temnix Posted August 9 Posted August 9 Given that the most agressive kind of hands characters can have are mildly pointed fingers from Monstrous gloves, it would be good if they could rend and slash with, let's say, a pair of Rularuu's Talons.
biostem Posted August 9 Posted August 9 In general I'd love to see the claws models made available, but the problem is they aren't hand models - they are separate weapon pieces, and savage melee doesn't make any calls to said weapon models. I think the closest they could do is to either use an existing costume slot, like shoulders, and put the claws models in there, (though they'd likely have to be out all the time). Otherwise, they'd have to essentially remake all savage melee powers to make said call to the claws weapon models... 1
Luminara Posted August 9 Posted August 9 Corsair Hook, Pirate Hook, Organic Armor Thorny, Robotic Claw, Omega. You're welcome. Get busy living... or get busy dying. That's goddamn right.
megaericzero Posted August 9 Posted August 9 13 minutes ago, biostem said: (though they'd likely have to be out all the time) Not sure if the engine is capable of it but you could try using the same flag combat-only auras do.
biostem Posted August 10 Posted August 10 15 minutes ago, megaericzero said: Not sure if the engine is capable of it but you could try using the same flag combat-only auras do. The thing is, is the animation that has you drawing/extending the claws separate from the actual displaying of said claws. The closest I can think of is the cyborg hud aura, which sort of "deploys" when you enter combat. That being said, AFAIK, no aura involves a further menu to select and color specific models - even wings each have a separate entry...
Luminara Posted August 10 Posted August 10 33 minutes ago, biostem said: The thing is, is the animation that has you drawing/extending the claws separate from the actual displaying of said claws. The closest I can think of is the cyborg hud aura, which sort of "deploys" when you enter combat. Advanced Clockwork Blaster gloves. You're welcome. 1 Get busy living... or get busy dying. That's goddamn right.
honoroit Posted August 10 Posted August 10 (edited) zombie thin hands too. They're all bloody looking if you set them blend pattern to dark red then do 'slime' aura on hands. Ultra violence. Edited August 10 by honoroit
biostem Posted August 10 Posted August 10 2 hours ago, Luminara said: Advanced Clockwork Blaster gloves. Is that a costume option that was added recently, which animates? I am aware that the Praetorian Clockwork enemies have an attack where a little blaster pops out of their forearm... is that what you're talking about?
honoroit Posted August 10 Posted August 10 I think it's the one with the wind up tab that spins on its own... Or at least that sounds how it'd be named... Saw clockwork gloves doing a persistent animation on someone recently, but haven't found it in the costume designer.
biostem Posted August 10 Posted August 10 2 minutes ago, honoroit said: I think it's the one with the wind up tab that spins on its own... Or at least that sounds how it'd be named... Saw clockwork gloves doing a persistent animation on someone recently, but haven't found it in the costume designer. I know they added a clockwork key as a back option, but I don't think that's what @Luminara was referencing...
honoroit Posted August 10 Posted August 10 Maybe it was on the back... But it was going on its own and I got enthralled, then forgot about it, but now I've something to investigate next time I'm on. 1
Rudra Posted August 10 Posted August 10 31 minutes ago, biostem said: 2 hours ago, Luminara said: Advanced Clockwork Blaster gloves. Is that a costume option that was added recently, which animates? I am aware that the Praetorian Clockwork enemies have an attack where a little blaster pops out of their forearm... is that what you're talking about? Upper Body -> Gloves -> Advanced Clockwork Blaster The right forearm opens up to reveal two Praetorian Clockwork blasters. 1
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