Neopants Posted Tuesday at 09:12 PM Posted Tuesday at 09:12 PM I feel like this is very unlikely given the spaghetti code and the small population it would help, nevertheless.... I am red-green color deficient (the more severe kind of that), and have a lot of trouble with the costume creator colors. In most cases it doesn't matter as I will pick a color that just looks good to me, or one that I have no problems seeing. That said, it would be nice if you could get something like the name of the color when you hover your cursor over it in the grid. There are some cases where I would like to pick, say, a green and know it actually is green. My main on live was supposed to have black pants with yellow leopard spots, and it was two years before someone told me they were green. I feel like it's worth at least mentioning since 7-10% of all males have some sort of red-green deficiency. A lot of modern game design (and just general world design) takes color-"blindness" into consideration, so why can't we? Again, I assume the game code would make that too difficult, but even a mod would be nice. Heck, I (and I imagine others) would appreciate just a document you could open outside of the game that labeled the colors in the grid.
AboveTheChemist Posted Tuesday at 10:10 PM Posted Tuesday at 10:10 PM 54 minutes ago, Neopants said: Heck, I (and I imagine others) would appreciate just a document you could open outside of the game that labeled the colors in the grid. The closest I can get is this wiki page I put together: https://homecoming.wiki/wiki/Costume_Color_Schemes In the Available Colors section is a re-creation of the color grid from the game. The individual blocks are not named per se, but the rows do have names, and if you click and drag over the cells, it will reveal 'hidden' text with the hex and RGB codes of each color cell. You could enter those codes on a site like color-hex.com to find names for the colors in the individual cells. 1 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
Neopants Posted Wednesday at 01:45 AM Author Posted Wednesday at 01:45 AM Thanks, it actually helps just knowing the "base" color for each row. I can't really tell the difference between the yellow and greens rows and the purple and blue rows - now I have a reference.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now