Mystoc Posted January 28 Posted January 28 (edited) Change: Placate can now be used without a target to enter hide, if used this way it will not root but still have a cast time. Downside: no targets get placated so you will lose part of powers effect of getting 5 targets to ignore you. Upside: can now be used in between packs to bypass hides cooldown faster without needing a new target. Reasoning: Placates main use right now is landing back to back crits in combat but doing so in team play is often just too slow. Usually what you placate will be defeated by the time you are ready to attack again except maybe if it's a boss, so you then search for a new target while also hoping nothing else attacks you to break hide. While it can work its often just clunky to use placate effectively mid combat on teams. the idea of placates new use would be to use it right away after defeating a pack to start its cooldown sooner and avoid that awkward 3-4 second time frame when your team reaches a new pack, but you aren't hidden yet so feel compelled to wait while others fight so you can land that juicy crit opener. to be clear placate would still function like normal if targeting an alive enemy and this change would apply to Stalkers, Widows and Banes. Edited January 28 by Mystoc 1 3
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