running a Marine/Storm Def

  • Thumbs Up 1
Posted (edited)

Probly!  I’m a veterinarian by trade.  I use CoH as my destress time.

 

It was either computers or hard drugs.  My parents encouraged the computers.

 

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Edited by SableShrike
Posted
7 hours ago, arcane said:

I see no LotG’s, no Whitecap, no Water Jet, no Dehydrate, etc?

In the other thread asking about water vs storm people are going crazy with the water jet slander.  Saying to skip it, it isn't good, it's disappointing, etc.  it's the best single target damage in the set and has an insta recast feature.  If you don't take it your single target damage is severely gimped.  To each their own, I guess. 🤷‍♂️

Posted
On 8/1/2024 at 6:00 PM, Griffin said:

In the other thread asking about water vs storm people are going crazy with the water jet slander.  Saying to skip it, it isn't good, it's disappointing, etc.  it's the best single target damage in the set and has an insta recast feature.  If you don't take it your single target damage is severely gimped.  To each their own, I guess. 🤷‍♂️

I cannot understand the thinking of Water Jet being useless... I tend to build up to water jet, tidal focus for geyser, rinse and repeat and it does amazing damage.

Posted
12 hours ago, Stormangel said:

I tend to build up to water jet, tidal focus for geyser, rinse and repeat and it does amazing damage.

Bingo. This is the way.

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