Still July Posted October 4 Share Posted October 4 Does anyone have any suggestions for a build or have a build for an Ice Blast/Marine Corruptor? 1 Link to comment Share on other sites More sharing options...
Ukase Posted October 22 Share Posted October 22 I was kind of hoping someone would post something in here. And while it's way past the date you asked for it, today was the day I finally got around to making my own. I do have an issue with this build. The endurance management while leveling is going to be a problem. I just don't see a way around it, other than doing without certain fight pool toggles, which would leave me with a debt and completing defeats problem. I typically do not post a build without playing it to 50 outside of PL/Farming. But, why not - I've provided the disclaimer that I've no experience in game with this build yet. I'm ignorant of much of what MA does. But, it is a starting point. Not Potable - Corruptor (Ice Blast - Marine Affinity).mbd Link to comment Share on other sites More sharing options...
Meknomancer Posted October 25 Share Posted October 25 (edited) On 10/22/2024 at 6:42 PM, Ukase said: I was kind of hoping someone would post something in here. And while it's way past the date you asked for it, today was the day I finally got around to making my own. I do have an issue with this build. The endurance management while leveling is going to be a problem. I just don't see a way around it, other than doing without certain fight pool toggles, which would leave me with a debt and completing defeats problem. I typically do not post a build without playing it to 50 outside of PL/Farming. But, why not - I've provided the disclaimer that I've no experience in game with this build yet. I'm ignorant of much of what MA does. But, it is a starting point. Not Potable - Corruptor (Ice Blast - Marine Affinity).mbd 43.01 kB · 1 download Put toroidal bubble on auto, that'll fix almost any end issues you have when all the toggles are running (you have it off here) and hit power of the depths whenever it recharges for the extra endurance. I've started running toroidal with some resist pieces and a single boosted end mod and its been just about enough even on corrs i run with fighting/leadership/leaping/patron powers. You can also toss a theft proc in brine. I don't have any experience running /marine with ice blast yet so i can't help a lot there but i really like running them with mu mastery, the new energize and power sink if you need it are more than i ever have to run but i take them in case of sappers/freaks and other end drainers. You get a double absorb from barrier reef and power of the depths so i find myself leaning towards higher resist builds over defensive ones. Maybe something like this. Some random positioning of slots and sets in ice blast/ice storm/shoal rush, just tossing in the AT set for recharge bonuses. I like having some kb prot and slow res. ICE MARINE - Corruptor (Ice Blast - Marine Affinity).mbd Edited October 25 by Meknomancer Link to comment Share on other sites More sharing options...
Ukase Posted October 25 Share Posted October 25 (edited) 2 hours ago, Meknomancer said: Put toroidal bubble on auto, So, I appreciate your suggestions. The thing is - if I put TB on auto, then I have to manually click hasten (although, fair enough, not as frequently) I have already changed my posted build maybe 4 times in the past 24 hours. As I'm leveling up, I'm noticing how the value of the ATOs and IOs are now getting stronger, making the 4 slots in (really only 3 that actually boost end) in stamina are too many. I should probably wait until 30 or 40 or even 50 to use ATOs, but some of those bonuses seem very nice to me. So, I tend to use them when I can. (and my base is crammed full, and I'm still trying to clear out older characters that I'm confident I'll never play again) Look for some pretty good IOs to go on sale CHEAP in the weeks ahead. Well, cheap compared to prices 18 months ago, lol. Whitecap should have 6 slots, but not with sets, but with damage procs. Or at least 3 of a set and 3 damage procs. Or at least, that's where my mind is at. This is actually one of the more interesting parts of the game right now, finding that balance between dps and res/def. It's going to be different for everyone because of differences in playstyles and skill and content. And other factors. At least, that's my opinion so far. Again, thanks for the suggestions and taking the time to put things together. So, looking at the build you shared, thanks again - I am confused about something. Brine, you have a couple of HO-s for acc/heal. This is a debuff. Not sure how slotting for a heal is going to reduce HP on an npc. Doesn't seem like it would do much good. I mean, it's takes only those kinds of sets, so I guess it works in ...reverse? Weird, but not your creation, lol. Numbers wise, your build looks very compelling, a lot better than the trash I put up. Edited October 25 by Ukase Link to comment Share on other sites More sharing options...
Psyonico Posted October 25 Share Posted October 25 5 hours ago, Ukase said: Brine, you have a couple of HO-s for acc/heal. This is a debuff. Not sure how slotting for a heal is going to reduce HP on an npc. Brine does -MaxHP, slotting it for heal increases that amount. What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Ukase Posted October 25 Share Posted October 25 1 hour ago, Psyonico said: Brine does -MaxHP, slotting it for heal increases that amount. Yeah, but it's odd. I don't think we have many powers that work this way, if any, besides brine. I kind of backed into figuring that out based on the type of set it takes. (just the one kind, accurate healing) It's a really interesting powerset. I can tell a lot of thought and creativity have gone into it - and it looks like they heeded some feedback from the patch notes, too. Link to comment Share on other sites More sharing options...
Psyonico Posted October 25 Share Posted October 25 Yes, I can't think of any other power (other than that one interface) that does -MaxHP, so nothing else to really compare it to. What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Meknomancer Posted October 26 Share Posted October 26 18 hours ago, Ukase said: So, I appreciate your suggestions. The thing is - if I put TB on auto, then I have to manually click hasten (although, fair enough, not as frequently) I have already changed my posted build maybe 4 times in the past 24 hours. As I'm leveling up, I'm noticing how the value of the ATOs and IOs are now getting stronger, making the 4 slots in (really only 3 that actually boost end) in stamina are too many. I should probably wait until 30 or 40 or even 50 to use ATOs, but some of those bonuses seem very nice to me. So, I tend to use them when I can. (and my base is crammed full, and I'm still trying to clear out older characters that I'm confident I'll never play again) Look for some pretty good IOs to go on sale CHEAP in the weeks ahead. Well, cheap compared to prices 18 months ago, lol. Whitecap should have 6 slots, but not with sets, but with damage procs. Or at least 3 of a set and 3 damage procs. Or at least, that's where my mind is at. This is actually one of the more interesting parts of the game right now, finding that balance between dps and res/def. It's going to be different for everyone because of differences in playstyles and skill and content. And other factors. At least, that's my opinion so far. Again, thanks for the suggestions and taking the time to put things together. So, looking at the build you shared, thanks again - I am confused about something. Brine, you have a couple of HO-s for acc/heal. This is a debuff. Not sure how slotting for a heal is going to reduce HP on an npc. Doesn't seem like it would do much good. I mean, it's takes only those kinds of sets, so I guess it works in ...reverse? Weird, but not your creation, lol. Numbers wise, your build looks very compelling, a lot better than the trash I put up. I treat and think of brine in the same way that i think of a power like frostwork. The more green io's i toss in frostwork the more hp i'll be adding to a team mate. The more green io's i toss in brine the more i will lower a targets hp. I originally started slotting it with 4 nictus to max out the heal, i think at lvl 50 your hitting a target with it and lowering its hp by 300 points+ each time and you can stack it (the -hp part at least, i'm not sure the -res part also stacks) . I looked over other posted builds and saw the chloroplast slotting and the theft proc and just decided to give it a go. I prefer the 4 nictus where i can, the bonuses are more helpful, when your only source of healing is a puny cone even the tiniest heal bonus helps, but having a theft proc in can sort out minor end issues so its a bit of a toss up. And completely dependent on the number of slots your willing to allocate to the power. Its most useful vs hard targets when your solo, i have alts that skipped it altogether that i pretty much only team with and i haven't missed it.....much. When you find yourself alone and the teams run off and there's a purple eb in front of you-you'll be glad you have it, that goes double when soloing av/gm's. Accuracy and healing in brine go a long way at that point. 1 Link to comment Share on other sites More sharing options...
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