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Posted

Spirit Tree could really use the Lifegiving Spores treatment. Spores give a bit of +Regen, but my teammates tend to love it for the +END.

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Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko.

Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko.

But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)

Posted
On 3/8/2025 at 3:03 AM, Maelwys said:

 

The Panacea Proc works in Spirit Tree (or Triage Beacon) and if you have enough recharge to keep multiple copies of it out then it can provide a very noticeable boost to both you and any surrounding allies (e.g. teammates and/or pets).

 

The downside is that since it's not mobile you need to keep resummoning it, which eats into your killspeed unless you're turtling up whilst fighting ambushes or an AV/GM (/Traps Masterminds have it a bit easier there since they're naturally slower moving, they don't personally deal the bulk of the damage and they have plenty of pets to affect)

Panacea proc got nerfed hard in powers like Triage Beacon & Spirit Tree

Posted
1 hour ago, Chance Jackson said:

Panacea proc got nerfed hard in powers like Triage Beacon & Spirit Tree

 

Not really, unless you're ignoring the AoE factor and stackability.

 

Panacea is a 3PPM heal plus another 3PPM endurance restoration (the two kick in independently of each other).

In a 0ft radius passive like Health it'll have a 50% chance to activate on you (on average once every 20 seconds).

In a 40ft radius passive like the active effect of Spirit Tree and Triage Beacon it'll have a 9.09% chance to activate on you (on average once every 110 seconds) and up to 254 other allies.

 

By sticking it in Beacon or Tree instead of Health, ordinarily you'd need 4.5 other friendly targets to break even. Which isn't a bad ROI for a Mastermind by itself. However you can also have more than one out simultaneously: two beacons/trees gives double the proc activation rate. So suddenly it's looking a lot better... at least on paper.

 

The real issue is that Triage Beacon and Spirit Tree are both immobile and most teams nowadays tend to move far too quickly for long-recharge-time static buff/debuff patches to matter unless you're facetanking a GM or waiting for ambushes. But if you're taking your time (/Traps MM) or are participating in large-scale raid events (RWZ) they can be quite beneficial. And having an AoE heal on an AT that doesn't otherwise get access to that site of thing (Dominator or many Controllers) can occasionally make a major difference in escort missions.

 

So it really (like most slotting choices in CoH!) comes down to a judgement call whether the extra situational utility outweighs the opportunity cost.

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Posted
On 3/11/2025 at 9:58 AM, DoctorDitko said:

Spirit Tree could really use the Lifegiving Spores treatment. Spores give a bit of +Regen, but my teammates tend to love it for the +END.

 

In that Logic. So does Triage Beacon.  Though in my opinion. I think Triage Beacon should be PBAOE HoT(not major one). Just to be different.

 

Posted

I actually think Spirit Tree works fine as is.

 

I cannot speak to Triage Beacon because I've less experience with it but one of the biggest issues with this game is powers creep.

 

They work. They are useable, skippable and slottable to your preference. You can use is as you will without a need for it to be buffed or given extra powers.

 

It's clear that those who have posted in this thread who do not take it that they don't seem to be missing much but others who do take it appreciate the benefits it gives. There's also some middle ground so I'd suggest that the power is in exactly the sweet spot: It works.

 

It isn't a "must have" pick and is skippable if you want. If your play style determines you should take it... then do so. If not...

 

Personally I almost always take it. That's my play. Yours may differ and that's perfectly ok. Don't change the power

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I neither know, nor care, what the difference between ignorance and apathy is

 
Posted (edited)

I like Spirit Tree and Triage Beacon well enough. They were never supposed to give you Instant Healing or whatever people are expecting. And both are better than multiple alternatives in their respective sets.

 

If they got bumped from 150% base to 200-250% I wouldn’t throw a tantrum though.

Edited by arcane

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