tryptych99 Posted July 27 Posted July 27 (edited) Can someone explain what advantages, if any, radiation has over spines for fire farms? And a similar question: I'm playing around with a radiation brute which I don't have any experience with, and the skill descriptions seem to imply that I should hit things to make them "contaminated", then hit the contaminated things with "single target" skills to cause AE damage. So.. I should be using the single target skills when I AE farm? Is that correct or can my AE skills also cause corruption to do extra damage and i can ignore the single target skills? Edited July 27 by tryptych99
Meknomancer Posted July 27 Posted July 27 Radiation does minus defence. Spines does slows. When your farming you don't want slows. There will be arguments about this as there has been since day 1, all i can say is after 5 years running both i dumped the spiny. The damage is noticeably faster with rad and i ended up with 6 or 7 of them scattered across all servers . Don't worry about the contaminated effect when farming. Build up - Irradiated ground/atom smasher is all you need and you'll see the effect firing off on mobs. For the farm build i took 1 single target attack as a mule for a full winters set and because you have to pick 1 (radioactive smash) and i never use it. Everything else is aoe attacks and damage auras slotted with mostly chance for damage pieces or sets giving recharge bonuses/fire resistance/fire defence/hp bonuses/regen. I still run mu mastery even after the last update to fire so electrifying fences and ball lightning but if you scroll down a bit or check the guides section you'll find all sorts of builds updated for the latest fire farms usually running energy mastery for afk farms which saves you running a patron arc to unlock powers redside.
Ninjaboy Posted August 21 Posted August 21 Can you post bulids for both? I currently am leveling a Spines/Fire Brute but will also do a Rad/Fire.
kelika2 Posted August 21 Posted August 21 radiation melee has an aura that double stacks. does not sound like much but load it with procs and go for the 75% chance to proc a DoT interface and watch the numbers go Spines is just "my first firefarmer" which still holds a candle with most people for nostalgia reasons. claws/fire is by far the fastest killing active firefarmer rad/fire is a good afk firefarmer spines/fire was just the first many did
jprewitt73 Posted August 26 Posted August 26 Take a look at this if you have any questions about farming.
SeraphimKensai Posted August 27 Posted August 27 Both rad melee and claws allow you to also slot an Achilles heel proc. Spines doesn't have -defense so you can't slot it in your primary attacks.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now